Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
CremasterDartos
Gilgamesh
Bronze III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 MMR
Party 2
Zeus
Zeus
Gold III
DeathChef90
Zeus
Gold III
Level 173
God Stats
13W - 8L
1,705 SR
Queue Stats
277W - 292L
1,538 MMR
Solo
Atlas
Atlas
Bronze III
Nairru
Atlas
Bronze III
Level 140
God Stats
1W - 0L
1,682 SR
Queue Stats
5W - 5L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
Skrelokh
Ravana
Bronze III
Level 155
God Stats
1W - 0L
1,683 SR
Queue Stats
5W - 5L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 149
1,614 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,563 SR
1,507 MMR
Janus
Janus
Gold I
Marvēls
Janus
Gold I
Level 199
God Stats
4W - 11L
1,443 SR
Queue Stats
153W - 151L
1,507 MMR
Solo
Achilles
Achilles
Bronze III
NTS Rhythm
Achilles
Bronze III
Level 147
God Stats
0W - 2L
1,606 SR
Queue Stats
7W - 12L
1,477 MMR
Solo
Thor
Thor
Gold IV
Pantherssss
Thor
Gold IV
Level 154
God Stats
11W - 16L
1,607 SR
Queue Stats
99W - 103L
1,532 MMR
Solo
Hachiman
Hachiman
Gold III
TinkyWinky5
Hachiman
Gold III
Level 114
God Stats
17W - 16L
1,624 SR
Queue Stats
73W - 75L
1,509 MMR
Solo
Bacchus
Bacchus
Gold V
martinegro1
Bacchus
Gold V
Level 104
God Stats
13W - 10L
1,537 SR
Queue Stats
15W - 12L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 1 / 1
3,457
691
2,346
3,490
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
CremasterDartos
Gilgamesh
8
0 / 0 / 0
4,137
827
0
1,838
845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,993
799
1,277
1,297
329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Nairru
Atlas
6
1 / 0 / 1
3,390
678
2,586
2,862
1,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Skrelokh
Ravana
6
1 / 0 / 0
3,618
724
1,690
2,316
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Sun WukongBellonaAnhurAthena

VS

Bans
Ao KuangThothChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Marvēls
Janus
7
0 / 0 / 0
3,487
697
673
1,976
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NTS Rhythm
Achilles
1
0 / 0 / 0
985
197
0
0
0
5
0 / 1 / 0
3,121
624
598
3,076
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TinkyWinky5
Hachiman
5
1 / 1 / 0
3,242
648
1,963
3,455
976
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bacchus
martinegro1
Bacchus
5
0 / 1 / 1
3,397
679
2,191
4,460
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
1
1.5
W
Gilgamesh
CremasterDartos
Gilgamesh
0
0
0
0
W
0
0
1
0.5
L
Janus
Marvēls
Janus
0
0
0
0
L
Achilles
NTS Rhythm
Achilles
0
0
0
0
W
Atlas
Nairru
Atlas
1
0
1
1.5
L
0
1
0
0
W
Ravana
Skrelokh
Ravana
1
0
0
1
L
Hachiman
TinkyWinky5
Hachiman
1
1
0
1
L
Bacchus
martinegro1
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,899
Damage
5,425
11,803
Taken
12,967
4,827
Mitigated
6,255
4,922
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,346
1,226
0
826
3,490
1,073
0
1,077
2,413
0
20,525
W
Gilgamesh
CremasterDartos
Gilgamesh
0
0
0
524
1,838
845
0
0
1,838
0
22,060
W
1,277
84
0
1,032
1,297
329
0
385
832
22,679
501
L
Janus
Marvēls
Janus
673
36
0
560
1,976
637
0
852
1,124
15,655
0
L
Achilles
NTS Rhythm
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Nairru
Atlas
2,586
951
0
620
2,862
1,839
0
659
2,203
8,992
527
L
598
120
0
1,548
3,076
926
0
378
2,698
0
12,347
W
Ravana
Skrelokh
Ravana
1,690
393
0
1,920
2,316
741
0
249
2,027
0
18,804
L
Hachiman
TinkyWinky5
Hachiman
1,963
1,153
0
1,388
3,455
976
0
1,341
1,900
0
16,224
L
Bacchus
martinegro1
Bacchus
2,191
64
123
1,686
4,460
3,716
0
839
3,435
7,305
1,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,595
Gold Earned
14,232
186
Minions Killed
121
0
Camps Cleared
0
533,919
Distance Traveled
431,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,457
691
39
8
0
94,098
0
W
Gilgamesh
4,137
827
55
11
0
115,046
0
W
Zeus
3,993
799
43
9
0
97,358
0
L
Janus
3,487
697
50
10
0
97,621
0
L
Achilles
985
197
0
0
0
0
0
W
Atlas
3,390
678
11
2
0
111,439
0
L
Thor
3,121
624
31
6
0
121,872
0
W
Ravana
3,618
724
38
8
0
115,978
0
L
Hachiman
3,242
648
34
7
0
90,266
0
L
Bacchus
3,397
679
6
1
0
121,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role