Player Matchup

Hercules
Hercules
BlankD00D
Hercules
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,401 Elo+
Party 1
Ymir
Ymir
Lezalit2012
Ymir
Level 97
God Stats
7W - 8L
1,472 SR
Queue Stats
134W - 141L
1,466 Elo+
Solo
Cerberus
Cerberus
User-073894
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,525 Elo+
Solo
Rama
Rama
bardofbones
Rama
Level 100
God Stats
4W - 7L
1,328 SR
Queue Stats
25W - 36L
1,428 Elo+
Party 1
Poseidon
Poseidon
lubsapotomus
Poseidon
Level 139
God Stats
3W - 7L
1,467 SR
Queue Stats
132W - 147L
1,445 Elo+
Party 1
Team Averages
Level 87
1,453 SR
1,453 Elo+

VS

Team Averages
Level 90
1,588 SR
1,474 Elo+
Aphrodite
Aphrodite
AlexanderGrand
Aphrodite
Level 89
God Stats
8W - 9L
1,634 SR
Queue Stats
174W - 163L
1,499 Elo+
Solo
Nut
Nut
EpochLegend
Nut
Level 138
God Stats
9W - 7L
1,535 SR
Queue Stats
205W - 193L
1,498 Elo+
Solo
Cthulhu
Cthulhu
LuluShoeBox
Cthulhu
Level 80
God Stats
19W - 12L
1,684 SR
Queue Stats
288W - 280L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Rolney17
Nu Wa
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 121L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
The__Audacity__
Ao Kuang
Level 36
God Stats
26W - 17L
1,585 SR
Queue Stats
210W - 192L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlankD00D
Hercules
8
0 / 4 / 0
4,517
452
2,742
9,723
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,197
420
2,329
6,940
5,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
User-073894
Cerberus
9
0 / 1 / 0
4,845
485
2,575
10,843
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

9
0 / 2 / 0
4,749
475
3,036
6,118
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
lubsapotomus
Poseidon
9
0 / 1 / 0
5,200
520
2,986
4,658
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexanderGrand
Aphrodite
10
2 / 0 / 3
5,948
595
3,945
6,300
4,080
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 1
5,589
559
5,158
5,578
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LuluShoeBox
Cthulhu
10
2 / 0 / 2
6,337
634
3,715
5,738
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Rolney17
Nu Wa
10
2 / 0 / 2
5,717
572
4,767
3,333
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
9
2 / 0 / 2
5,177
518
2,774
6,755
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlexanderGrand
Aphrodite
2
0
3
3.5
L
Hercules
BlankD00D
Hercules
0
4
0
0
W
2
0
1
2.5
L
0
2
0
0
W
Cthulhu
LuluShoeBox
Cthulhu
2
0
2
3
W
Nu Wa
Rolney17
Nu Wa
2
0
2
3
W
Ao Kuang
2
0
2
3
L
Cerberus
User-073894
Cerberus
0
1
0
0
L
0
2
0
0
L
Poseidon
lubsapotomus
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
20,359
38,282
Taken
27,704
20,176
Mitigated
13,887
11,134
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlexanderGrand
Aphrodite
3,945
503
2,842
4,321
6,300
4,080
0
2,199
4,101
19,374
0
L
Hercules
BlankD00D
Hercules
2,742
686
0
3,354
9,723
6,389
0
3,402
5,649
0
18,066
W
5,158
3,446
0
1,223
5,578
2,230
220
1,712
3,866
0
41,404
L
2,329
460
0
1,580
6,940
5,488
0
2,618
4,322
12,549
0
W
Cthulhu
LuluShoeBox
Cthulhu
3,715
252
0
764
5,738
4,234
0
0
5,185
30,084
1,869
W
Nu Wa
Rolney17
Nu Wa
4,767
862
0
875
3,333
1,073
0
2,343
990
34,901
850
W
Ao Kuang
2,774
986
0
1,741
6,755
2,270
0
1,383
5,372
24,408
7,301
L
Cerberus
User-073894
Cerberus
2,575
236
0
3,456
10,843
4,669
0
2,891
7,952
35,821
2,958
L
3,036
2,001
0
1,468
6,118
1,986
0
1,887
4,231
0
30,414
L
Poseidon
lubsapotomus
Poseidon
2,986
476
0
1,276
4,658
1,644
0
3,303
1,355
45,892
1,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,508
Gold Earned
28,768
304
Minions Killed
261
0
Camps Cleared
0
924,053
Distance Traveled
1,000,240
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,948
595
29
3
0
189,832
0
L
Hercules
4,517
452
31
3
0
178,822
0
W
Nut
5,589
559
72
7
0
191,653
0
L
Ymir
4,197
420
15
2
0
188,232
0
W
Cthulhu
6,337
634
45
5
0
192,363
4
W
Nu Wa
5,717
572
62
6
0
190,104
4
W
Ao Kuang
5,177
518
53
5
0
236,288
0
L
Cerberus
4,845
485
112
11
0
194,026
3
L
Rama
4,749
475
64
6
0
186,453
0
L
Poseidon
5,200
520
82
8
0
176,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role