Player Matchup

Bakasura
Bakasura
Awohz
Bakasura
Level 117
God Stats
0W - 1L
1,784 SR
Queue Stats
323W - 348L
1,478 Elo+
Solo
Bacchus
Bacchus
BrianRippedJean
Bacchus
Level 66
God Stats
12W - 11L
1,490 SR
Queue Stats
70W - 65L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
DEUS MARCELO
Gilgamesh
Level 84
God Stats
3W - 6L
1,190 SR
Queue Stats
64W - 73L
1,406 Elo+
Solo
Nut
Nut
oL Ether
Nut
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,527 Elo+
Solo
Anubis
Anubis
skaterkid1000
Anubis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 59L
1,409 Elo+
Party 2
Team Averages
Level 75
1,493 SR
1,449 Elo+

VS

Team Averages
Level 89
1,561 SR
1,393 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ForensicwinnerTV
Nut
Level 129
God Stats
3W - 2L
1,308 SR
Queue Stats
4W - 3L
1,283 Elo+
Party 1
Sylvanus
Sylvanus
Z3US1ST
Sylvanus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,283 Elo+
Party 1
Chaac
Chaac
kmmd
Chaac
Level 66
God Stats
2W - 0L
1,789 SR
Queue Stats
26W - 21L
1,426 Elo+
Solo
Arachne
Arachne
zl Toayin lz
Arachne
Level 156
God Stats
3W - 1L
1,707 SR
Queue Stats
284W - 276L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Awohz
Bakasura
10
0 / 2 / 0
5,305
531
3,727
13,002
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
5,226
523
4,492
11,817
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
DEUS MARCELO
Gilgamesh
10
0 / 1 / 0
5,709
571
4,836
7,870
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 1
4,630
463
5,052
7,849
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
5,351
535
2,114
7,634
2,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 1
6,813
681
6,298
3,830
1,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 1 / 2
5,736
574
8,460
9,325
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Z3US1ST
Sylvanus
10
1 / 0 / 5
6,140
614
4,401
5,884
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
kmmd
Chaac
11
1 / 0 / 1
6,122
612
3,770
7,180
5,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
zl Toayin lz
Arachne
10
5 / 0 / 2
6,119
612
4,679
9,345
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
L
Bakasura
Awohz
Bakasura
0
2
0
0
L
1
3
0
0.33
L
Gilgamesh
DEUS MARCELO
Gilgamesh
0
1
0
0
W
3
1
2
4
W
Sylvanus
Z3US1ST
Sylvanus
1
0
5
3.5
W
Chaac
kmmd
Chaac
1
0
1
1.5
L
0
4
1
0.13
L
0
4
0
0
W
Arachne
zl Toayin lz
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
27,608
48,172
Taken
35,564
23,615
Mitigated
17,733
15,461
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,298
573
0
2,613
3,830
1,519
617
1,252
2,557
44,777
1,624
L
Bakasura
Awohz
Bakasura
3,727
2,482
0
7,317
13,002
4,993
22
921
12,081
0
34,844
L
4,492
476
142
3,332
11,817
7,384
0
3,577
8,240
21,554
0
L
Gilgamesh
DEUS MARCELO
Gilgamesh
4,836
1,462
0
1,131
7,870
6,027
0
0
7,870
0
36,630
W
8,460
5,210
0
2,288
9,325
3,643
593
2,703
6,542
0
46,511
W
Sylvanus
Z3US1ST
Sylvanus
4,401
1,682
2,422
2,277
5,884
3,541
27
1,616
4,148
13,226
718
W
Chaac
kmmd
Chaac
3,770
1,079
0
2,711
7,180
5,246
0
0
7,180
0
40,966
L
5,052
2,161
0
1,165
7,849
2,636
0
1,284
6,565
0
28,217
L
2,114
122
0
2,374
7,634
2,575
0
4,466
3,168
30,241
0
W
Arachne
zl Toayin lz
Arachne
4,679
2,974
0
4,152
9,345
3,784
21
1,035
8,153
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
30,930
278
Minions Killed
280
0
Camps Cleared
0
1,006,571
Distance Traveled
995,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,813
681
70
7
0
187,026
0
L
Bakasura
5,305
531
89
9
0
242,414
0
L
Bacchus
5,226
523
29
3
0
227,954
1
L
Gilgamesh
5,709
571
56
6
0
201,122
3
W
Nut
5,736
574
80
8
0
184,798
0
W
Sylvanus
6,140
614
17
2
0
165,123
0
W
Chaac
6,122
612
70
7
0
223,815
0
L
Nut
4,630
463
51
5
0
173,911
0
L
Anubis
5,351
535
53
5
0
161,170
0
W
Arachne
6,119
612
43
4
0
234,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role