Player Matchup

Surtr
Surtr
 
Surtr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Content Warning
Nut
Level 56
God Stats
2W - 10L
950 SR
Queue Stats
46W - 87L
1,036 Elo+
Party 1
Kuzenbo
Kuzenbo
Daileyson
Kuzenbo
Level 26
God Stats
8W - 13L
1,127 SR
Queue Stats
142W - 178L
1,162 Elo+
Party 1
Nu Wa
Nu Wa
jspeed280
Nu Wa
Level 6
God Stats
12W - 17L
1,301 SR
Queue Stats
156W - 200L
976 Elo+
Party 1
Izanami
Izanami
vWDangerBoyWv
Izanami
Level 24
God Stats
23W - 31L
1,063 SR
Queue Stats
38W - 63L
1,056 Elo+
Party 1
Team Averages
Level 52
1,188 SR
1,146 Elo+

VS

Team Averages
Level 64
1,587 SR
1,448 Elo+
Discordia
Discordia
Dunames3174
Discordia
Level 44
God Stats
3W - 4L
1,698 SR
Queue Stats
66W - 99L
1,397 Elo+
Solo
Hou Yi
Hou Yi
I2HeRrTLeSs3
Hou Yi
Level 108
God Stats
2W - 1L
1,694 SR
Queue Stats
200W - 194L
1,496 Elo+
Party 2
Cerberus
Cerberus
SiLVer FoX809
Cerberus
Level 49
God Stats
15W - 12L
1,531 SR
Queue Stats
106W - 109L
1,429 Elo+
Party 2
Fenrir
Fenrir
SilentDeath978
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,487 Elo+
Party 2
Bellona
Bellona
allsage121
Bellona
Level 73
God Stats
7W - 11L
1,512 SR
Queue Stats
86W - 98L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
5 / 0 / 6
10,625
1,181
11,694
6,712
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 1 / 6
9,113
1,013
5,836
8,634
3,812
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kuzenbo
Daileyson
Kuzenbo
16
2 / 1 / 9
10,053
1,117
7,891
9,410
12,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
jspeed280
Nu Wa
15
2 / 1 / 6
10,034
1,115
10,684
4,936
2,138
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
15
2 / 2 / 4
9,309
1,034
9,072
6,127
2,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

289

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dunames3174
Discordia
14
1 / 0 / 1
9,344
1,038
8,392
2,915
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
3 / 2 / 2
10,368
1,152
10,542
10,186
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SiLVer FoX809
Cerberus
15
0 / 3 / 4
10,171
1,130
7,082
21,689
29,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 2
9,319
1,035
6,005
14,648
8,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
allsage121
Bellona
13
0 / 0 / 0
6,490
721
0
404
148

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
11
Kills
5
5
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
6
8
W
0
1
6
3
W
Kuzenbo
Daileyson
Kuzenbo
2
1
9
6.5
L
Discordia
Dunames3174
Discordia
1
0
1
1.5
L
Hou Yi
3
2
2
2
L
Cerberus
SiLVer FoX809
Cerberus
0
3
4
0.67
L
1
6
2
0.33
L
Bellona
allsage121
Bellona
0
0
0
0
W
Nu Wa
jspeed280
Nu Wa
2
1
6
5
W
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,177
Damage
32,021
35,819
Taken
49,842
24,978
Mitigated
44,965
2,513
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,694
5,165
0
1,123
6,712
3,608
0
2,747
3,965
808
29,478
W
5,836
3,220
0
426
8,634
3,812
0
3,774
4,860
0
21,431
W
Kuzenbo
Daileyson
Kuzenbo
7,891
1,630
0
0
9,410
12,997
0
3,330
5,936
17,298
797
L
Discordia
Dunames3174
Discordia
8,392
119
0
0
2,915
1,088
0
1,208
1,707
34,487
878
L
Hou Yi
10,542
3,804
0
0
10,186
4,885
0
4,400
5,588
0
40,208
L
Cerberus
SiLVer FoX809
Cerberus
7,082
435
0
2,135
21,689
29,965
0
6,917
14,521
25,738
95
L
6,005
1,359
0
912
14,648
8,879
0
4,830
9,766
56
20,061
L
Bellona
allsage121
Bellona
0
0
0
0
404
148
0
404
0
0
0
W
Nu Wa
jspeed280
Nu Wa
10,684
4,100
0
614
4,936
2,138
0
2,549
2,387
30,924
849
W
Izanami
9,072
5,244
0
350
6,127
2,423
0
2,932
3,195
0
19,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
45,692
199
Minions Killed
194
7
Camps Cleared
7
827,115
Distance Traveled
657,708
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,625
1,181
44
5
3
201,893
0
W
Nut
9,113
1,013
48
5
0
173,459
0
W
Kuzenbo
10,053
1,117
31
3
0
183,013
0
L
Discordia
9,344
1,038
59
7
1
135,417
0
L
Hou Yi
10,368
1,152
73
8
1
161,745
0
L
Cerberus
10,171
1,130
44
5
3
178,001
0
L
Fenrir
9,319
1,035
18
2
2
182,545
0
L
Bellona
6,490
721
0
0
0
0
0
W
Nu Wa
10,034
1,115
50
6
2
150,917
4
W
Izanami
9,309
1,034
26
3
2
117,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role