Player Matchup

Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
AvidTowerDiver
Osiris
Level 69
God Stats
45W - 33L
1,635 SR
Queue Stats
159W - 147L
1,478 Elo+
Solo
Ra
Ra
Explotacito
Ra
Level 66
God Stats
1W - 2L
1,232 SR
Queue Stats
343W - 319L
1,480 Elo+
Party 2
Kali
Kali
Slykite
Kali
Level 103
God Stats
11W - 5L
1,664 SR
Queue Stats
61W - 59L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Tinolon02pp
Cthulhu
Level 60
God Stats
20W - 12L
1,653 SR
Queue Stats
257W - 251L
1,515 Elo+
Party 2
Team Averages
Level 73
1,537 SR
1,496 Elo+

VS

Team Averages
Level 74
1,586 SR
1,453 Elo+
Artemis
Artemis
FortnitePoggerss
Artemis
Level 98
God Stats
1W - 1L
1,849 SR
Queue Stats
14W - 12L
1,465 Elo+
Party 1
Yu Huang
Yu Huang
GripTheRod
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,403 Elo+
Party 3
Bellona
Bellona
ItsNeon
Bellona
Level 122
God Stats
2W - 3L
1,346 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 3
Erlang Shen
Erlang Shen
YaBoyBuns
Erlang Shen
Level 67
God Stats
0W - 1L
1,531 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Ares
Ares
xXx SuperSexy
Ares
Level 15
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 4L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 0 / 0
3,952
790
711
2,633
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 1 / 2
3,446
689
3,278
3,256
2,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
3,811
762
1,158
1,689
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Slykite
Kali
6
1 / 2 / 0
3,437
687
860
4,695
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Tinolon02pp
Cthulhu
6
1 / 1 / 0
3,483
697
2,342
2,745
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,168
634
1,563
4,132
1,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
GripTheRod
Yu Huang
7
0 / 0 / 2
3,503
701
1,159
1,951
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ItsNeon
Bellona
7
4 / 0 / 0
3,915
783
2,123
3,514
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
YaBoyBuns
Erlang Shen
2
0 / 1 / 0
2,698
540
536
1,739
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
1 / 0 / 1
3,331
666
714
3,243
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
0
1
2
1
W
0
1
0
0
L
0
2
1
0.25
L
Yu Huang
GripTheRod
Yu Huang
0
0
2
1
L
Bellona
ItsNeon
Bellona
4
0
0
4
W
Kali
Slykite
Kali
1
2
0
0.5
W
Cthulhu
Tinolon02pp
Cthulhu
1
1
0
1
L
Erlang Shen
YaBoyBuns
Erlang Shen
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,349
Damage
6,095
15,018
Taken
14,579
6,905
Mitigated
5,745
4,886
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
711
290
0
1,524
2,633
1,392
0
0
2,633
0
16,572
W
3,278
982
0
978
3,256
2,079
0
434
2,822
0
13,322
W
1,158
37
60
334
1,689
526
0
847
842
21,046
0
L
1,563
655
0
1,326
4,132
1,101
0
740
2,891
0
14,042
L
Yu Huang
GripTheRod
Yu Huang
1,159
82
0
625
1,951
543
0
344
1,489
16,335
1,002
L
Bellona
ItsNeon
Bellona
2,123
933
0
910
3,514
1,902
0
779
2,527
0
20,596
W
Kali
Slykite
Kali
860
437
0
1,490
4,695
1,493
0
266
4,429
0
14,875
W
Cthulhu
Tinolon02pp
Cthulhu
2,342
226
0
500
2,745
1,415
0
280
2,465
12,428
0
L
Erlang Shen
YaBoyBuns
Erlang Shen
536
384
0
523
1,739
663
0
0
1,739
0
4,070
L
714
117
0
474
3,243
1,536
0
857
2,049
2,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,129
Gold Earned
16,615
159
Minions Killed
107
0
Camps Cleared
0
575,186
Distance Traveled
479,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,952
790
43
9
0
100,679
0
W
Osiris
3,446
689
15
3
0
120,266
0
W
Ra
3,811
762
53
11
0
112,199
0
L
Artemis
3,168
634
24
5
0
93,188
0
L
Yu Huang
3,503
701
35
7
0
100,906
0
L
Bellona
3,915
783
35
7
0
130,628
0
W
Kali
3,437
687
30
6
0
116,765
0
W
Cthulhu
3,483
697
18
4
0
125,277
0
L
Erlang Shen
2,698
540
9
2
0
38,227
0
L
Ares
3,331
666
4
1
0
116,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role