Player Matchup

Hun Batz
Hun Batz
Alda74
Hun Batz
Level 48
God Stats
0W - 2L
1,496 SR
Queue Stats
20W - 23L
1,536 Elo+
Party 2
Scylla
Scylla
LAUCLA24c
Scylla
Level 99
God Stats
0W - 2L
1,578 SR
Queue Stats
8W - 13L
1,527 Elo+
Party 2
Bacchus
Bacchus
Maikí
Bacchus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 62L
1,797 Elo+
Solo
Surtr
Surtr
dani15pg
Surtr
Level 69
God Stats
0W - 1L
1,684 SR
Queue Stats
72W - 91L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zendude
Ah Muzen Cab
Level 126
God Stats
8W - 2L
1,500 SR
Queue Stats
139W - 140L
1,478 Elo+
Solo
Team Averages
Level 92
1,552 SR
1,564 Elo+

VS

Team Averages
Level 74
1,537 SR
1,516 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
AlertGUS
Bake Kujira
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,476 Elo+
Party 1
Odin
Odin
Ashgarn
Odin
Level 66
God Stats
2W - 0L
1,706 SR
Queue Stats
28W - 27L
1,501 Elo+
Solo
Raijin
Raijin
BrouserTOR
Raijin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,624 Elo+
Party 1
Anubis
Anubis
KarambaTango
Anubis
Level 129
God Stats
2W - 3L
1,481 SR
Queue Stats
124W - 135L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alda74
Hun Batz
9
0 / 3 / 1
6,183
1,031
2,771
5,553
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
LAUCLA24c
Scylla
12
3 / 2 / 0
7,413
1,236
11,115
5,444
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Maikí
Bacchus
13
4 / 1 / 3
8,247
1,375
12,505
9,228
10,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
dani15pg
Surtr
12
0 / 6 / 1
6,999
1,167
7,426
11,296
6,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
zendude
Ah Muzen Cab
12
0 / 1 / 2
6,839
1,140
5,959
3,344
1,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 9
7,230
1,205
4,446
9,280
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
AlertGUS
Bake Kujira
13
2 / 1 / 8
7,291
1,215
8,100
10,536
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Ashgarn
Odin
12
2 / 1 / 8
7,190
1,198
6,337
8,294
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
BrouserTOR
Raijin
12
4 / 2 / 6
7,323
1,221
6,649
7,194
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
4 / 2 / 3
8,186
1,364
5,243
7,694
4,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
13
13
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
9
5.5
L
Hun Batz
Alda74
Hun Batz
0
3
1
0.17
W
Bake Kujira
AlertGUS
Bake Kujira
2
1
8
6
W
Odin
Ashgarn
Odin
2
1
8
6
W
Raijin
BrouserTOR
Raijin
4
2
6
3.5
W
Anubis
4
2
3
2.75
L
Scylla
LAUCLA24c
Scylla
3
2
0
1.5
L
Bacchus
Maikí
Bacchus
4
1
3
5.5
L
Surtr
dani15pg
Surtr
0
6
1
0.08
L
Ah Muzen Cab
zendude
Ah Muzen Cab
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
30,775
34,865
Taken
42,998
22,781
Mitigated
27,979
2,320
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,446
3,407
0
1,115
9,280
3,731
0
4,723
4,424
0
10,910
L
Hun Batz
Alda74
Hun Batz
2,771
556
0
0
5,553
2,526
0
4,135
1,327
0
4,973
W
Bake Kujira
AlertGUS
Bake Kujira
8,100
4,366
0
783
10,536
9,722
0
5,412
5,000
16,651
0
W
Odin
Ashgarn
Odin
6,337
1,310
0
802
8,294
7,443
0
3,252
4,840
0
10,843
W
Raijin
BrouserTOR
Raijin
6,649
995
0
0
7,194
2,780
0
4,033
2,879
21,032
0
W
Anubis
5,243
308
0
1,278
7,694
4,303
0
5,147
2,395
22,756
0
L
Scylla
LAUCLA24c
Scylla
11,115
1,322
0
260
5,444
1,920
0
2,270
2,877
18,501
0
L
Bacchus
Maikí
Bacchus
12,505
2,039
0
1,332
9,228
10,006
0
4,954
3,782
17,405
476
L
Surtr
dani15pg
Surtr
7,426
2,213
0
497
11,296
6,730
0
6,919
3,919
382
23,398
L
Ah Muzen Cab
zendude
Ah Muzen Cab
5,959
2,402
73
158
3,344
1,599
0
1,055
2,195
0
17,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
37,220
99
Minions Killed
158
4
Camps Cleared
6
544,621
Distance Traveled
631,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,230
1,205
19
3
2
146,385
0
L
Hun Batz
6,183
1,031
3
1
0
67,337
0
W
Bake Kujira
7,291
1,215
17
3
1
132,650
0
W
Odin
7,190
1,198
14
2
1
128,963
0
W
Raijin
7,323
1,221
45
8
0
110,554
0
W
Anubis
8,186
1,364
63
11
2
113,143
0
L
Scylla
7,413
1,236
22
4
2
119,653
0
L
Bacchus
8,247
1,375
11
2
0
144,338
0
L
Surtr
6,999
1,167
42
7
1
102,648
0
L
Ah Muzen Cab
6,839
1,140
21
4
1
110,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role