Player Matchup

Fenrir
Fenrir
BrazzleMcDazzle
Fenrir
Level 185
God Stats
4W - 7L
1,492 SR
Queue Stats
379W - 363L
1,520 Elo+
Solo
Sobek
Sobek
DYG114
Sobek
Level 143
God Stats
7W - 9L
1,623 SR
Queue Stats
165W - 153L
1,575 Elo+
Solo
Ravana
Ravana
TheKFakt0r
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,307 Elo+
Solo
Rama
Rama
UnNerfable
Rama
Level 176
God Stats
2W - 3L
1,419 SR
Queue Stats
73W - 69L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
oniisama2708
Baron Samedi
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
420W - 408L
1,563 Elo+
Solo
Team Averages
Level 158
1,507 SR
1,512 Elo+

VS

Team Averages
Level 147
1,560 SR
1,557 Elo+
Danzaburou
Danzaburou
CharlyDanielMTZ
Danzaburou
Level 157
God Stats
6W - 6L
1,712 SR
Queue Stats
53W - 51L
1,578 Elo+
Solo
Nu Wa
Nu Wa
FindingMason
Nu Wa
Level 151
God Stats
14W - 19L
1,533 SR
Queue Stats
84W - 83L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Sqwady12
Cthulhu
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 148L
1,630 Elo+
Solo
Osiris
Osiris
imcww
Osiris
Level 156
God Stats
20W - 26L
1,489 SR
Queue Stats
166W - 151L
1,510 Elo+
Solo
Cliodhna
Cliodhna
railyd
Cliodhna
Level 124
God Stats
7W - 6L
1,567 SR
Queue Stats
53W - 47L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,114
556
3,724
10,964
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
DYG114
Sobek
8
0 / 1 / 1
5,064
460
3,086
8,988
6,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
TheKFakt0r
Ravana
10
0 / 3 / 0
5,200
473
5,012
7,683
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 0
5,806
528
6,124
7,890
2,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
oniisama2708
Baron Samedi
11
2 / 4 / 2
5,934
539
5,533
7,876
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharlyDanielMTZ
Danzaburou
11
3 / 1 / 4
6,371
579
5,694
6,303
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 3
6,028
548
3,886
7,109
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sqwady12
Cthulhu
10
3 / 2 / 3
6,363
578
5,753
8,802
7,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
imcww
Osiris
13
3 / 0 / 0
8,011
728
4,958
11,704
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
railyd
Cliodhna
12
6 / 0 / 2
6,703
609
7,296
6,754
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
15
15
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Danzaburou
CharlyDanielMTZ
Danzaburou
3
1
4
5
L
Sobek
DYG114
Sobek
0
1
1
0.5
W
0
4
3
0.38
W
Cthulhu
Sqwady12
Cthulhu
3
2
3
2.25
L
Ravana
TheKFakt0r
Ravana
0
3
0
0
L
3
4
0
0.75
W
Osiris
imcww
Osiris
3
0
0
3
L
Baron Samedi
oniisama2708
Baron Samedi
2
4
2
0.75
W
Cliodhna
railyd
Cliodhna
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
27,587
43,401
Taken
40,672
21,066
Mitigated
21,614
13,810
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,724
819
0
4,861
10,964
4,487
0
1,750
9,214
0
52,467
W
Danzaburou
CharlyDanielMTZ
Danzaburou
5,694
2,719
392
2,522
6,303
2,591
225
1,256
5,047
0
38,251
L
Sobek
DYG114
Sobek
3,086
343
0
2,757
8,988
6,704
0
2,273
6,715
15,067
0
W
3,886
1,317
0
1,270
7,109
2,363
0
3,759
3,350
42,144
470
W
Cthulhu
Sqwady12
Cthulhu
5,753
1,541
0
1,763
8,802
7,181
0
1,732
7,070
31,349
0
L
Ravana
TheKFakt0r
Ravana
5,012
1,099
0
2,898
7,683
3,953
0
190
7,493
0
37,231
L
6,124
4,698
0
1,977
7,890
2,500
0
2,757
5,133
0
37,004
W
Osiris
imcww
Osiris
4,958
2,358
0
9,686
11,704
7,059
0
0
11,048
0
69,154
L
Baron Samedi
oniisama2708
Baron Samedi
5,533
625
36
1,281
7,876
3,422
0
2,535
5,341
42,150
897
W
Cliodhna
railyd
Cliodhna
7,296
1,198
0
3,213
6,754
2,420
0
1,625
5,129
0
45,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
33,476
304
Minions Killed
377
0
Camps Cleared
0
1,057,167
Distance Traveled
1,096,337
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,114
556
93
8
0
224,513
0
W
Danzaburou
6,371
579
64
6
0
194,518
0
L
Sobek
5,064
460
23
2
0
223,112
2
W
Nu Wa
6,028
548
85
8
0
179,005
2
W
Cthulhu
6,363
578
33
3
0
226,462
1
L
Ravana
5,200
473
65
6
0
203,058
0
L
Rama
5,806
528
51
5
0
211,921
0
W
Osiris
8,011
728
117
11
0
213,149
0
L
Baron Samedi
5,934
539
72
7
0
194,563
0
W
Cliodhna
6,703
609
78
7
0
283,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role