Player Matchup

King Arthur
King Arthur
DenserBrazul
King Arthur
Level 149
God Stats
5W - 7L
1,228 SR
Queue Stats
238W - 228L
1,499 Elo+
Solo
Danzaburou
Danzaburou
KravenMorrhead
Danzaburou
Level 104
God Stats
1W - 1L
1,624 SR
Queue Stats
1W - 1L
1,741 Elo+
Solo
Sobek
Sobek
LessMidnight
Sobek
Level 143
God Stats
7W - 4L
1,892 SR
Queue Stats
121W - 110L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
StarWizard3
Ao Kuang
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
210W - 217L
1,528 Elo+
Solo
Kukulkan
Kukulkan
where69
Kukulkan
Level 128
God Stats
2W - 1L
1,789 SR
Queue Stats
308W - 285L
1,519 Elo+
Solo
Team Averages
Level 126
1,606 SR
1,553 Elo+

VS

Team Averages
Level 136
1,551 SR
1,511 Elo+
Bacchus
Bacchus
CookinUpScrubs
Bacchus
Level 165
God Stats
3W - 1L
1,575 SR
Queue Stats
226W - 219L
1,504 Elo+
Solo
Freya
Freya
Demonzek
Freya
Level 145
God Stats
1W - 1L
1,309 SR
Queue Stats
34W - 21L
1,576 Elo+
Solo
Neith
Neith
Grigorii1993
Neith
Level 158
God Stats
4W - 5L
1,647 SR
Queue Stats
94W - 78L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Sir Chxrles
Amaterasu
Level 67
God Stats
2W - 1L
1,765 SR
Queue Stats
24W - 25L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
loboferoz2410
Cu Chulainn
Level 146
God Stats
4W - 9L
1,459 SR
Queue Stats
278W - 269L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DenserBrazul
King Arthur
10
1 / 2 / 0
5,434
543
4,513
9,899
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
KravenMorrhead
Danzaburou
9
0 / 5 / 1
5,058
506
2,537
8,958
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
1 / 1 / 1
5,273
527
3,059
11,249
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
StarWizard3
Ao Kuang
10
0 / 3 / 0
5,054
505
3,038
9,817
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
where69
Kukulkan
11
0 / 1 / 1
5,736
574
3,833
4,828
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,411
641
5,364
8,398
8,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Demonzek
Freya
12
5 / 0 / 0
6,913
691
8,213
3,941
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 0 / 2
6,629
663
5,660
6,671
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Sir Chxrles
Amaterasu
10
2 / 0 / 3
5,512
551
3,280
7,040
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
loboferoz2410
Cu Chulainn
11
1 / 0 / 4
6,392
639
6,670
8,720
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Freya
Demonzek
Freya
5
0
0
5
L
King Arthur
DenserBrazul
King Arthur
1
2
0
0.5
W
2
0
2
3
L
Danzaburou
KravenMorrhead
Danzaburou
0
5
1
0.1
L
1
1
1
1.5
W
Amaterasu
Sir Chxrles
Amaterasu
2
0
3
3.5
L
Ao Kuang
StarWizard3
Ao Kuang
0
3
0
0
W
Cu Chulainn
loboferoz2410
Cu Chulainn
1
0
4
3
L
Kukulkan
where69
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
29,187
44,751
Taken
34,770
23,863
Mitigated
22,460
10,002
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,364
1,163
0
2,385
8,398
8,362
0
3,099
5,299
18,152
3,819
W
Freya
Demonzek
Freya
8,213
2,863
0
2,334
3,941
1,748
0
658
3,283
44,212
3,230
L
King Arthur
DenserBrazul
King Arthur
4,513
472
0
1,724
9,899
6,592
0
518
8,529
4,343
32,901
W
5,660
1,178
0
1,909
6,671
2,515
0
2,949
3,722
0
55,629
L
Danzaburou
KravenMorrhead
Danzaburou
2,537
1,103
0
1,632
8,958
3,655
144
6,396
2,562
0
33,652
L
3,059
353
0
3,061
11,249
8,320
0
4,674
6,412
11,251
0
W
Amaterasu
Sir Chxrles
Amaterasu
3,280
1,332
0
2,501
7,040
4,041
0
1,616
5,424
0
27,921
L
Ao Kuang
StarWizard3
Ao Kuang
3,038
1,309
0
2,585
9,817
3,349
0
1,387
8,270
26,527
12,896
W
Cu Chulainn
loboferoz2410
Cu Chulainn
6,670
1,067
0
5,163
8,720
5,794
0
2,006
6,714
4,059
41,678
L
Kukulkan
where69
Kukulkan
3,833
485
0
1,000
4,828
1,947
0
840
3,955
46,570
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
31,857
281
Minions Killed
314
0
Camps Cleared
0
1,022,664
Distance Traveled
1,084,806
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,411
641
34
3
0
223,347
2
W
Freya
6,913
691
68
7
0
210,677
1
L
King Arthur
5,434
543
65
7
0
186,888
3
W
Neith
6,629
663
103
10
0
211,087
0
L
Danzaburou
5,058
506
58
6
0
180,403
0
L
Sobek
5,273
527
11
1
0
213,659
4
W
Amaterasu
5,512
551
39
4
0
247,020
0
L
Ao Kuang
5,054
505
61
6
0
237,844
0
W
Cu Chulainn
6,392
639
70
7
0
192,675
0
L
Kukulkan
5,736
574
86
9
0
203,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role