Player Matchup

Artemis
Artemis
Crocxis
Artemis
Level 89
God Stats
3W - 5L
1,177 SR
Queue Stats
74W - 72L
1,489 Elo+
Party 1
Hel
Hel
Selerys
Hel
Level 83
God Stats
12W - 23L
1,551 SR
Queue Stats
19W - 34L
1,473 Elo+
Solo
Surtr
Surtr
Woarneur
Surtr
Level 123
God Stats
6W - 5L
1,513 SR
Queue Stats
61W - 68L
1,420 Elo+
Party 1
Team Averages
Level 98
1,414 SR
1,461 Elo+

VS

Team Averages
Level 92
1,494 SR
1,398 Elo+
Shiva
Shiva
CALsys
Shiva
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,410 Elo+
Party 2
Zeus
Zeus
Enigmo28
Zeus
Level 45
God Stats
1W - 2L
1,279 SR
Queue Stats
7W - 15L
1,332 Elo+
Solo
Ix Chel
Ix Chel
deadlysilent214
Ix Chel
Level 123
God Stats
3W - 1L
1,702 SR
Queue Stats
26W - 25L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crocxis
Artemis
16
1 / 4 / 1
9,863
616
13,187
18,246
6,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
15
0 / 5 / 3
9,230
577
5,653
13,564
4,529
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
Woarneur
Surtr
14
1 / 6 / 1
9,525
595
12,150
22,359
19,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CALsys
Shiva
15
2 / 2 / 13
10,976
686
16,629
18,881
21,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
18
7 / 1 / 8
13,059
816
16,515
9,497
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
6 / 0 / 9
12,372
773
14,329
12,338
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
15
15
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
CALsys
Shiva
2
2
13
4.25
L
Artemis
Crocxis
Artemis
1
4
1
0.38
W
Zeus
7
1
8
11
L
Hel
0
5
3
0.3
L
Surtr
Woarneur
Surtr
1
6
1
0.25
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
47,473
54,169
Taken
40,716
30,785
Mitigated
30,846
13,707
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CALsys
Shiva
16,629
3,232
1,583
3,518
18,881
21,451
257
2,915
15,887
0
37,981
L
Artemis
Crocxis
Artemis
13,187
5,981
0
2,734
18,246
6,281
0
10,575
7,111
0
62,166
W
Zeus
16,515
1,546
0
812
9,497
3,872
1,501
1,607
7,846
77,581
0
L
Hel
5,653
115
4,451
4,555
13,564
4,529
0
9,510
3,885
17,715
0
L
Surtr
Woarneur
Surtr
12,150
3,356
0
1,967
22,359
19,975
0
10,673
10,979
864
36,941
W
14,329
979
3,648
2,987
12,338
5,523
386
1,740
10,598
49,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
36,407
140
Minions Killed
242
0
Camps Cleared
0
814,111
Distance Traveled
858,279
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,976
686
58
4
0
291,128
0
L
Artemis
9,863
616
82
5
0
260,412
0
W
Zeus
13,059
816
113
7
0
275,469
2
L
Hel
9,230
577
27
2
0
291,356
0
L
Surtr
9,525
595
31
2
0
262,343
2
W
Ix Chel
12,372
773
71
4
0
291,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role