Player Matchup

Osiris
Osiris
 
Osiris
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Glargleshmargle
Xbalanque
Level 127
God Stats
6W - 1L
1,712 SR
Queue Stats
196W - 171L
1,596 Elo+
Solo
Fafnir
Fafnir
McSwergatron
Fafnir
Level 129
God Stats
60W - 60L
1,479 SR
Queue Stats
480W - 385L
1,600 Elo+
Solo
Bastet
Bastet
NinelnchNolan
Bastet
Level 158
God Stats
2W - 1L
1,539 SR
Queue Stats
226W - 213L
1,633 Elo+
Solo
Ra
Ra
RAMILLOS78
Ra
Level 173
God Stats
7W - 0L
1,769 SR
Queue Stats
67W - 38L
1,590 Elo+
Solo
Team Averages
Level 153
1,600 SR
1,584 Elo+

VS

Team Averages
Level 127
1,432 SR
1,484 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BOPSTERRRR
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
Dansig
Poseidon
Level 221
God Stats
4W - 6L
1,574 SR
Queue Stats
424W - 364L
1,561 Elo+
Solo
Bakasura
Bakasura
RemRossTheBoss
Bakasura
Level 128
God Stats
0W - 1L
1,254 SR
Queue Stats
10W - 15L
1,498 Elo+
Party 1
Ganesha
Ganesha
Songfully
Ganesha
Level 106
God Stats
0W - 1L
1,332 SR
Queue Stats
3W - 9L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 0 / 1
6,694
669
4,791
9,512
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Xbalanque
Glargleshmargle
Xbalanque
12
2 / 0 / 1
6,584
658
7,137
5,847
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
10
2 / 0 / 4
6,418
642
3,690
5,069
3,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 4
5,700
570
3,949
7,687
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 1 / 1
6,907
691
3,783
5,421
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 0 / 0
5,311
531
2,154
4,578
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
BOPSTERRRR
Osiris
10
0 / 0 / 0
5,252
525
3,724
7,950
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Dansig
Poseidon
11
1 / 2 / 0
5,630
563
3,043
4,763
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
0 / 4 / 1
5,006
501
2,469
11,424
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Songfully
Ganesha
9
0 / 2 / 0
5,015
502
2,079
9,729
4,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
1
0.5
L
Nut
 
Nut
0
0
0
0
L
Osiris
BOPSTERRRR
Osiris
0
0
0
0
L
Poseidon
Dansig
Poseidon
1
2
0
0.5
W
Xbalanque
Glargleshmargle
Xbalanque
2
0
1
2.5
W
Fafnir
2
0
4
4
W
1
0
4
3
W
2
1
1
2.5
L
Bakasura
0
4
1
0.13
L
Ganesha
Songfully
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
13,469
33,536
Taken
38,444
17,742
Mitigated
17,879
17,492
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,791
2,358
0
4,953
9,512
6,439
0
0
9,265
0
53,223
L
Nut
 
Nut
2,154
1,442
0
1,713
4,578
1,539
0
781
3,797
0
42,972
L
Osiris
BOPSTERRRR
Osiris
3,724
1,527
0
4,847
7,950
4,741
0
6
7,944
0
38,758
L
Poseidon
Dansig
Poseidon
3,043
568
0
958
4,763
1,800
0
2,092
2,613
50,163
0
W
Xbalanque
Glargleshmargle
Xbalanque
7,137
3,593
0
4,759
5,847
2,122
36
907
4,940
0
63,935
W
Fafnir
3,690
828
0
2,002
5,069
3,989
0
910
4,014
18,279
2,060
W
3,949
900
0
2,968
7,687
3,115
0
887
6,790
0
47,751
W
3,783
144
362
2,448
5,421
2,077
0
2,502
2,699
69,242
228
L
Bakasura
2,469
1,633
0
3,635
11,424
5,228
24
2,223
9,201
0
23,039
L
Ganesha
Songfully
Ganesha
2,079
208
1,199
3,170
9,729
4,571
0
2,106
7,623
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
26,214
402
Minions Killed
336
0
Camps Cleared
0
1,051,612
Distance Traveled
1,053,243
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,694
669
79
8
0
167,140
0
L
Nut
5,311
531
110
11
0
199,867
0
L
Osiris
5,252
525
61
6
0
208,571
0
L
Poseidon
5,630
563
98
10
0
200,605
3
W
Xbalanque
6,584
658
91
9
0
187,247
2
W
Fafnir
6,418
642
24
2
0
222,986
0
W
Bastet
5,700
570
76
8
0
252,434
1
W
Ra
6,907
691
132
13
0
221,805
2
L
Bakasura
5,006
501
67
7
0
237,545
0
L
Ganesha
5,015
502
0
0
0
206,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role