Player Matchup

Shiva
Shiva
BGboz
Shiva
Level 116
God Stats
2W - 2L
1,634 SR
Queue Stats
144W - 148L
1,478 Elo+
Party 1
Horus
Horus
Frizflow
Horus
Level 154
God Stats
3W - 2L
1,487 SR
Queue Stats
313W - 339L
1,468 Elo+
Party 2
Charybdis
Charybdis
Its Clayface
Charybdis
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 128L
1,508 Elo+
Party 2
Baba Yaga
Baba Yaga
Queen Rain3093
Baba Yaga
Level 202
God Stats
28W - 19L
1,647 SR
Queue Stats
336W - 317L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Rosco Sir
Baron Samedi
Level 122
God Stats
10W - 4L
1,831 SR
Queue Stats
165W - 174L
1,478 Elo+
Party 2
Team Averages
Level 147
1,620 SR
1,491 Elo+

VS

Team Averages
Level 60
1,568 SR
1,497 Elo+
Neith
Neith
Fathergamer
Neith
Level 68
God Stats
14W - 8L
1,676 SR
Queue Stats
133W - 153L
1,501 Elo+
Party 3
Amaterasu
Amaterasu
MuslimMambaTTV
Amaterasu
Level 60
God Stats
3W - 4L
1,614 SR
Queue Stats
90W - 124L
1,481 Elo+
Party 3
Ao Kuang
Ao Kuang
SquiiD1123
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 106L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
brayilinho
Danzaburou
Level 63
God Stats
3W - 4L
1,476 SR
Queue Stats
269W - 262L
1,506 Elo+
Solo
Ymir
Ymir
nincomepoop
Ymir
Level 66
God Stats
239W - 191L
1,575 SR
Queue Stats
411W - 418L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BGboz
Shiva
14
3 / 7 / 2
9,112
506
13,273
17,269
17,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
Frizflow
Horus
18
13 / 0 / 4
10,668
593
14,928
13,606
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Its Clayface
Charybdis
16
0 / 1 / 8
8,940
497
9,346
12,144
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Queen Rain3093
Baba Yaga
17
4 / 0 / 8
10,494
583
14,175
6,215
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Rosco Sir
Baron Samedi
14
1 / 1 / 10
8,700
483
6,400
11,922
12,869
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,544
475
8,875
12,917
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MuslimMambaTTV
Amaterasu
16
6 / 4 / 1
10,415
579
11,114
25,522
18,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ao Kuang
SquiiD1123
Ao Kuang
13
1 / 7 / 3
7,903
439
5,487
18,991
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
brayilinho
Danzaburou
16
0 / 3 / 0
9,857
548
5,243
13,289
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 3 / 1
8,015
445
5,742
14,512
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
9
9
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
BGboz
Shiva
3
7
2
0.57
L
2
4
1
0.63
W
Horus
Frizflow
Horus
13
0
4
15
W
Charybdis
Its Clayface
Charybdis
0
1
8
4
L
Amaterasu
MuslimMambaTTV
Amaterasu
6
4
1
1.63
W
Baba Yaga
Queen Rain3093
Baba Yaga
4
0
8
8
W
Baron Samedi
Rosco Sir
Baron Samedi
1
1
10
6
L
Ao Kuang
SquiiD1123
Ao Kuang
1
7
3
0.36
L
Danzaburou
brayilinho
Danzaburou
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,122
Damage
36,461
61,156
Taken
85,231
47,654
Mitigated
49,092
23,656
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BGboz
Shiva
13,273
2,420
0
2,146
17,269
17,845
653
1,509
15,760
2,876
53,002
L
8,875
2,083
0
2,869
12,917
4,329
444
2,620
10,253
0
75,567
W
Horus
Frizflow
Horus
14,928
6,932
425
6,040
13,606
7,909
300
1,630
11,976
0
77,733
W
Charybdis
Its Clayface
Charybdis
9,346
5,287
0
6,378
12,144
5,737
691
1,827
10,317
0
102,893
L
Amaterasu
MuslimMambaTTV
Amaterasu
11,114
5,799
0
13,288
25,522
18,531
347
3,934
20,312
0
77,330
W
Baba Yaga
Queen Rain3093
Baba Yaga
14,175
319
0
3,437
6,215
3,294
2,666
1,497
4,718
92,400
0
W
Baron Samedi
Rosco Sir
Baron Samedi
6,400
513
914
4,316
11,922
12,869
234
4,002
7,920
27,657
0
L
Ao Kuang
SquiiD1123
Ao Kuang
5,487
1,926
0
3,931
18,991
6,551
0
4,786
14,112
41,157
12,877
L
Danzaburou
brayilinho
Danzaburou
5,243
925
0
4,035
13,289
5,356
837
6,024
7,265
0
91,024
L
5,742
526
0
1,476
14,512
14,325
362
4,663
9,832
34,927
2,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
44,734
548
Minions Killed
506
0
Camps Cleared
0
1,679,341
Distance Traveled
1,646,634
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,112
506
75
4
0
298,328
6
L
Neith
8,544
475
116
6
0
328,479
0
W
Horus
10,668
593
112
6
0
401,694
0
W
Charybdis
8,940
497
169
9
0
294,004
0
L
Amaterasu
10,415
579
104
6
0
311,599
0
W
Baba Yaga
10,494
583
157
9
0
365,159
6
W
Baron Samedi
8,700
483
35
2
0
320,156
0
L
Ao Kuang
7,903
439
80
4
0
352,602
0
L
Danzaburou
9,857
548
153
9
0
316,526
5
L
Ymir
8,015
445
53
3
0
337,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role