Player Matchup

Nemesis
Nemesis
KhepriOverlord
Nemesis
Level 129
God Stats
2W - 1L
1,295 SR
Queue Stats
20W - 16L
1,599 Elo+
Party 2
Apollo
Apollo
MaitreJuif
Apollo
Level 127
God Stats
1W - 0L
1,721 SR
Queue Stats
39W - 26L
1,612 Elo+
Party 2
Ix Chel
Ix Chel
TheGurgs
Ix Chel
Level 156
God Stats
2W - 0L
1,892 SR
Queue Stats
49W - 44L
1,563 Elo+
Party 2
Team Averages
Level 137
1,636 SR
1,591 Elo+

VS

Team Averages
Level 133
1,514 SR
1,532 Elo+
Cerberus
Cerberus
BEBO6401
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ishtar
Ishtar
CaptinSlapaHo
Ishtar
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FindingMason
Zhong Kui
Level 151
God Stats
14W - 17L
1,543 SR
Queue Stats
77W - 79L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
8,729
873
6,772
9,582
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
MaitreJuif
Apollo
12
2 / 2 / 11
7,839
784
6,941
7,126
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ix Chel
TheGurgs
Ix Chel
14
7 / 0 / 8
9,315
932
13,499
8,043
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BEBO6401
Cerberus
11
0 / 5 / 1
6,171
617
5,288
12,255
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 2
7,519
752
3,177
8,034
3,139
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
FindingMason
Zhong Kui
12
2 / 6 / 2
7,206
721
6,568
10,763
7,396
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BEBO6401
Cerberus
0
5
1
0.1
L
2
4
2
0.75
L
Zhong Kui
FindingMason
Zhong Kui
2
6
2
0.5
W
6
2
9
5.25
W
Apollo
MaitreJuif
Apollo
2
2
11
3.75
W
Ix Chel
TheGurgs
Ix Chel
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
15,033
24,751
Taken
31,052
13,215
Mitigated
20,942
5,853
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BEBO6401
Cerberus
5,288
294
0
2,295
12,255
10,407
0
5,133
6,875
17,605
1,498
L
3,177
1,451
0
811
8,034
3,139
0
4,188
3,764
0
20,864
L
Zhong Kui
FindingMason
Zhong Kui
6,568
290
0
2,402
10,763
7,396
0
3,853
6,574
23,065
0
W
6,772
2,682
0
2,557
9,582
6,626
0
3,087
6,320
0
27,015
W
Apollo
MaitreJuif
Apollo
6,941
5,619
0
254
7,126
3,122
1,103
4,011
2,929
0
23,408
W
Ix Chel
TheGurgs
Ix Chel
13,499
1,921
961
2,081
8,043
3,467
501
3,558
4,277
44,813
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
20,896
143
Minions Killed
120
0
Camps Cleared
0
531,563
Distance Traveled
457,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,171
617
36
4
0
157,909
0
L
Ishtar
7,519
752
35
4
0
150,619
0
L
Zhong Kui
7,206
721
49
5
0
149,183
0
W
Nemesis
8,729
873
36
4
0
196,658
0
W
Apollo
7,839
784
39
4
0
150,380
0
W
Ix Chel
9,315
932
68
7
0
184,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role