Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Malaboou
Ullr
Level 87
God Stats
12W - 9L
1,500 SR
Queue Stats
95W - 89L
1,481 Elo+
Solo
Hun Batz
Hun Batz
TROCOLOMAN
Hun Batz
Level 150
God Stats
2W - 2L
1,323 SR
Queue Stats
106W - 107L
1,523 Elo+
Solo
Chang'e
Chang'e
Whotf
Chang'e
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 135L
1,534 Elo+
Solo
Ymir
Ymir
pas1234133
Ymir
Level 156
God Stats
3W - 1L
1,566 SR
Queue Stats
92W - 92L
1,507 Elo+
Solo
Team Averages
Level 116
1,478 SR
1,509 Elo+

VS

Team Averages
Level 119
1,378 SR
1,465 Elo+
Kukulkan
Kukulkan
Aldude007
Kukulkan
Level 116
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 1
Erlang Shen
Erlang Shen
BlueIsOlymp
Erlang Shen
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 128L
1,506 Elo+
Solo
Ymir
Ymir
CommanderCody17
Ymir
Level 144
God Stats
0W - 2L
1,255 SR
Queue Stats
80W - 81L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
Themethchef12
Jing Wei
Level 87
God Stats
0W - 1L
1,273 SR
Queue Stats
10W - 18L
1,479 Elo+
Party 1
Ravana
Ravana
xxPandaBearr
Ravana
Level 159
God Stats
2W - 3L
1,646 SR
Queue Stats
43W - 46L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
10 / 0 / 0
8,773
627
11,052
5,725
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
14
2 / 1 / 1
8,404
600
10,750
10,147
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
TROCOLOMAN
Hun Batz
13
1 / 1 / 5
6,883
492
6,627
11,970
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Whotf
Chang'e
14
3 / 1 / 3
8,011
572
10,986
10,704
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 11
7,768
555
6,766
12,582
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aldude007
Kukulkan
11
1 / 5 / 0
6,673
477
5,713
9,426
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
BlueIsOlymp
Erlang Shen
15
2 / 1 / 0
8,080
577
7,367
17,305
16,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 4 / 1
5,738
410
3,537
15,250
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Themethchef12
Jing Wei
11
0 / 4 / 0
6,472
462
3,917
8,414
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
11
0 / 4 / 0
6,193
442
8,077
12,777
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
3
3
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
0
0
10
L
Kukulkan
Aldude007
Kukulkan
1
5
0
0.2
L
Erlang Shen
BlueIsOlymp
Erlang Shen
2
1
0
2
L
0
4
1
0.13
W
Ullr
2
1
1
2.5
W
Hun Batz
TROCOLOMAN
Hun Batz
1
1
5
3.5
L
Jing Wei
Themethchef12
Jing Wei
0
4
0
0
W
Chang'e
Whotf
Chang'e
3
1
3
4.5
W
2
0
11
7.5
L
Ravana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,181
Damage
28,611
51,128
Taken
63,172
30,744
Mitigated
38,810
14,908
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,052
5,275
0
3,167
5,725
2,535
33
530
5,195
0
68,502
L
Kukulkan
Aldude007
Kukulkan
5,713
818
0
1,865
9,426
3,469
0
5,308
3,681
44,549
0
L
Erlang Shen
BlueIsOlymp
Erlang Shen
7,367
3,709
0
9,445
17,305
16,620
0
461
16,844
0
64,866
L
3,537
1,165
0
1,705
15,250
10,742
0
5,618
9,444
13,644
2,612
W
Ullr
10,750
5,130
0
1,545
10,147
4,945
0
647
9,500
0
72,511
W
Hun Batz
TROCOLOMAN
Hun Batz
6,627
1,576
0
755
11,970
5,240
0
2,103
9,867
0
54,427
L
Jing Wei
Themethchef12
Jing Wei
3,917
1,845
0
1,407
8,414
2,796
0
1,263
7,075
0
45,350
W
Chang'e
Whotf
Chang'e
10,986
765
1,176
5,781
10,704
4,399
0
3,608
7,096
61,053
3,144
W
6,766
1,402
0
2,484
12,582
13,625
0
2,305
10,277
32,867
0
L
Ravana
8,077
2,475
0
4,637
12,777
5,183
0
3,649
8,785
0
50,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
33,156
457
Minions Killed
400
0
Camps Cleared
0
1,359,585
Distance Traveled
1,314,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,773
627
117
8
0
239,189
0
L
Kukulkan
6,673
477
88
6
0
243,516
0
L
Erlang Shen
8,080
577
117
8
0
277,564
0
L
Ymir
5,738
410
21
2
0
266,522
0
W
Ullr
8,404
600
113
8
0
236,730
0
W
Hun Batz
6,883
492
69
5
0
323,185
0
L
Jing Wei
6,472
462
93
7
0
239,645
0
W
Chang'e
8,011
572
127
9
0
304,336
0
W
Ymir
7,768
555
31
2
0
256,145
2
L
Ravana
6,193
442
81
6
0
286,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role