Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
JollyColt459058
Morgan Le Fay
Platinum II
Level 83
God Stats
1W - 2L
1,560 SR
Queue Stats
99W - 87L
1,976 MMR
Party 2
Kali
Kali
Platinum I
KingColty
Kali
Platinum I
Level 155
God Stats
9W - 5L
1,818 SR
Queue Stats
75W - 68L
2,016 MMR
Party 1
Artemis
Artemis
Platinum II
LogisticZombie
Artemis
Platinum II
Level 134
God Stats
2W - 3L
1,555 SR
Queue Stats
115W - 115L
1,933 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
NU7ELABANDI7
Tsukuyomi
Diamond V
Level 229
God Stats
4W - 5L
1,171 SR
Queue Stats
453W - 439L
2,144 MMR
Solo
Charon
Charon
Platinum II
SigEpKILLSWITCH
Charon
Platinum II
Level 213
God Stats
83W - 91L
1,558 SR
Queue Stats
489W - 495L
1,973 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,532 SR
2,008 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,629 SR
1,758 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
JimboJones151
Chang'e
Platinum III
Level 145
God Stats
33W - 30L
1,676 SR
Queue Stats
372W - 371L
1,877 MMR
Solo
Bacchus
Bacchus
Platinum II
NozzerGames
Bacchus
Platinum II
Level 138
God Stats
5W - 7L
1,644 SR
Queue Stats
197W - 175L
1,944 MMR
Solo
Janus
Janus
Platinum II
overgrownfrog
Janus
Platinum II
Level 153
God Stats
11W - 9L
1,827 SR
Queue Stats
234W - 224L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JollyColt459058
Morgan Le Fay
11
1 / 0 / 0
5,687
569
4,935
4,540
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
3 / 3 / 1
5,774
577
3,654
8,967
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 1
6,128
613
4,563
5,536
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
NU7ELABANDI7
Tsukuyomi
9
2 / 7 / 2
5,840
584
5,643
10,434
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 5
5,961
596
2,090
7,287
4,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
OdinThanatosAgniThor

VS

Bans
LancelotOsirisBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 2 / 1
6,660
666
5,520
9,112
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
 
Hachiman
11
0 / 3 / 1
5,561
556
2,161
6,379
1,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
12
3 / 2 / 6
7,490
749
5,248
8,761
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NozzerGames
Bacchus
10
1 / 1 / 2
5,861
586
2,853
7,131
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 1
6,586
659
6,009
4,362
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
12
12
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
1
3.25
W
Hachiman
 
Hachiman
0
3
1
0.17
W
Chang'e
3
2
6
3
L
Morgan Le Fay
JollyColt459058
Morgan Le Fay
1
0
0
1
L
Kali
3
3
1
1.17
L
2
1
1
2.5
L
Tsukuyomi
NU7ELABANDI7
Tsukuyomi
2
7
2
0.43
W
Bacchus
NozzerGames
Bacchus
1
1
2
2
L
0
1
5
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
21,791
36,764
Taken
35,745
14,446
Mitigated
16,030
10,497
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,520
2,692
0
1,304
9,112
3,557
0
1,318
7,794
0
50,934
W
Hachiman
 
Hachiman
2,161
1,412
0
2,592
6,379
1,902
0
326
6,053
0
38,752
W
Chang'e
5,248
407
232
3,163
8,761
2,721
450
516
8,245
46,460
787
L
Morgan Le Fay
JollyColt459058
Morgan Le Fay
4,935
554
0
1,076
4,540
1,440
0
2,281
1,923
54,683
0
L
Kali
3,654
1,691
0
3,288
8,967
3,168
0
1,868
6,925
0
34,677
L
4,563
1,212
0
2,920
5,536
1,964
0
489
5,047
0
47,270
L
Tsukuyomi
NU7ELABANDI7
Tsukuyomi
5,643
1,155
0
1,235
10,434
3,248
22
4,538
5,519
0
34,033
W
Bacchus
NozzerGames
Bacchus
2,853
647
0
2,216
7,131
6,202
0
2,340
4,791
15,228
5
L
2,090
415
0
1,978
7,287
4,626
0
3,750
3,331
11,970
0
W
6,009
104
0
1,250
4,362
1,648
0
2,611
1,751
53,307
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
32,158
321
Minions Killed
352
0
Camps Cleared
0
1,082,993
Distance Traveled
1,079,305
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,660
666
73
7
0
238,474
0
W
Hachiman
5,561
556
66
7
0
195,175
2
W
Chang'e
7,490
749
92
9
0
198,684
3
L
Morgan Le Fay
5,687
569
97
10
0
222,053
2
L
Kali
5,774
577
55
6
0
240,007
0
L
Artemis
6,128
613
93
9
0
194,595
2
L
Tsukuyomi
5,840
584
55
6
0
206,066
4
W
Bacchus
5,861
586
21
2
0
234,161
7
L
Charon
5,961
596
21
2
0
220,272
4
W
Janus
6,586
659
100
10
0
212,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role