Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CGHEclipse735
Kumbhakarna
Level 67
God Stats
4W - 2L
1,698 SR
Queue Stats
180W - 152L
1,536 Elo+
Party 2
Mulan
Mulan
Mls211008
Mulan
Level 87
God Stats
3W - 6L
1,394 SR
Queue Stats
193W - 159L
1,472 Elo+
Party 2
Vamana
Vamana
NeNeKappaa
Vamana
Level 127
God Stats
5W - 1L
1,938 SR
Queue Stats
212W - 197L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
xMsMajesty
Xbalanque
Level 142
God Stats
0W - 3L
1,109 SR
Queue Stats
193W - 186L
1,494 Elo+
Party 2
Team Averages
Level 116
1,528 SR
1,500 Elo+

VS

Team Averages
Level 111
1,622 SR
1,469 Elo+
Hun Batz
Hun Batz
DEATHANGEL01221
Hun Batz
Level 111
God Stats
1W - 1L
1,262 SR
Queue Stats
93W - 97L
1,462 Elo+
Party 1
Tyr
Tyr
R1k369
Tyr
Level 156
God Stats
11W - 6L
1,616 SR
Queue Stats
91W - 87L
1,482 Elo+
Solo
Cerberus
Cerberus
TheE_KING_sLotH
Cerberus
Level 87
God Stats
1W - 1L
1,759 SR
Queue Stats
40W - 46L
1,427 Elo+
Party 1
Artemis
Artemis
vConfiance-
Artemis
Level 108
God Stats
5W - 2L
1,642 SR
Queue Stats
82W - 74L
1,492 Elo+
Solo
Ares
Ares
wouldbeking111
Ares
Level 93
God Stats
6W - 2L
1,831 SR
Queue Stats
66W - 61L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
0 / 1 / 0
3,884
388
0
1,017
134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
CGHEclipse735
Kumbhakarna
4
0 / 3 / 0
4,263
426
1,350
6,228
3,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Mls211008
Mulan
9
0 / 3 / 0
4,877
488
2,068
9,183
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
NeNeKappaa
Vamana
9
1 / 1 / 0
5,290
529
8,838
11,753
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
xMsMajesty
Xbalanque
6
0 / 2 / 0
4,080
408
1,703
3,612
981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
5 / 0 / 4
6,150
615
6,076
7,802
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
R1k369
Tyr
11
0 / 0 / 2
6,485
649
6,667
10,778
10,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cerberus
11
3 / 0 / 5
6,612
661
4,057
3,604
1,800
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
vConfiance-
Artemis
8
0 / 1 / 3
5,289
529
3,454
4,783
1,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 2
6,020
602
740
3,464
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Kumbhakarna
CGHEclipse735
Kumbhakarna
0
3
0
0
W
Hun Batz
5
0
4
7
L
Mulan
Mls211008
Mulan
0
3
0
0
L
Vamana
NeNeKappaa
Vamana
1
1
0
1
W
Tyr
R1k369
Tyr
0
0
2
1
W
Cerberus
3
0
5
5.5
W
Artemis
vConfiance-
Artemis
0
1
3
1.5
W
2
0
2
3
L
Xbalanque
xMsMajesty
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,959
Damage
20,994
31,793
Taken
30,431
15,653
Mitigated
19,557
8,829
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
144
1,017
134
0
720
297
7,050
0
L
Kumbhakarna
CGHEclipse735
Kumbhakarna
1,350
316
248
1,278
6,228
3,083
0
1,807
4,421
4,812
115
W
Hun Batz
6,076
2,244
0
2,058
7,802
3,440
0
222
7,501
0
41,757
L
Mulan
Mls211008
Mulan
2,068
684
0
1,208
9,183
4,384
0
1,025
8,158
0
32,210
L
Vamana
NeNeKappaa
Vamana
8,838
4,154
0
5,347
11,753
7,071
0
1,031
10,722
0
35,684
W
Tyr
R1k369
Tyr
6,667
1,212
0
5,490
10,778
10,221
0
314
9,745
0
44,098
W
Cerberus
4,057
505
0
1,875
3,604
1,800
83
319
3,241
36,036
3,643
W
Artemis
vConfiance-
Artemis
3,454
2,144
0
2,213
4,783
1,677
1,291
434
4,267
0
30,240
W
740
78
0
832
3,464
2,419
173
218
3,246
13,363
24
L
Xbalanque
xMsMajesty
Xbalanque
1,703
887
0
604
3,612
981
0
161
3,451
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
30,556
166
Minions Killed
290
0
Camps Cleared
0
684,306
Distance Traveled
956,981
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,884
388
8
1
0
49,099
0
L
Kumbhakarna
4,263
426
5
1
0
149,598
2
W
Hun Batz
6,150
615
63
6
0
203,026
3
L
Mulan
4,877
488
73
7
0
198,833
2
L
Vamana
5,290
529
60
6
0
187,281
0
W
Tyr
6,485
649
74
7
0
213,662
0
W
Cerberus
6,612
661
74
7
0
202,588
2
W
Artemis
5,289
529
46
5
0
147,966
0
W
Ares
6,020
602
33
3
0
189,739
1
L
Xbalanque
4,080
408
20
2
0
99,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role