Player Matchup

Hel
Hel
 
Hel
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IigorR
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
SimpleAyee
Loki
Level 119
God Stats
1W - 1L
1,794 SR
Queue Stats
113W - 118L
1,548 Elo+
Solo
Anhur
Anhur
dan3125
Anhur
Level 165
God Stats
0W - 1L
1,129 SR
Queue Stats
61W - 56L
1,534 Elo+
Solo
Ganesha
Ganesha
victorious05
Ganesha
Level 140
God Stats
13W - 13L
1,635 SR
Queue Stats
501W - 478L
1,513 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,519 Elo+

VS

Team Averages
Level 127
1,487 SR
1,516 Elo+
King Arthur
King Arthur
Lilnawf901
King Arthur
Level 69
God Stats
7W - 10L
1,136 SR
Queue Stats
467W - 457L
1,529 Elo+
Party 1
Artemis
Artemis
MajesticAuraX
Artemis
Level 147
God Stats
2W - 3L
1,552 SR
Queue Stats
120W - 115L
1,542 Elo+
Party 1
Ra
Ra
RaginKJin
Ra
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 129L
1,583 Elo+
Solo
Cthulhu
Cthulhu
ZanXacato
Cthulhu
Level 128
God Stats
13W - 8L
1,749 SR
Queue Stats
135W - 135L
1,493 Elo+
Party 1
Arachne
Arachne
b3atnut301
Arachne
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 27L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 0 / 1
3,621
724
1,039
2,076
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
IigorR
Neith
5
0 / 2 / 1
3,029
606
1,068
3,885
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 1
3,881
776
1,402
3,162
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
dan3125
Anhur
8
1 / 2 / 0
4,007
801
2,003
4,631
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
victorious05
Ganesha
2
0 / 1 / 0
2,780
556
0
1,125
358
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lilnawf901
King Arthur
7
1 / 1 / 0
4,197
839
2,798
4,546
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
6
1 / 0 / 0
3,672
734
1,210
1,120
301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 0
3,999
800
673
1,919
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ZanXacato
Cthulhu
6
0 / 0 / 2
3,892
778
1,326
4,363
2,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
b3atnut301
Arachne
6
1 / 0 / 0
3,482
696
1,296
3,919
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
5
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
1
0.5
L
Neith
IigorR
Neith
0
2
1
0.25
W
King Arthur
Lilnawf901
King Arthur
1
1
0
1
W
Artemis
1
0
0
1
W
0
1
0
0
L
1
0
1
1.5
W
Cthulhu
ZanXacato
Cthulhu
0
0
2
1
W
Arachne
b3atnut301
Arachne
1
0
0
1
L
Anhur
dan3125
Anhur
1
2
0
0.5
L
Ganesha
victorious05
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,512
Damage
7,303
14,879
Taken
15,867
4,184
Mitigated
6,399
5,295
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,039
39
49
1,300
2,076
616
0
611
1,465
17,494
0
L
Neith
IigorR
Neith
1,068
357
0
610
3,885
1,081
0
1,117
2,768
0
12,615
W
King Arthur
Lilnawf901
King Arthur
2,798
350
0
1,323
4,546
1,565
0
0
4,546
0
22,823
W
Artemis
1,210
455
0
639
1,120
301
394
0
1,120
0
18,105
W
673
196
97
685
1,919
635
0
453
1,466
24,347
0
L
1,402
373
0
2,054
3,162
908
0
127
3,035
0
21,707
W
Cthulhu
ZanXacato
Cthulhu
1,326
33
70
1,485
4,363
2,574
0
0
4,363
16,100
2,401
W
Arachne
b3atnut301
Arachne
1,296
930
0
969
3,919
1,324
0
586
3,333
0
14,432
L
Anhur
dan3125
Anhur
2,003
1,058
0
1,045
4,631
1,221
0
0
4,631
0
21,386
L
Ganesha
victorious05
Ganesha
0
0
213
24
1,125
358
0
0
1,125
1,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,318
Gold Earned
19,242
153
Minions Killed
178
0
Camps Cleared
0
467,681
Distance Traveled
601,906
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,621
724
39
8
0
115,289
2
L
Neith
3,029
606
19
4
0
85,403
0
W
King Arthur
4,197
839
40
8
0
108,420
0
W
Artemis
3,672
734
31
6
0
104,102
0
W
Ra
3,999
800
44
9
0
122,783
0
L
Loki
3,881
776
56
11
0
138,557
1
W
Cthulhu
3,892
778
33
7
0
132,816
1
W
Arachne
3,482
696
30
6
0
133,785
0
L
Anhur
4,007
801
39
8
0
97,671
0
L
Ganesha
2,780
556
0
0
0
30,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role