Player Matchup

Izanami
Izanami
Gone2Sexual
Izanami
Level 2
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Hunpii
Hun Batz
Level 24
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Kukulkan
Kukulkan
TheOnlyFrappe
Kukulkan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Anhur
Anhur
XXTHEANGELITOXX
Anhur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 190L
1,489 Elo+
Solo
Cerberus
Cerberus
xninja10x2
Cerberus
Level 67
God Stats
0W - 1L
1,563 SR
Queue Stats
5W - 2L
1,691 Elo+
Party 1
Team Averages
Level 53
1,520 SR
1,644 Elo+

VS

Team Averages
Level 110
1,565 SR
1,442 Elo+
Neith
Neith
B33R_Wh1sperer
Neith
Level 182
God Stats
6W - 11L
1,482 SR
Queue Stats
99W - 102L
1,485 Elo+
Party 2
Arachne
Arachne
Raybonium74
Arachne
Level 62
God Stats
2W - 0L
1,667 SR
Queue Stats
283W - 298L
1,449 Elo+
Solo
Geb
Geb
WoodyWitless
Geb
Level 158
God Stats
2W - 0L
1,557 SR
Queue Stats
53W - 57L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
lol its gore
Kukulkan
Level 49
God Stats
3W - 0L
1,577 SR
Queue Stats
338W - 293L
1,279 Elo+
Solo
Cthulhu
Cthulhu
mbodiene
Cthulhu
Level 100
God Stats
14W - 8L
1,542 SR
Queue Stats
290W - 262L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gone2Sexual
Izanami
9
0 / 4 / 0
5,257
404
3,976
7,532
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Hunpii
Hun Batz
10
1 / 3 / 0
5,785
445
2,936
11,512
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TheOnlyFrappe
Kukulkan
12
1 / 1 / 1
6,629
510
6,155
5,865
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
5,379
414
3,322
8,475
2,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xninja10x2
Cerberus
9
0 / 1 / 0
5,454
420
3,296
12,069
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,743
519
8,504
6,610
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Raybonium74
Arachne
13
4 / 2 / 0
6,983
537
2,365
6,524
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 0 / 2
6,837
526
5,551
8,171
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
lol its gore
Kukulkan
11
1 / 0 / 1
6,980
537
2,905
6,968
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
mbodiene
Cthulhu
13
5 / 0 / 0
8,690
668
7,392
11,077
7,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
12
13
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Izanami
Gone2Sexual
Izanami
0
4
0
0
L
Hun Batz
Hunpii
Hun Batz
1
3
0
0.33
W
Arachne
Raybonium74
Arachne
4
2
0
2
L
Kukulkan
TheOnlyFrappe
Kukulkan
1
1
1
1.5
W
1
0
2
2
L
0
4
0
0
W
Kukulkan
lol its gore
Kukulkan
1
0
1
1.5
W
Cthulhu
mbodiene
Cthulhu
5
0
0
5
L
Cerberus
xninja10x2
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
26,717
45,453
Taken
39,350
23,577
Mitigated
20,548
6,817
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,504
1,586
0
2,827
6,610
2,417
252
1,387
5,223
0
50,940
L
Izanami
Gone2Sexual
Izanami
3,976
2,862
0
272
7,532
2,831
0
5,419
2,113
0
24,058
L
Hun Batz
Hunpii
Hun Batz
2,936
1,179
0
995
11,512
5,025
0
1,483
10,029
0
46,690
W
Arachne
Raybonium74
Arachne
2,365
1,776
0
1,906
6,524
2,354
0
1,374
5,150
0
45,376
L
Kukulkan
TheOnlyFrappe
Kukulkan
6,155
606
0
500
5,865
2,392
0
3,124
2,741
48,312
0
W
5,551
532
0
2,162
8,171
6,017
28
1,808
6,363
22,258
0
L
3,322
2,177
0
1,782
8,475
2,953
0
3,273
5,202
0
40,137
W
Kukulkan
lol its gore
Kukulkan
2,905
436
0
615
6,968
2,484
1,275
2,927
4,041
36,970
747
W
Cthulhu
mbodiene
Cthulhu
7,392
527
0
4,547
11,077
7,276
158
1,955
9,122
59,306
2,507
L
Cerberus
xninja10x2
Cerberus
3,296
399
0
3,268
12,069
10,376
0
2,278
9,791
19,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
36,233
316
Minions Killed
346
0
Camps Cleared
0
1,250,981
Distance Traveled
1,310,508
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,743
519
76
6
0
246,806
3
L
Izanami
5,257
404
36
3
0
221,734
0
L
Hun Batz
5,785
445
77
6
0
265,824
0
W
Arachne
6,983
537
71
5
0
299,163
0
L
Kukulkan
6,629
510
88
7
0
261,062
0
W
Geb
6,837
526
30
2
0
270,554
0
L
Anhur
5,379
414
70
5
0
235,635
0
W
Kukulkan
6,980
537
64
5
0
246,046
0
W
Cthulhu
8,690
668
105
8
0
247,939
0
L
Cerberus
5,454
420
45
3
0
266,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role