Player Matchup

Bacchus
Bacchus
HOLLOWofCHAOS
Bacchus
Level 105
God Stats
5W - 2L
1,313 SR
Queue Stats
156W - 136L
1,422 Elo+
Solo
Neith
Neith
Lightning240490
Neith
Level 157
God Stats
3W - 5L
1,526 SR
Queue Stats
20W - 20L
1,423 Elo+
Solo
Janus
Janus
TheSkywalker398
Janus
Level 125
God Stats
18W - 11L
1,311 SR
Queue Stats
82W - 64L
1,586 Elo+
Solo
Aphrodite
Aphrodite
U1334893245
Aphrodite
Level 106
God Stats
6W - 3L
1,242 SR
Queue Stats
166W - 176L
1,514 Elo+
Solo
Chernobog
Chernobog
gerim_94
Chernobog
Level 115
God Stats
3W - 2L
1,423 SR
Queue Stats
84W - 89L
1,431 Elo+
Solo
Team Averages
Level 122
1,363 SR
1,475 Elo+

VS

Team Averages
Level 117
1,510 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SsKsniper53
Athena
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,562 Elo+
Solo
Cerberus
Cerberus
THE m1ckey6801
Cerberus
Level 64
God Stats
22W - 18L
1,683 SR
Queue Stats
346W - 323L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
lawsonad1
Baron Samedi
Level 129
God Stats
0W - 2L
1,250 SR
Queue Stats
25W - 48L
1,357 Elo+
Solo
Danzaburou
Danzaburou
suuupamonkey
Danzaburou
Level 126
God Stats
7W - 6L
1,618 SR
Queue Stats
59W - 57L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
4
0 / 0 / 0
3,091
515
104
2,542
2,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 0 / 0
4,498
750
2,648
4,455
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
4,877
813
3,158
2,516
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
U1334893245
Aphrodite
5
0 / 1 / 1
3,444
574
1,088
5,850
3,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
gerim_94
Chernobog
6
0 / 0 / 1
3,572
595
2,136
2,719
801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
3,676
613
1,232
4,107
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Athena
5
0 / 0 / 1
3,516
586
1,921
5,060
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
7
0 / 2 / 0
3,911
652
1,735
4,676
2,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
lawsonad1
Baron Samedi
3
0 / 1 / 0
2,845
474
98
1,034
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
suuupamonkey
Danzaburou
7
1 / 1 / 0
3,997
666
3,626
3,973
1,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Bacchus
0
0
0
0
W
2
0
0
2
L
Athena
0
0
1
0.5
L
Cerberus
0
2
0
0
W
2
0
1
2.5
W
Aphrodite
U1334893245
Aphrodite
0
1
1
0.5
W
Chernobog
gerim_94
Chernobog
0
0
1
0.5
L
Baron Samedi
lawsonad1
Baron Samedi
0
1
0
0
L
Danzaburou
suuupamonkey
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,134
Damage
8,612
18,082
Taken
18,850
8,117
Mitigated
9,266
6,793
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,232
813
0
1,102
4,107
1,472
0
574
3,473
0
22,995
W
Bacchus
104
0
0
234
2,542
2,228
0
143
2,399
6,102
243
W
2,648
601
0
1,594
4,455
1,273
0
1,645
2,810
0
26,447
L
Athena
1,921
840
56
1,366
5,060
3,719
0
1,893
3,097
9,143
1,549
L
Cerberus
1,735
62
0
1,914
4,676
2,489
0
280
4,386
23,278
848
W
3,158
470
0
731
2,516
718
0
127
2,389
29,095
0
W
Aphrodite
U1334893245
Aphrodite
1,088
328
248
2,900
5,850
3,097
0
893
4,957
10,737
0
W
Chernobog
gerim_94
Chernobog
2,136
1,478
0
1,086
2,719
801
0
575
2,144
0
20,937
L
Baron Samedi
lawsonad1
Baron Samedi
98
0
0
217
1,034
310
0
704
244
3,747
0
L
Danzaburou
suuupamonkey
Danzaburou
3,626
2,308
0
1,484
3,973
1,276
0
670
3,300
0
25,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,482
Gold Earned
17,945
171
Minions Killed
165
0
Camps Cleared
0
559,246
Distance Traveled
491,871
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,676
613
41
7
0
117,664
0
W
Bacchus
3,091
515
13
2
0
97,726
0
W
Neith
4,498
750
56
9
0
106,297
0
L
Athena
3,516
586
12
2
0
124,541
2
L
Cerberus
3,911
652
69
12
0
111,864
0
W
Janus
4,877
813
55
9
0
127,291
0
W
Aphrodite
3,444
574
13
2
0
108,378
0
W
Chernobog
3,572
595
34
6
0
119,554
0
L
Baron Samedi
2,845
474
5
1
0
24,749
0
L
Danzaburou
3,997
666
38
6
0
113,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role