Player Matchup

Bacchus
Bacchus
Masters
A_SoulfulGinger
Bacchus
Masters
Level 163
God Stats
4W - 0L
1,751 SR
Queue Stats
137W - 48L
3,024 MMR
Party 1
Lancelot
Lancelot
Grandmaster
Unsuccess
Lancelot
Grandmaster
Level 127
God Stats
29W - 3L
1,832 SR
Queue Stats
221W - 25L
3,462 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Ŧrill
Morgan Le Fay
Masters
Level 198
God Stats
1W - 1L
1,608 SR
Queue Stats
115W - 24L
2,789 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 163
1,730 SR
3,092 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,500 SR
1,638 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
Yorµ
Fenrir
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 117L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,465
747
5,813
8,734
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Lancelot
Unsuccess
Lancelot
14
4 / 1 / 3
8,263
826
11,931
8,603
6,363
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Ŧrill
Morgan Le Fay
13
2 / 0 / 5
8,073
807
7,950
3,303
1,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboCthulhuAresCharonSobek

VS

Bans
AtlasGuan YuOdinAchillesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 2 / 0
7,247
725
6,291
6,293
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
12
0 / 3 / 1
6,719
672
3,906
11,684
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Yorµ
Fenrir
10
0 / 2 / 1
6,575
658
3,041
10,777
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
L
Ganesha
 
Ganesha
0
3
1
0.17
W
1
0
5
3.5
W
Lancelot
Unsuccess
Lancelot
4
1
3
5.5
L
Fenrir
Yorµ
Fenrir
0
2
1
0.25
W
Morgan Le Fay
Ŧrill
Morgan Le Fay
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
13,238
20,640
Taken
28,754
16,809
Mitigated
18,035
7,562
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,291
136
0
674
6,293
2,019
0
2,631
3,140
35,847
0
L
Ganesha
 
Ganesha
3,906
295
0
2,256
11,684
9,401
0
5,417
5,071
14,045
444
W
5,813
585
0
3,856
8,734
9,044
274
3,999
4,211
15,546
0
W
Lancelot
Unsuccess
Lancelot
11,931
2,392
0
2,675
8,603
6,363
570
3,990
4,217
227
44,287
L
Fenrir
Yorµ
Fenrir
3,041
760
0
975
10,777
6,615
0
4,101
5,796
0
11,768
W
Morgan Le Fay
Ŧrill
Morgan Le Fay
7,950
590
0
1,031
3,303
1,402
532
1,473
1,750
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
20,541
152
Minions Killed
121
0
Camps Cleared
0
702,964
Distance Traveled
650,321
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,247
725
74
7
0
212,924
0
L
Ganesha
6,719
672
3
0
0
215,473
0
W
Bacchus
7,465
747
18
2
0
224,385
2
W
Lancelot
8,263
826
52
5
0
259,865
0
L
Fenrir
6,575
658
44
4
0
221,924
2
W
Morgan Le Fay
8,073
807
82
8
0
218,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role