Player Matchup

Ymir
Ymir
DEADLYSIN35
Ymir
Level 67
God Stats
1W - 1L
1,496 SR
Queue Stats
4W - 4L
1,819 Elo+
Party 1
Poseidon
Poseidon
DarkPota
Poseidon
Level 115
God Stats
4W - 3L
1,626 SR
Queue Stats
120W - 116L
1,532 Elo+
Solo
Arachne
Arachne
KreinKhepri
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 262L
1,565 Elo+
Solo
Surtr
Surtr
Lourrn
Surtr
Level 125
God Stats
1W - 0L
1,531 SR
Queue Stats
6W - 2L
1,639 Elo+
Party 1
Neith
Neith
Tvdeadly5824
Neith
Level 64
God Stats
1W - 0L
1,465 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 1
Team Averages
Level 105
1,524 SR
1,651 Elo+

VS

Team Averages
Level 113
1,536 SR
1,489 Elo+
Scylla
Scylla
Delta519
Scylla
Level 106
God Stats
4W - 3L
1,751 SR
Queue Stats
300W - 285L
1,475 Elo+
Solo
Geb
Geb
FleauxMaster
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,483 Elo+
Solo
Kali
Kali
TdzM-Waffles
Kali
Level 124
God Stats
16W - 9L
1,722 SR
Queue Stats
225W - 204L
1,454 Elo+
Solo
Chernobog
Chernobog
crxste
Chernobog
Level 105
God Stats
0W - 2L
1,287 SR
Queue Stats
279W - 267L
1,526 Elo+
Solo
Olorun
Olorun
vosteal
Olorun
Level 127
God Stats
4W - 8L
1,419 SR
Queue Stats
106W - 106L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 4
5,132
513
2,290
6,274
2,888
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
DarkPota
Poseidon
12
4 / 1 / 5
7,068
707
5,131
4,886
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
KreinKhepri
Arachne
12
6 / 2 / 3
6,724
672
6,718
9,809
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
Lourrn
Surtr
8
0 / 3 / 1
4,928
493
1,966
8,033
3,285
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 3 / 6
5,170
517
3,524
6,811
2,396
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Delta519
Scylla
6
0 / 3 / 1
4,194
419
1,813
3,100
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 1 / 0
3,437
344
250
837
327
8
2 / 2 / 2
5,117
512
2,390
7,673
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
crxste
Chernobog
10
1 / 2 / 4
5,519
552
5,861
7,773
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
vosteal
Olorun
10
4 / 3 / 0
6,086
609
9,124
11,237
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
7
11
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Poseidon
DarkPota
Poseidon
4
1
5
6.5
L
Scylla
Delta519
Scylla
0
3
1
0.17
L
0
1
0
0
W
Arachne
KreinKhepri
Arachne
6
2
3
3.75
W
Surtr
Lourrn
Surtr
0
3
1
0.17
L
2
2
2
1.5
W
0
3
6
1
L
Chernobog
crxste
Chernobog
1
2
4
1.5
L
Olorun
vosteal
Olorun
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
19,438
35,813
Taken
30,620
13,702
Mitigated
12,005
7,786
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,290
1,180
0
80
6,274
2,888
162
1,840
4,418
13,277
1,725
W
Poseidon
DarkPota
Poseidon
5,131
1,344
0
952
4,886
1,538
2,140
1,349
3,299
49,974
0
L
Scylla
Delta519
Scylla
1,813
538
0
212
3,100
869
0
973
2,127
13,950
155
L
250
185
0
0
837
327
0
813
24
250
0
W
Arachne
KreinKhepri
Arachne
6,718
5,103
0
5,406
9,809
3,595
0
2,158
7,613
0
39,423
W
Surtr
Lourrn
Surtr
1,966
721
0
869
8,033
3,285
335
902
7,131
255
20,495
L
2,390
1,281
109
1,053
7,673
3,248
0
954
6,719
0
22,318
W
3,524
2,151
0
479
6,811
2,396
191
4,226
2,585
0
16,280
L
Chernobog
crxste
Chernobog
5,861
3,066
0
1,035
7,773
3,043
0
2,475
5,298
0
37,284
L
Olorun
vosteal
Olorun
9,124
3,760
0
3,526
11,237
4,518
234
2,118
9,119
39,683
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
24,353
227
Minions Killed
188
0
Camps Cleared
0
994,738
Distance Traveled
608,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,132
513
23
2
0
180,579
0
W
Poseidon
7,068
707
85
9
0
191,358
0
L
Scylla
4,194
419
33
3
0
91,004
2
L
Geb
3,437
344
0
0
0
44,166
0
W
Arachne
6,724
672
58
6
0
210,910
0
W
Surtr
4,928
493
33
3
0
212,227
0
L
Kali
5,117
512
39
4
0
154,047
0
W
Neith
5,170
517
28
3
0
199,664
0
L
Chernobog
5,519
552
52
5
0
178,035
0
L
Olorun
6,086
609
64
6
0
140,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role