Player Matchup

Cernunnos
Cernunnos
MarrowXz
Cernunnos
Level 32
God Stats
8W - 7L
1,500 SR
Queue Stats
14W - 17L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
RexzTroop
Cliodhna
Level 216
God Stats
16W - 10L
1,433 SR
Queue Stats
318W - 297L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
SammichSis
Cthulhu
Level 18
God Stats
1W - 4L
1,182 SR
Queue Stats
65W - 116L
1,343 Elo+
Party 1
Hun Batz
Hun Batz
captainwaffles2
Hun Batz
Level 153
God Stats
3W - 2L
1,684 SR
Queue Stats
251W - 260L
1,708 Elo+
Party 1
Agni
Agni
pendragon1412
Agni
Level 65
God Stats
7W - 11L
1,588 SR
Queue Stats
145W - 238L
1,436 Elo+
Party 1
Team Averages
Level 97
1,478 SR
1,507 Elo+

VS

Team Averages
Level 129
1,590 SR
1,570 Elo+
Shiva
Shiva
IWargul
Shiva
Level 113
God Stats
12W - 15L
1,647 SR
Queue Stats
367W - 311L
1,599 Elo+
Solo
Xing Tian
Xing Tian
LordGriffinOG
Xing Tian
Level 154
God Stats
8W - 2L
1,739 SR
Queue Stats
250W - 230L
1,575 Elo+
Solo
Thanatos
Thanatos
Peek-A-Boo-G-
Thanatos
Level 69
God Stats
4W - 2L
1,560 SR
Queue Stats
152W - 125L
1,541 Elo+
Solo
Persephone
Persephone
sakeworld
Persephone
Level 148
God Stats
2W - 1L
1,316 SR
Queue Stats
155W - 112L
1,610 Elo+
Solo
Anhur
Anhur
wini96
Anhur
Level 161
God Stats
2W - 1L
1,688 SR
Queue Stats
10W - 11L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarrowXz
Cernunnos
4
0 / 3 / 0
4,871
325
2,543
3,770
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
RexzTroop
Cliodhna
15
2 / 3 / 3
9,359
624
12,106
14,685
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
SammichSis
Cthulhu
9
0 / 4 / 1
6,271
418
4,172
10,475
7,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
17
6 / 2 / 2
9,359
624
10,505
16,590
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 7 / 3
8,026
535
6,882
12,525
3,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IWargul
Shiva
12
5 / 3 / 9
8,842
589
6,418
14,190
13,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
LordGriffinOG
Xing Tian
14
3 / 2 / 3
8,836
589
9,662
16,073
11,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Peek-A-Boo-G-
Thanatos
15
5 / 2 / 5
8,636
576
7,765
11,721
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
sakeworld
Persephone
16
4 / 1 / 6
10,329
689
10,679
8,006
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
wini96
Anhur
14
2 / 1 / 4
8,634
576
7,898
9,048
3,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
19
19
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
IWargul
Shiva
5
3
9
3.17
W
Xing Tian
LordGriffinOG
Xing Tian
3
2
3
2.25
L
Cernunnos
MarrowXz
Cernunnos
0
3
0
0
W
Thanatos
Peek-A-Boo-G-
Thanatos
5
2
5
3.75
L
Cliodhna
RexzTroop
Cliodhna
2
3
3
1.17
L
Cthulhu
SammichSis
Cthulhu
0
4
1
0.13
L
Hun Batz
6
2
2
3.5
L
2
7
3
0.5
W
Persephone
sakeworld
Persephone
4
1
6
7
W
Anhur
wini96
Anhur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
42,422
58,045
Taken
59,038
23,962
Mitigated
36,579
12,647
Healing
21,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
IWargul
Shiva
6,418
1,280
941
2,576
14,190
13,116
39
4,526
9,664
0
27,122
W
Xing Tian
LordGriffinOG
Xing Tian
9,662
765
0
3,828
16,073
11,918
0
573
15,500
55,097
0
L
Cernunnos
MarrowXz
Cernunnos
2,543
1,478
0
539
3,770
634
0
0
3,770
0
10,234
W
Thanatos
Peek-A-Boo-G-
Thanatos
7,765
2,362
0
8,540
11,721
5,423
0
1,112
10,609
0
74,751
L
Cliodhna
RexzTroop
Cliodhna
12,106
1,871
0
3,976
14,685
5,745
0
7,205
6,490
0
87,689
L
Cthulhu
SammichSis
Cthulhu
4,172
435
82
813
10,475
7,814
0
2,019
8,378
20,454
1,211
L
Hun Batz
10,505
2,915
0
5,279
16,590
5,803
0
4,587
11,819
0
85,180
L
6,882
493
0
1,958
12,525
3,966
0
5,181
7,247
56,566
978
W
Persephone
sakeworld
Persephone
10,679
592
0
2,265
8,006
2,644
195
2,991
5,013
77,033
0
W
Anhur
wini96
Anhur
7,898
5,505
0
3,661
9,048
3,478
2,989
1,760
7,288
0
74,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
45,277
416
Minions Killed
464
0
Camps Cleared
0
1,253,558
Distance Traveled
1,526,261
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,842
589
23
2
0
326,211
5
W
Xing Tian
8,836
589
102
7
0
325,349
8
L
Cernunnos
4,871
325
15
1
0
80,000
0
W
Thanatos
8,636
576
101
7
0
313,331
0
L
Cliodhna
9,359
624
146
10
0
328,940
0
L
Cthulhu
6,271
418
18
1
0
251,188
0
L
Hun Batz
9,359
624
138
9
0
345,681
2
L
Agni
8,026
535
99
7
0
247,749
0
W
Persephone
10,329
689
125
8
0
297,184
3
W
Anhur
8,634
576
113
8
0
264,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role