Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
FinalFlash9000
Ganesha
Level 45
God Stats
5W - 6L
1,489 SR
Queue Stats
5W - 6L
1,214 Elo+
Solo
Geb
Geb
PherixISN
Geb
Level 67
God Stats
6W - 4L
1,420 SR
Queue Stats
8W - 8L
1,250 Elo+
Party 1
Sun Wukong
Sun Wukong
ThtmfGat
Sun Wukong
Level 8
God Stats
4W - 5L
1,253 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 1
Arachne
Arachne
totalSnail95
Arachne
Level 142
God Stats
9W - 11L
1,462 SR
Queue Stats
29W - 31L
1,400 Elo+
Solo
Team Averages
Level 56
1,425 SR
1,323 Elo+

VS

Team Averages
Level 93
1,496 SR
1,422 Elo+
Bellona
Bellona
Blitzkrieg1306
Bellona
Level 49
God Stats
5W - 3L
1,488 SR
Queue Stats
64W - 78L
1,385 Elo+
Solo
Skadi
Skadi
Eon Poseidon
Skadi
Level 153
God Stats
4W - 10L
1,401 SR
Queue Stats
53W - 61L
1,433 Elo+
Solo
Nemesis
Nemesis
gael2001
Nemesis
Level 69
God Stats
6W - 7L
1,538 SR
Queue Stats
17W - 23L
1,428 Elo+
Solo
Cthulhu
Cthulhu
runaway_erik
Cthulhu
Level 94
God Stats
28W - 17L
1,508 SR
Queue Stats
284W - 286L
1,413 Elo+
Solo
Discordia
Discordia
the_palace_cat
Discordia
Level 98
God Stats
7W - 7L
1,545 SR
Queue Stats
111W - 99L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 0
3,926
654
1,096
1,900
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 0
3,570
595
773
5,022
2,395
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 0 / 0
4,044
674
430
3,333
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ThtmfGat
Sun Wukong
7
1 / 1 / 0
4,270
712
2,836
3,739
1,661
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
totalSnail95
Arachne
8
1 / 0 / 1
4,297
716
1,542
4,729
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,073
679
1,415
5,523
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,571
595
2,052
3,024
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
gael2001
Nemesis
2
0 / 1 / 0
2,895
483
553
1,322
287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
runaway_erik
Cthulhu
2
0 / 0 / 0
2,817
470
0
480
210
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
the_palace_cat
Discordia
8
0 / 1 / 0
4,208
701
2,976
3,353
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
1
0
0
1
L
0
1
0
0
W
0
0
0
0
W
0
0
0
0
W
Sun Wukong
ThtmfGat
Sun Wukong
1
1
0
1
L
Nemesis
gael2001
Nemesis
0
1
0
0
L
Cthulhu
runaway_erik
Cthulhu
0
0
0
0
L
Discordia
the_palace_cat
Discordia
0
1
0
0
W
Arachne
totalSnail95
Arachne
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,677
Damage
6,996
18,723
Taken
13,702
7,741
Mitigated
6,331
4,866
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,096
359
0
323
1,900
564
90
0
1,900
0
27,209
L
1,415
930
0
3,267
5,523
3,961
0
0
5,523
0
16,101
L
2,052
397
0
301
3,024
813
0
379
2,645
0
21,678
W
773
36
0
368
5,022
2,395
0
2,305
2,261
13,995
1,526
W
430
0
0
1,244
3,333
1,580
106
0
3,333
8,259
2,706
W
Sun Wukong
ThtmfGat
Sun Wukong
2,836
637
0
494
3,739
1,661
0
0
3,739
0
19,953
L
Nemesis
gael2001
Nemesis
553
137
0
361
1,322
287
0
0
1,322
0
4,330
L
Cthulhu
runaway_erik
Cthulhu
0
0
72
304
480
210
0
0
480
2,569
0
L
Discordia
the_palace_cat
Discordia
2,976
115
0
1,025
3,353
1,060
0
679
2,674
24,907
0
W
Arachne
totalSnail95
Arachne
1,542
1,101
0
2,437
4,729
1,541
0
162
4,514
0
26,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,107
Gold Earned
17,564
169
Minions Killed
116
0
Camps Cleared
0
579,894
Distance Traveled
403,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,926
654
51
9
0
103,467
0
L
Bellona
4,073
679
28
5
0
111,872
0
L
Skadi
3,571
595
29
5
0
108,728
0
W
Ganesha
3,570
595
19
3
0
117,444
0
W
Geb
4,044
674
9
2
0
108,793
0
W
Sun Wukong
4,270
712
38
6
0
126,179
0
L
Nemesis
2,895
483
8
1
0
52,579
0
L
Cthulhu
2,817
470
3
1
0
19,570
0
L
Discordia
4,208
701
48
8
0
111,095
2
W
Arachne
4,297
716
52
9
0
124,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role