Player Matchup

Mercury
Mercury
Cucuzonia
Mercury
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,669 Elo+
Solo
Ix Chel
Ix Chel
GringoPriest
Ix Chel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
ProudMisterEs
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,503 Elo+
Solo
Skadi
Skadi
Trappy Scaletta
Skadi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,513 Elo+
Party 2
Athena
Athena
kepj
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,558 Elo+

VS

Team Averages
Level 104
1,450 SR
1,560 Elo+
Kuzenbo
Kuzenbo
Caboose3842
Kuzenbo
Level 30
God Stats
1W - 0L
1,277 SR
Queue Stats
32W - 38L
1,444 Elo+
Party 3
Sol
Sol
GangstaXx
Sol
Level 156
God Stats
2W - 0L
1,668 SR
Queue Stats
16W - 14L
1,726 Elo+
Party 1
Nu Wa
Nu Wa
MXx OWD
Nu Wa
Level 155
God Stats
2W - 0L
1,305 SR
Queue Stats
16W - 15L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
MrOliveTree
Sylvanus
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,451 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WeeklyWill
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cucuzonia
Mercury
13
1 / 8 / 4
7,100
710
10,184
15,470
5,803
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
GringoPriest
Ix Chel
14
1 / 5 / 3
7,324
732
15,219
11,468
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
ProudMisterEs
Erlang Shen
15
5 / 4 / 2
8,235
824
7,649
14,926
20,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 6
8,126
813
11,606
11,211
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
kepj
Athena
10
1 / 4 / 3
6,544
654
1,519
8,764
3,822

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Caboose3842
Kuzenbo
15
4 / 2 / 15
9,469
947
6,196
14,082
21,969
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 1 / 11
10,103
1,010
18,677
9,367
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
MXx OWD
Nu Wa
16
4 / 1 / 14
9,181
918
11,152
5,889
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
MrOliveTree
Sylvanus
14
2 / 5 / 21
8,440
844
10,953
15,623
18,896
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kumbhakarna
WeeklyWill
Kumbhakarna
16
6 / 1 / 18
9,503
950
10,114
15,989
19,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
10
Kills
27
27
Deaths
10
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Caboose3842
Kuzenbo
4
2
15
5.75
L
Mercury
Cucuzonia
Mercury
1
8
4
0.38
W
11
1
11
16.5
L
Ix Chel
GringoPriest
Ix Chel
1
5
3
0.5
W
Nu Wa
MXx OWD
Nu Wa
4
1
14
11
W
Sylvanus
MrOliveTree
Sylvanus
2
5
21
2.5
L
Erlang Shen
ProudMisterEs
Erlang Shen
5
4
2
1.5
L
2
6
6
0.83
W
Kumbhakarna
WeeklyWill
Kumbhakarna
6
1
18
15
L
Athena
kepj
Athena
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,177
Damage
57,092
61,839
Taken
60,950
39,326
Mitigated
68,800
16,949
Healing
25,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Caboose3842
Kuzenbo
6,196
2,555
2,848
2,560
14,082
21,969
942
3,975
10,107
10,099
1,597
L
Mercury
Cucuzonia
Mercury
10,184
4,215
874
2,885
15,470
5,803
0
13,738
1,424
0
17,076
W
18,677
7,127
0
3,980
9,367
5,150
3,905
1,438
7,929
32,292
603
L
Ix Chel
GringoPriest
Ix Chel
15,219
1,329
4,680
3,100
11,468
4,965
0
10,323
973
32,877
0
W
Nu Wa
MXx OWD
Nu Wa
11,152
2,057
1,468
850
5,889
3,330
1,479
1,530
4,359
32,572
0
W
Sylvanus
MrOliveTree
Sylvanus
10,953
2,726
5,091
2,583
15,623
18,896
516
4,118
11,505
15,628
865
L
Erlang Shen
ProudMisterEs
Erlang Shen
7,649
4,052
302
4,594
14,926
20,070
0
12,512
2,195
0
13,009
L
11,606
6,195
128
141
11,211
4,666
0
10,060
984
0
27,443
W
Kumbhakarna
WeeklyWill
Kumbhakarna
10,114
1,275
1,446
5,015
15,989
19,455
318
5,677
10,312
11,801
816
L
Athena
kepj
Athena
1,519
387
0
245
8,764
3,822
0
7,806
785
4,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
46,696
112
Minions Killed
115
0
Camps Cleared
0
805,646
Distance Traveled
919,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,469
947
13
1
0
205,092
0
L
Mercury
7,100
710
19
2
0
181,160
0
W
Sol
10,103
1,010
36
4
0
181,578
0
L
Ix Chel
7,324
732
37
4
0
178,403
0
W
Nu Wa
9,181
918
44
4
0
184,157
0
W
Sylvanus
8,440
844
11
1
0
151,686
0
L
Erlang Shen
8,235
824
6
1
0
149,837
0
L
Skadi
8,126
813
41
4
0
161,271
0
W
Kumbhakarna
9,503
950
11
1
0
197,353
0
L
Athena
6,544
654
9
1
0
134,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role