Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum IV
DaeGearx
Hel
Platinum IV
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 314L
1,495 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
SmurfCadet
Ne Zha
Diamond V
Level 69
God Stats
5W - 2L
1,714 SR
Queue Stats
41W - 27L
1,807 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,571 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,537 SR
1,700 MMR
Achilles
Achilles
Gold III
TheOGZaz
Achilles
Gold III
Level 98
God Stats
0W - 2L
1,697 SR
Queue Stats
51W - 59L
1,606 MMR
Solo
Odin
Odin
Gold II
YNW_Gabe
Odin
Gold II
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,604 MMR
Solo
Nox
Nox
Platinum II
lHéctor
Nox
Platinum II
Level 149
God Stats
5W - 8L
1,414 SR
Queue Stats
61W - 65L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 0 / 15
9,245
711
9,458
17,162
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
14 / 0 / 4
11,493
884
13,371
11,677
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
SmurfCadet
Ne Zha
14
2 / 1 / 16
9,267
713
14,149
14,306
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
CharonBacchusThothAthenaXing Tian

VS

Bans
KuzenboBaron SamediTyrHorusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TheOGZaz
Achilles
14
1 / 2 / 0
8,386
645
8,614
16,617
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Odin
13
0 / 5 / 0
7,697
592
9,546
15,423
13,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 11 / 1
7,920
609
8,352
13,175
5,269
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
18
Kills
1
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
15
9.5
W
14
0
4
16
W
Ne Zha
SmurfCadet
Ne Zha
2
1
16
10
L
Achilles
TheOGZaz
Achilles
1
2
0
0.5
L
Odin
0
5
0
0
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
26,512
43,145
Taken
45,215
37,607
Mitigated
34,555
20,886
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,458
362
0
4,286
17,162
17,374
304
3,679
12,777
25,511
0
W
13,371
1,035
6,439
7,454
11,677
7,782
669
2,458
8,559
44,831
1,104
W
Ne Zha
SmurfCadet
Ne Zha
14,149
3,749
0
2,707
14,306
12,451
0
2,256
10,981
0
31,465
L
Achilles
TheOGZaz
Achilles
8,614
2,505
0
4,007
16,617
16,190
0
9,235
6,344
0
28,303
L
Odin
9,546
1,822
0
1,090
15,423
13,096
0
5,460
8,783
1,485
30,022
L
8,352
1,600
0
127
13,175
5,269
0
6,569
6,093
30,053
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
24,003
148
Minions Killed
143
0
Camps Cleared
0
750,015
Distance Traveled
636,331
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,245
711
29
2
0
264,309
10
W
Hel
11,493
884
79
6
0
239,881
0
W
Ne Zha
9,267
713
40
3
0
245,825
0
L
Achilles
8,386
645
51
4
0
215,010
0
L
Odin
7,697
592
44
3
0
223,823
0
L
Nox
7,920
609
48
4
0
197,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role