Player Matchup

Arachne
Arachne
Mezcam
Arachne
Level 28
God Stats
16W - 4L
1,870 SR
Queue Stats
92W - 75L
1,554 Elo+
Party 1
Scylla
Scylla
Nicocrack23
Scylla
Level 60
God Stats
12W - 15L
1,501 SR
Queue Stats
185W - 180L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
carlando
Cthulhu
Level 120
God Stats
25W - 9L
1,759 SR
Queue Stats
292W - 267L
1,516 Elo+
Party 1
Bacchus
Bacchus
carlossuarezn92
Bacchus
Level 69
God Stats
5W - 4L
1,190 SR
Queue Stats
40W - 38L
1,472 Elo+
Solo
Hachiman
Hachiman
tjp97
Hachiman
Level 127
God Stats
18W - 19L
1,501 SR
Queue Stats
73W - 69L
1,508 Elo+
Solo
Team Averages
Level 81
1,564 SR
1,506 Elo+

VS

Team Averages
Level 127
1,575 SR
1,535 Elo+
Tyr
Tyr
CallMeMast
Tyr
Level 212
God Stats
3W - 1L
1,709 SR
Queue Stats
66W - 40L
1,648 Elo+
Solo
Loki
Loki
ITS-_-PINGU
Loki
Level 69
God Stats
1W - 4L
1,569 SR
Queue Stats
126W - 102L
1,542 Elo+
Solo
Artemis
Artemis
Jdog57575
Artemis
Level 156
God Stats
0W - 1L
1,324 SR
Queue Stats
159W - 185L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Lizardlove13
Nu Wa
Level 153
God Stats
7W - 8L
1,549 SR
Queue Stats
26W - 19L
1,562 Elo+
Solo
Athena
Athena
crazebadgen
Athena
Level 45
God Stats
1W - 2L
1,722 SR
Queue Stats
49W - 60L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mezcam
Arachne
11
7 / 2 / 4
6,941
694
8,935
11,023
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Scylla
13
4 / 0 / 2
7,173
717
5,931
4,338
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
carlando
Cthulhu
12
2 / 1 / 2
7,200
720
5,822
7,089
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 6
5,731
573
2,948
9,682
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
tjp97
Hachiman
11
9 / 3 / 2
6,792
679
8,558
9,023
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,761
676
6,472
11,784
4,155
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 0
5,339
534
3,383
9,208
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Jdog57575
Artemis
8
1 / 6 / 2
5,321
532
5,515
8,615
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 4 / 3
5,833
583
3,498
7,051
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Athena
9
2 / 5 / 2
5,460
546
5,114
10,532
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
23
Kills
9
9
Deaths
23
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
2
6
0
0.33
L
Artemis
Jdog57575
Artemis
1
6
2
0.33
L
0
4
3
0.38
W
Arachne
Mezcam
Arachne
7
2
4
4.5
W
Scylla
4
0
2
5
W
Cthulhu
carlando
Cthulhu
2
1
2
3
W
1
3
6
1.33
L
Athena
2
5
2
0.6
W
Hachiman
tjp97
Hachiman
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
23,982
41,155
Taken
47,190
22,104
Mitigated
20,486
15,063
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,472
685
0
5,478
11,784
4,155
0
4,743
6,354
0
45,260
L
3,383
935
0
2,238
9,208
3,236
0
1,071
8,113
0
32,043
L
Artemis
Jdog57575
Artemis
5,515
2,731
0
1,334
8,615
3,073
0
1,462
7,153
0
24,234
L
3,498
1,108
49
1,046
7,051
2,560
0
5,076
1,975
37,659
0
W
Arachne
Mezcam
Arachne
8,935
5,124
0
4,724
11,023
4,326
0
1,886
9,137
0
44,245
W
Scylla
5,931
1,089
0
1,766
4,338
1,445
0
1,348
2,990
54,832
1,577
W
Cthulhu
carlando
Cthulhu
5,822
831
0
2,500
7,089
5,851
324
406
6,683
45,460
2,471
W
2,948
462
0
1,886
9,682
7,360
74
3,443
6,239
14,732
0
L
Athena
5,114
1,852
0
820
10,532
7,462
0
1,334
9,198
23,523
2,782
W
Hachiman
tjp97
Hachiman
8,558
5,152
0
4,187
9,023
3,122
285
1,191
7,832
0
43,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
28,714
358
Minions Killed
298
0
Camps Cleared
0
1,011,877
Distance Traveled
979,967
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,761
676
84
8
0
235,897
0
L
Loki
5,339
534
63
6
0
193,695
0
L
Artemis
5,321
532
41
4
0
165,153
2
L
Nu Wa
5,833
583
75
8
0
176,008
0
W
Arachne
6,941
694
60
6
0
257,809
0
W
Scylla
7,173
717
107
11
0
209,892
0
W
Cthulhu
7,200
720
106
11
0
199,098
0
W
Bacchus
5,731
573
22
2
0
171,746
0
L
Athena
5,460
546
35
4
0
209,214
0
W
Hachiman
6,792
679
63
6
0
173,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role