Player Matchup

Geb
Geb
Silver III
CleanFoal473445
Geb
Silver III
Level 175
God Stats
43W - 37L
1,609 SR
Queue Stats
483W - 455L
856 MMR
Party 2
Sol
Sol
Silver II
Unboliviable
Sol
Silver II
Level 156
God Stats
3W - 9L
1,300 SR
Queue Stats
358W - 377L
930 MMR
Party 2
Hun Batz
Hun Batz
Gold V
dottiercupid493
Hun Batz
Gold V
Level 159
God Stats
27W - 20L
1,517 SR
Queue Stats
1,001W - 909L
1,307 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 163
1,475 SR
1,031 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,483 SR
1,060 MMR
Tyr
Tyr
Bronze III
Ix_FaZeSway_xl
Tyr
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,249 MMR
Party 1
Hachiman
Hachiman
Silver I
MexAlvaro
Hachiman
Silver I
Level 65
God Stats
0W - 5L
1,478 SR
Queue Stats
101W - 97L
1,020 MMR
Solo
Aphrodite
Aphrodite
Silver II
meno20_MN
Aphrodite
Silver II
Level 127
God Stats
1W - 2L
1,471 SR
Queue Stats
98W - 128L
910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,013
715
8,575
13,872
15,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 1 / 7
10,011
715
9,631
6,313
2,828
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
16
5 / 0 / 3
10,827
773
18,031
11,361
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesSurtrAthenaArachneMorgan Le Fay

VS

Bans
ChaacThothGilgameshVulcanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,373
670
5,643
15,026
18,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
MexAlvaro
Hachiman
13
1 / 3 / 0
8,932
638
6,846
11,793
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
meno20_MN
Aphrodite
15
1 / 4 / 1
9,201
657
5,825
14,126
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
3
3
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
1
1
1
1.5
L
Hachiman
MexAlvaro
Hachiman
1
3
0
0.33
W
1
1
7
4.5
W
Hun Batz
5
0
3
6.5
L
Aphrodite
meno20_MN
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
18,314
31,546
Taken
40,945
26,372
Mitigated
29,003
7,085
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,575
519
0
1,260
13,872
15,736
174
2,146
11,356
22,273
1,911
L
5,643
291
0
2,804
15,026
18,003
0
8,093
6,508
0
24,534
L
Hachiman
MexAlvaro
Hachiman
6,846
3,619
0
839
11,793
4,089
0
3,406
8,098
0
40,013
W
9,631
2,096
0
2,541
6,313
2,828
2,094
1,165
5,072
49,330
0
W
Hun Batz
18,031
3,683
0
3,284
11,361
7,808
627
1,939
9,220
0
61,394
L
Aphrodite
meno20_MN
Aphrodite
5,825
786
2,074
6,041
14,126
6,911
0
5,986
7,664
29,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
27,506
182
Minions Killed
170
0
Camps Cleared
0
886,228
Distance Traveled
781,471
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,013
715
24
2
0
304,017
1
L
Tyr
9,373
670
43
3
0
300,765
0
L
Hachiman
8,932
638
65
5
0
248,154
0
W
Sol
10,011
715
73
5
0
262,714
0
W
Hun Batz
10,827
773
85
6
0
319,497
0
L
Aphrodite
9,201
657
62
4
0
232,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role