Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
NotKu
Khepri
Level 123
God Stats
3W - 1L
1,895 SR
Queue Stats
107W - 97L
1,476 Elo+
Solo
Xbalanque
Xbalanque
SweatySoldier
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
cachorrochi
Kuzenbo
Level 108
God Stats
1W - 2L
1,263 SR
Queue Stats
161W - 152L
1,551 Elo+
Party 1
Ravana
Ravana
willgarr19
Ravana
Level 78
God Stats
2W - 1L
1,834 SR
Queue Stats
81W - 130L
1,386 Elo+
Solo
Team Averages
Level 113
1,598 SR
1,486 Elo+

VS

Team Averages
Level 121
1,526 SR
1,461 Elo+
Yu Huang
Yu Huang
Chron1cNugz
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 109L
1,447 Elo+
Party 2
Atlas
Atlas
Jia001
Atlas
Level 149
God Stats
7W - 5L
1,628 SR
Queue Stats
103W - 110L
1,464 Elo+
Solo
Neith
Neith
Lam-Kush
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,371 Elo+
Solo
Fafnir
Fafnir
Tiberious18
Fafnir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
xMHxVenom
Cthulhu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 63L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 4 / 1
9,625
875
14,359
12,476
9,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
NotKu
Khepri
15
1 / 5 / 7
8,582
780
7,899
15,588
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
SweatySoldier
Xbalanque
16
3 / 5 / 8
8,717
792
18,071
12,928
7,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
cachorrochi
Kuzenbo
15
1 / 2 / 9
8,283
753
7,560
13,172
18,965
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
willgarr19
Ravana
10
0 / 6 / 3
6,572
597
2,347
10,773
7,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chron1cNugz
Yu Huang
18
7 / 2 / 10
10,771
979
11,567
10,931
5,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Jia001
Atlas
17
5 / 3 / 12
9,816
892
13,632
15,746
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lam-Kush
Neith
16
5 / 3 / 10
9,530
866
13,304
10,370
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
15
3 / 3 / 15
9,802
891
4,931
18,602
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
xMHxVenom
Cthulhu
16
2 / 2 / 16
10,127
921
13,436
19,597
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
13
Kills
22
22
Deaths
13
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
4
1
2.13
W
Yu Huang
Chron1cNugz
Yu Huang
7
2
10
6
W
Atlas
Jia001
Atlas
5
3
12
3.67
W
Neith
Lam-Kush
Neith
5
3
10
3.33
L
Khepri
NotKu
Khepri
1
5
7
0.9
L
Xbalanque
SweatySoldier
Xbalanque
3
5
8
1.4
W
Fafnir
3
3
15
3.5
L
Kuzenbo
cachorrochi
Kuzenbo
1
2
9
2.75
L
Ravana
willgarr19
Ravana
0
6
3
0.25
W
Cthulhu
xMHxVenom
Cthulhu
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
56,870
64,937
Taken
75,246
61,696
Mitigated
67,784
18,103
Healing
32,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,359
2,176
1,572
1,692
12,476
9,390
0
7,928
4,246
0
25,964
W
Yu Huang
Chron1cNugz
Yu Huang
11,567
1,478
724
3,553
10,931
5,139
1,410
2,542
8,389
30,933
701
W
Atlas
Jia001
Atlas
13,632
3,376
2,407
5,185
15,746
17,790
242
3,435
12,311
20,434
2,562
W
Neith
Lam-Kush
Neith
13,304
3,282
838
2,468
10,370
4,649
1,470
1,902
8,468
0
27,682
L
Khepri
NotKu
Khepri
7,899
173
533
2,761
15,588
18,844
0
8,490
6,845
17,664
921
L
Xbalanque
SweatySoldier
Xbalanque
18,071
10,884
616
2,524
12,928
7,119
78
9,672
3,044
0
34,685
W
Fafnir
4,931
1,814
223
7,453
18,602
21,813
759
3,422
15,180
7,306
0
L
Kuzenbo
cachorrochi
Kuzenbo
7,560
2,776
3,619
3,111
13,172
18,965
0
7,956
4,907
11,407
0
L
Ravana
willgarr19
Ravana
2,347
945
599
1,076
10,773
7,378
29
5,701
4,952
0
6,249
W
Cthulhu
xMHxVenom
Cthulhu
13,436
1,392
1,552
7,847
19,597
18,393
217
3,475
16,122
24,799
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
50,046
101
Minions Killed
142
0
Camps Cleared
0
967,137
Distance Traveled
1,054,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,625
875
29
3
0
195,274
0
W
Yu Huang
10,771
979
53
5
0
206,221
0
W
Atlas
9,816
892
24
2
0
201,764
0
W
Neith
9,530
866
33
3
0
185,481
0
L
Khepri
8,582
780
17
2
0
210,826
0
L
Xbalanque
8,717
792
44
4
0
202,445
0
W
Fafnir
9,802
891
3
0
0
220,827
0
L
Kuzenbo
8,283
753
7
1
0
225,007
0
L
Ravana
6,572
597
4
0
0
133,585
0
W
Cthulhu
10,127
921
29
3
0
240,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role