Player Matchup

Cthulhu
Cthulhu
Masters
A_SoulfulGinger
Cthulhu
Masters
Level 163
God Stats
15W - 4L
2,023 SR
Queue Stats
137W - 48L
2,979 MMR
Party 1
Zhong Kui
Zhong Kui
Grandmaster
Unsuccess
Zhong Kui
Grandmaster
Level 127
God Stats
1W - 0L
1,722 SR
Queue Stats
221W - 25L
3,417 MMR
Party 1
Osiris
Osiris
Masters
Ŧrill
Osiris
Masters
Level 198
God Stats
5W - 0L
1,979 SR
Queue Stats
115W - 24L
2,744 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 163
1,908 SR
3,047 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,605 SR
1,813 MMR
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
RicketyRhino4821
Cerberus
Diamond III
Level 155
God Stats
21W - 11L
1,815 SR
Queue Stats
141W - 158L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
7,875
788
10,778
11,277
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Unsuccess
Zhong Kui
15
7 / 0 / 2
9,144
914
11,593
7,892
6,989
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Ŧrill
Osiris
13
0 / 1 / 8
7,501
750
9,444
10,552
10,982
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bans
KuzenboAchillesSobekThothAres

VS

Bans
Ne ZhaOdinAgniGuan YuVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 1
6,943
694
4,701
11,028
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
11
0 / 5 / 1
6,712
671
11,782
10,914
4,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
1 / 2 / 0
6,980
698
5,474
12,400
11,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
Xbalanque
 
Xbalanque
0
5
1
0.1
W
2
0
6
5
L
1
2
0
0.5
W
Zhong Kui
Unsuccess
Zhong Kui
7
0
2
8
W
Osiris
Ŧrill
Osiris
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,815
Damage
21,957
29,721
Taken
34,342
27,340
Mitigated
21,080
8,147
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,701
88
1,546
3,595
11,028
4,728
0
5,571
4,643
32,300
0
L
Xbalanque
 
Xbalanque
11,782
5,244
0
1,350
10,914
4,670
0
7,579
2,691
0
29,357
W
10,778
659
486
3,247
11,277
9,369
0
4,323
6,789
29,420
479
L
5,474
703
0
3,556
12,400
11,682
0
6,986
4,692
11,645
0
W
Zhong Kui
Unsuccess
Zhong Kui
11,593
3,799
0
2,382
7,892
6,989
1,559
1,474
6,283
38,096
7,769
W
Osiris
Ŧrill
Osiris
9,444
1,860
0
2,032
10,552
10,982
42
4,156
6,396
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,520
Gold Earned
20,635
159
Minions Killed
123
0
Camps Cleared
0
667,752
Distance Traveled
582,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,943
694
47
5
0
217,465
0
L
Xbalanque
6,712
671
55
6
0
173,426
0
W
Cthulhu
7,875
788
39
4
0
213,859
0
L
Cerberus
6,980
698
21
2
0
191,848
0
W
Zhong Kui
9,144
914
91
9
0
213,383
0
W
Osiris
7,501
750
29
3
0
240,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role