Player Matchup

Skadi
Skadi
Alexeiin11
Skadi
Level 86
God Stats
7W - 3L
1,682 SR
Queue Stats
48W - 60L
1,353 Elo+
Party 1
Surtr
Surtr
Eloy___vk
Surtr
Level 33
God Stats
1W - 3L
1,367 SR
Queue Stats
43W - 55L
1,331 Elo+
Party 1
Arachne
Arachne
GReezay33200_
Arachne
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 111L
1,394 Elo+
Party 2
Yemoja
Yemoja
Rubio_vallecas
Yemoja
Level 8
God Stats
1W - 3L
1,567 SR
Queue Stats
1W - 10L
1,077 Elo+
Party 1
Zeus
Zeus
zeuslafraude
Zeus
Level 17
God Stats
3W - 11L
1,358 SR
Queue Stats
24W - 37L
1,328 Elo+
Party 2
Team Averages
Level 41
1,495 SR
1,297 Elo+

VS

Team Averages
Level 95
1,430 SR
1,419 Elo+
Baron Samedi
Baron Samedi
DpLgDobleH__
Baron Samedi
Level 117
God Stats
2W - 2L
1,429 SR
Queue Stats
51W - 46L
1,412 Elo+
Party 3
King Arthur
King Arthur
GalacticTitan23
King Arthur
Level 118
God Stats
7W - 17L
1,143 SR
Queue Stats
201W - 187L
1,392 Elo+
Solo
Izanami
Izanami
i_ALMAHA
Izanami
Level 69
God Stats
2W - 0L
1,298 SR
Queue Stats
110W - 115L
1,423 Elo+
Solo
Fenrir
Fenrir
servus_idile4356
Fenrir
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 89L
1,410 Elo+
Party 3
Athena
Athena
varigoth
Athena
Level 70
God Stats
10W - 6L
1,780 SR
Queue Stats
85W - 81L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 4 / 1
7,673
480
9,608
11,134
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
Eloy___vk
Surtr
12
2 / 8 / 0
7,927
495
7,073
15,146
12,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
14
3 / 6 / 2
8,105
507
9,631
18,051
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 2
7,332
458
4,073
9,941
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 0
9,487
593
10,414
10,601
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DpLgDobleH__
Baron Samedi
14
3 / 5 / 1
8,417
526
4,951
13,057
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GalacticTitan23
King Arthur
16
16 / 3 / 2
11,143
696
17,242
16,861
14,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
i_ALMAHA
Izanami
13
1 / 2 / 7
6,976
436
4,789
11,145
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 6
8,090
506
9,573
12,528
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
varigoth
Athena
14
1 / 0 / 10
8,372
523
6,751
15,500
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
11
Kills
24
24
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
4
1
0.38
W
Baron Samedi
DpLgDobleH__
Baron Samedi
3
5
1
0.7
L
Surtr
Eloy___vk
Surtr
2
8
0
0.25
L
Arachne
3
6
2
0.67
W
King Arthur
GalacticTitan23
King Arthur
16
3
2
5.67
L
0
3
2
0.33
W
Izanami
i_ALMAHA
Izanami
1
2
7
2.25
W
3
1
6
6
W
Athena
varigoth
Athena
1
0
10
6
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
43,306
64,873
Taken
69,091
39,362
Mitigated
46,405
15,431
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
9,608
3,738
0
627
11,134
4,606
162
2,264
8,870
0
57,605
W
Baron Samedi
DpLgDobleH__
Baron Samedi
4,951
360
100
1,859
13,057
5,144
0
8,354
3,943
40,727
1,747
L
Surtr
Eloy___vk
Surtr
7,073
2,747
0
1,939
15,146
12,176
0
1,800
13,346
509
46,317
L
Arachne
9,631
5,235
0
7,522
18,051
8,443
0
2,406
15,585
0
61,902
W
King Arthur
GalacticTitan23
King Arthur
17,242
1,360
0
2,684
16,861
14,267
358
1,170
15,099
13,422
66,706
L
4,073
899
667
1,045
9,941
9,698
83
2,797
7,144
22,781
2,069
W
Izanami
i_ALMAHA
Izanami
4,789
2,888
0
3,825
11,145
4,814
316
1,156
9,942
0
49,178
W
9,573
2,852
0
4,137
12,528
6,721
70
822
11,526
0
62,390
W
Athena
varigoth
Athena
6,751
2,673
0
4,956
15,500
15,459
60
2,224
13,176
27,853
1,958
L
10,414
2,661
0
3,631
10,601
4,439
538
4,218
6,015
69,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
42,998
396
Minions Killed
425
0
Camps Cleared
0
1,465,860
Distance Traveled
1,610,573
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,673
480
70
4
0
265,788
0
W
Baron Samedi
8,417
526
77
5
0
254,152
0
L
Surtr
7,927
495
78
5
0
283,417
0
L
Arachne
8,105
507
80
5
0
330,962
0
W
King Arthur
11,143
696
134
8
0
336,494
0
L
Yemoja
7,332
458
38
2
0
284,727
0
W
Izanami
6,976
436
79
5
0
310,255
2
W
Fenrir
8,090
506
99
6
0
352,141
0
W
Athena
8,372
523
36
2
0
357,531
7
L
Zeus
9,487
593
130
8
0
300,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role