Player Matchup

Bake Kujira
Bake Kujira
BoratSagdiyev2
Bake Kujira
Level 29
God Stats
4W - 4L
1,284 SR
Queue Stats
32W - 26L
1,479 Elo+
Party 2
Lancelot
Lancelot
KeNPaTchiii
Lancelot
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 3
Zeus
Zeus
Sauce_Iopathe
Zeus
Level 166
God Stats
1W - 0L
1,254 SR
Queue Stats
176W - 169L
1,536 Elo+
Party 3
Izanami
Izanami
TR1CKYb0y
Izanami
Level 45
God Stats
2W - 1L
1,622 SR
Queue Stats
32W - 22L
1,518 Elo+
Party 2
Bellona
Bellona
adirb7132
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,201 Elo+
Party 2
Team Averages
Level 66
1,432 SR
1,447 Elo+

VS

Team Averages
Level 89
1,568 SR
1,535 Elo+
Hun Batz
Hun Batz
DOODARDAN69
Hun Batz
Level 105
God Stats
24W - 12L
1,722 SR
Queue Stats
221W - 199L
1,529 Elo+
Solo
Chaac
Chaac
FuryPurpleKill
Chaac
Level 117
God Stats
5W - 7L
1,666 SR
Queue Stats
169W - 159L
1,542 Elo+
Solo
Chernobog
Chernobog
Gogagagagigo
Chernobog
Level 38
God Stats
12W - 3L
1,485 SR
Queue Stats
259W - 245L
1,546 Elo+
Party 1
Ymir
Ymir
TooCrunchy
Ymir
Level 87
God Stats
44W - 43L
1,358 SR
Queue Stats
282W - 258L
1,548 Elo+
Party 1
Anubis
Anubis
VinaWurst
Anubis
Level 96
God Stats
11W - 11L
1,609 SR
Queue Stats
128W - 113L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BoratSagdiyev2
Bake Kujira
12
0 / 2 / 9
7,201
600
7,518
11,261
7,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
KeNPaTchiii
Lancelot
13
5 / 2 / 4
7,532
628
9,374
10,839
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
5 / 2 / 4
8,539
712
8,337
5,481
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TR1CKYb0y
Izanami
12
6 / 3 / 1
7,271
606
8,560
10,264
3,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
adirb7132
Bellona
12
0 / 2 / 1
6,683
557
4,214
11,347
12,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DOODARDAN69
Hun Batz
12
0 / 4 / 4
6,111
509
4,873
13,875
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 0
7,241
603
5,819
9,852
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Gogagagagigo
Chernobog
11
2 / 4 / 3
6,740
562
9,219
9,710
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 4 / 3
6,559
547
5,387
13,425
8,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
VinaWurst
Anubis
14
4 / 3 / 2
7,341
612
4,736
8,416
3,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
10
11
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BoratSagdiyev2
Bake Kujira
0
2
9
2.25
L
Hun Batz
DOODARDAN69
Hun Batz
0
4
4
0.5
L
1
1
0
1
L
Chernobog
Gogagagagigo
Chernobog
2
4
3
0.88
W
Lancelot
KeNPaTchiii
Lancelot
5
2
4
3.5
W
5
2
4
3.5
W
Izanami
TR1CKYb0y
Izanami
6
3
1
2.17
L
3
4
3
1.13
L
Anubis
VinaWurst
Anubis
4
3
2
1.67
W
Bellona
adirb7132
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
30,034
49,192
Taken
55,278
29,975
Mitigated
29,776
14,772
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BoratSagdiyev2
Bake Kujira
7,518
3,417
1,431
2,146
11,261
7,869
167
2,142
9,119
26,534
0
L
Hun Batz
DOODARDAN69
Hun Batz
4,873
2,081
0
5,465
13,875
4,960
0
3,901
9,974
0
48,189
L
5,819
530
0
2,221
9,852
8,561
0
882
8,970
0
60,429
L
Chernobog
Gogagagagigo
Chernobog
9,219
6,289
0
2,092
9,710
3,752
0
3,641
6,069
0
48,686
W
Lancelot
KeNPaTchiii
Lancelot
9,374
3,217
0
5,464
10,839
4,644
0
2,664
8,175
0
53,574
W
8,337
2,029
0
950
5,481
1,534
54
1,810
3,671
64,062
948
W
Izanami
TR1CKYb0y
Izanami
8,560
6,757
0
2,242
10,264
3,684
327
3,177
7,087
0
51,697
L
5,387
1,693
1,080
2,120
13,425
8,581
0
3,280
10,145
19,688
480
L
Anubis
VinaWurst
Anubis
4,736
312
0
2,962
8,416
3,922
0
3,960
4,456
54,743
2,180
W
Bellona
adirb7132
Bellona
4,214
1,478
0
2,539
11,347
12,244
0
0
11,347
0
39,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
33,992
355
Minions Killed
395
0
Camps Cleared
0
1,216,716
Distance Traveled
1,191,908
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,201
600
33
3
0
245,469
1
L
Hun Batz
6,111
509
75
6
0
242,727
0
L
Chaac
7,241
603
97
8
0
225,974
0
L
Chernobog
6,740
562
81
7
0
229,012
1
W
Lancelot
7,532
628
79
7
0
303,698
0
W
Zeus
8,539
712
110
9
0
233,093
0
W
Izanami
7,271
606
67
6
0
195,680
0
L
Ymir
6,559
547
31
3
0
251,014
3
L
Anubis
7,341
612
111
9
0
243,181
4
W
Bellona
6,683
557
66
6
0
238,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role