Player Matchup

Arachne
Arachne
GowthersSin
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
Gravedigger0650
Kukulkan
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 55L
1,641 Elo+
Party 1
Lancelot
Lancelot
Grim_Reeper001
Lancelot
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 208L
1,424 Elo+
Solo
Neith
Neith
JOSHIE BEATDOWN
Neith
Level 137
God Stats
2W - 1L
1,395 SR
Queue Stats
184W - 160L
1,550 Elo+
Solo
Surtr
Surtr
King_Ah13
Surtr
Level 56
God Stats
2W - 1L
1,719 SR
Queue Stats
16W - 41L
1,300 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,487 Elo+

VS

Team Averages
Level 97
1,495 SR
1,466 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jon_Darknight21
Ymir
Level 69
God Stats
1W - 1L
1,717 SR
Queue Stats
96W - 92L
1,439 Elo+
Solo
Agni
Agni
SWOLEEE
Agni
Level 60
God Stats
0W - 5L
1,080 SR
Queue Stats
94W - 101L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
iSmokeLikeDryice
Erlang Shen
Level 79
God Stats
4W - 2L
1,881 SR
Queue Stats
171W - 192L
1,481 Elo+
Solo
Anhur
Anhur
noglovenolove
Anhur
Level 170
God Stats
1W - 3L
1,299 SR
Queue Stats
518W - 536L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GowthersSin
Arachne
16
7 / 1 / 14
9,787
890
11,568
10,110
7,344
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
18
7 / 1 / 13
10,551
959
21,980
8,666
4,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
12
0 / 5 / 8
8,033
730
2,928
11,441
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 12
10,579
962
14,313
9,214
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
King_Ah13
Surtr
15
1 / 4 / 16
8,874
807
6,481
15,921
11,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 3 / 5
8,217
747
10,864
6,608
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 6
8,425
766
7,031
19,217
12,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
SWOLEEE
Agni
14
2 / 5 / 6
7,904
719
10,913
8,632
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
iSmokeLikeDryice
Erlang Shen
12
1 / 6 / 6
7,144
649
9,504
17,392
18,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
2 / 6 / 4
7,943
722
10,350
11,233
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
23
Kills
10
11
Deaths
23
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
5
1.5
W
Arachne
GowthersSin
Arachne
7
1
14
14
W
Kukulkan
7
1
13
13.5
W
Lancelot
0
5
8
0.8
W
8
0
12
14
L
3
3
6
2
W
Surtr
King_Ah13
Surtr
1
4
16
2.25
L
Agni
SWOLEEE
Agni
2
5
6
1
L
Erlang Shen
iSmokeLikeDryice
Erlang Shen
1
6
6
0.67
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,270
Damage
48,662
55,352
Taken
63,082
33,833
Mitigated
40,933
22,665
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,864
659
482
350
6,608
2,455
0
3,370
3,238
25,484
0
W
Arachne
GowthersSin
Arachne
11,568
8,552
1,372
4,066
10,110
7,344
138
3,354
6,492
0
13,020
W
Kukulkan
21,980
1,361
174
1,621
8,666
4,024
960
3,482
4,883
50,622
0
W
Lancelot
2,928
661
370
2,475
11,441
6,648
513
6,472
4,931
0
8,210
W
14,313
3,221
1,514
5,374
9,214
3,855
1,244
4,427
4,568
0
32,372
L
7,031
783
1,298
8,205
19,217
12,872
0
4,611
14,324
19,679
0
W
Surtr
King_Ah13
Surtr
6,481
1,913
1,476
4,223
15,921
11,962
575
11,073
4,537
1,407
9,562
L
Agni
SWOLEEE
Agni
10,913
545
556
397
8,632
2,999
0
5,495
3,137
23,495
0
L
Erlang Shen
iSmokeLikeDryice
Erlang Shen
9,504
4,450
896
2,987
17,392
18,275
0
4,480
12,610
0
17,410
L
10,350
4,681
0
0
11,233
4,332
0
5,172
6,061
0
27,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
39,633
140
Minions Killed
168
0
Camps Cleared
0
1,098,396
Distance Traveled
979,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,217
747
42
4
0
188,886
0
W
Arachne
9,787
890
7
1
0
261,452
0
W
Kukulkan
10,551
959
54
5
0
239,046
0
W
Lancelot
8,033
730
18
2
0
168,034
0
W
Neith
10,579
962
46
4
0
218,774
0
L
Ymir
8,425
766
25
2
0
206,741
0
W
Surtr
8,874
807
15
1
0
211,090
0
L
Agni
7,904
719
38
3
0
206,035
0
L
Erlang Shen
7,144
649
16
1
0
213,926
0
L
Anhur
7,943
722
47
4
0
164,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role