Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BigSam67
Surtr
Level 153
God Stats
119W - 88L
1,634 SR
Queue Stats
317W - 310L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
MiniDesl57
Sylvanus
Level 100
God Stats
7W - 1L
1,870 SR
Queue Stats
85W - 99L
1,522 Elo+
Party 2
Thor
Thor
rakion2
Thor
Level 116
God Stats
17W - 16L
1,563 SR
Queue Stats
165W - 125L
1,577 Elo+
Solo
Janus
Janus
tonzman
Janus
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
126W - 115L
1,495 Elo+
Solo
Team Averages
Level 120
1,613 SR
1,521 Elo+

VS

Team Averages
Level 135
1,661 SR
1,650 Elo+
Achilles
Achilles
KidSinn
Achilles
Level 166
God Stats
14W - 14L
1,505 SR
Queue Stats
123W - 125L
1,481 Elo+
Party 1
Chronos
Chronos
LetSmiteDIe
Chronos
Level 83
God Stats
18W - 18L
1,593 SR
Queue Stats
373W - 351L
1,538 Elo+
Solo
Fenrir
Fenrir
MrPsychoticss
Fenrir
Level 157
God Stats
27W - 21L
1,725 SR
Queue Stats
121W - 84L
1,863 Elo+
Party 3
Anhur
Anhur
NoirBireo
Anhur
Level 108
God Stats
36W - 23L
1,880 SR
Queue Stats
71W - 39L
1,863 Elo+
Party 3
Baron Samedi
Baron Samedi
workojoe
Baron Samedi
Level 159
God Stats
1W - 3L
1,602 SR
Queue Stats
408W - 386L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 4 / 0
6,604
550
5,029
11,319
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
BigSam67
Surtr
13
6 / 1 / 4
8,261
688
12,396
13,282
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MiniDesl57
Sylvanus
11
2 / 3 / 3
6,581
548
5,188
12,749
8,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
rakion2
Thor
15
6 / 0 / 1
7,760
647
3,231
10,818
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
tonzman
Janus
14
2 / 1 / 4
7,840
653
9,745
5,908
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KidSinn
Achilles
8
1 / 8 / 0
5,134
428
5,450
14,105
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
LetSmiteDIe
Chronos
11
2 / 3 / 0
6,395
533
5,418
8,622
1,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
5,027
419
5,274
8,955
5,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
NoirBireo
Anhur
12
3 / 1 / 2
6,663
555
8,376
9,168
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
workojoe
Baron Samedi
11
2 / 4 / 1
6,145
512
5,412
11,026
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
9
9
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
4
0
0.25
W
Surtr
BigSam67
Surtr
6
1
4
8
L
Achilles
KidSinn
Achilles
1
8
0
0.13
L
Chronos
LetSmiteDIe
Chronos
2
3
0
0.67
W
Sylvanus
MiniDesl57
Sylvanus
2
3
3
1.17
L
1
1
2
2
L
Anhur
NoirBireo
Anhur
3
1
2
4
W
Thor
rakion2
Thor
6
0
1
6.5
W
Janus
tonzman
Janus
2
1
4
4
L
Baron Samedi
workojoe
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
29,930
54,076
Taken
51,876
27,000
Mitigated
23,933
20,715
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,029
2,620
0
4,410
11,319
3,009
0
470
10,849
0
47,702
W
Surtr
BigSam67
Surtr
12,396
5,363
0
8,169
13,282
8,694
190
3,055
9,553
4,844
53,597
L
Achilles
KidSinn
Achilles
5,450
1,256
0
3,176
14,105
7,863
0
1,627
11,574
0
21,825
L
Chronos
LetSmiteDIe
Chronos
5,418
1,427
0
1,946
8,622
1,987
56
5,828
2,392
42,073
1,150
W
Sylvanus
MiniDesl57
Sylvanus
5,188
1,637
576
3,315
12,749
8,317
27
2,207
10,402
18,441
0
L
5,274
1,943
0
2,310
8,955
5,401
0
4,062
4,789
0
16,502
L
Anhur
NoirBireo
Anhur
8,376
4,448
0
3,949
9,168
3,265
0
1,192
7,976
0
55,816
W
Thor
rakion2
Thor
3,231
652
0
3,350
10,818
4,852
0
1,135
9,567
0
76,212
W
Janus
tonzman
Janus
9,745
1,301
0
895
5,908
2,128
370
3,394
2,222
67,166
1,109
L
Baron Samedi
workojoe
Baron Samedi
5,412
580
177
2,800
11,026
5,417
0
2,511
8,315
40,630
1,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
29,364
404
Minions Killed
274
0
Camps Cleared
0
1,173,310
Distance Traveled
1,054,476
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,604
550
78
7
0
198,455
0
W
Surtr
8,261
688
79
7
0
234,584
2
L
Achilles
5,134
428
21
2
0
211,092
0
L
Chronos
6,395
533
83
7
0
227,453
0
W
Sylvanus
6,581
548
21
2
0
212,011
0
L
Fenrir
5,027
419
23
2
0
198,448
0
L
Anhur
6,663
555
82
7
0
187,419
0
W
Thor
7,760
647
111
9
0
290,356
0
W
Janus
7,840
653
115
10
0
237,904
2
L
Baron Samedi
6,145
512
65
5
0
230,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role