Player Matchup

Zeus
Zeus
Silver III
Hardtbreak
Zeus
Silver III
Level 121
God Stats
21W - 28L
1,421 SR
Queue Stats
242W - 355L
928 MMR
Solo
Chiron
Chiron
Silver V
IcyFury2012
Chiron
Silver V
Level 118
God Stats
28W - 30L
1,573 SR
Queue Stats
180W - 240L
722 MMR
Solo
Bastet
Bastet
Silver II
Unboliviable
Bastet
Silver II
Level 156
God Stats
32W - 24L
1,597 SR
Queue Stats
297W - 318L
994 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,530 SR
882 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,386 SR
866 MMR
Janus
Janus
Silver IV
WolvenDagger
Janus
Silver IV
Level 147
God Stats
10W - 5L
1,375 SR
Queue Stats
40W - 45L
1,007 MMR
Solo
Chaac
Chaac
Silver V
campboyz007
Chaac
Silver V
Level 155
God Stats
1W - 3L
1,409 SR
Queue Stats
229W - 299L
650 MMR
Solo
Vamana
Vamana
Silver IV
cheesecakemmmh
Vamana
Silver IV
Level 100
God Stats
16W - 36L
1,374 SR
Queue Stats
85W - 150L
941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,816
711
8,326
8,567
3,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
12
2 / 4 / 0
7,633
694
9,361
11,560
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
11
0 / 1 / 2
7,121
647
6,252
9,299
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothAchillesAthena

VS

Bans
Ne ZhaHerculesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,974
725
11,014
8,110
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
7,807
710
9,779
15,533
8,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 2
7,775
707
4,709
12,418
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Chiron
2
4
0
0.5
L
Bastet
0
1
2
1
W
2
1
2
3
W
1
2
4
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,939
Damage
25,502
29,426
Taken
36,061
11,155
Mitigated
22,182
6,629
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,326
517
107
1,770
8,567
3,027
0
2,604
5,384
33,277
722
L
Chiron
9,361
2,396
172
1,989
11,560
4,698
0
3,421
7,449
0
33,438
L
Bastet
6,252
1,416
0
2,591
9,299
3,430
0
3,780
4,784
0
21,149
W
11,014
221
0
2,460
8,110
2,793
241
2,293
5,817
32,437
0
W
9,779
943
0
6,051
15,533
8,425
0
2,938
12,505
0
31,925
W
4,709
806
31
3,421
12,418
10,964
185
2,840
9,524
0
19,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
23,556
140
Minions Killed
149
0
Camps Cleared
0
640,181
Distance Traveled
698,781
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,816
711
57
5
0
223,340
0
L
Chiron
7,633
694
44
4
0
195,717
0
L
Bastet
7,121
647
39
4
0
221,124
0
W
Janus
7,974
725
69
6
0
221,599
0
W
Chaac
7,807
710
45
4
0
232,955
4
W
Vamana
7,775
707
35
3
0
244,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role