Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Arthdal
Neith
Level 156
God Stats
7W - 3L
1,916 SR
Queue Stats
305W - 310L
1,549 Elo+
Party 2
Skadi
Skadi
BioticMist
Skadi
Level 47
God Stats
15W - 6L
1,642 SR
Queue Stats
169W - 182L
1,517 Elo+
Party 2
Nox
Nox
iTzKaii
Nox
Level 147
God Stats
2W - 4L
1,222 SR
Queue Stats
315W - 322L
1,590 Elo+
Party 2
Mercury
Mercury
vTz_Fekaa
Mercury
Level 149
God Stats
7W - 4L
1,415 SR
Queue Stats
314W - 306L
1,493 Elo+
Solo
Team Averages
Level 123
1,539 SR
1,530 Elo+

VS

Team Averages
Level 135
1,718 SR
1,568 Elo+
Janus
Janus
A3ORT
Janus
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,529 Elo+
Party 1
Bakasura
Bakasura
Lil Rerock
Bakasura
Level 105
God Stats
222W - 189L
1,595 SR
Queue Stats
222W - 190L
1,555 Elo+
Solo
Artio
Artio
Mrpyrodrake
Artio
Level 127
God Stats
1W - 2L
1,735 SR
Queue Stats
2W - 9L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
friedegg24
Amaterasu
Level 155
God Stats
1W - 2L
1,977 SR
Queue Stats
70W - 52L
1,588 Elo+
Solo
Ullr
Ullr
tjbbones
Ullr
Level 156
God Stats
7W - 8L
1,784 SR
Queue Stats
111W - 81L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 2 / 1
8,352
557
13,063
17,942
10,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Neith
Arthdal
Neith
14
5 / 1 / 5
8,961
597
11,810
7,987
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
14
1 / 0 / 3
7,971
531
9,987
6,498
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nox
13
4 / 1 / 4
8,040
536
8,117
10,635
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
vTz_Fekaa
Mercury
13
2 / 2 / 4
7,511
501
6,796
13,152
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A3ORT
Janus
12
2 / 7 / 2
7,596
506
8,534
10,677
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Lil Rerock
Bakasura
15
2 / 1 / 0
8,042
536
9,909
16,541
9,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,440
429
3,884
14,302
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
friedegg24
Amaterasu
14
2 / 2 / 1
8,648
577
10,560
19,095
18,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
0 / 2 / 1
6,984
466
4,890
12,826
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
6
6
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
1
2.25
L
Janus
A3ORT
Janus
2
7
2
0.43
W
Neith
Arthdal
Neith
5
1
5
7.5
W
Skadi
1
0
3
2.5
L
Bakasura
Lil Rerock
Bakasura
2
1
0
2
L
0
4
2
0.25
L
Amaterasu
friedegg24
Amaterasu
2
2
1
1.25
W
Nox
4
1
4
6
L
Ullr
0
2
1
0.25
W
Mercury
vTz_Fekaa
Mercury
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
37,777
56,214
Taken
73,441
29,912
Mitigated
52,668
16,378
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,063
6,827
0
8,426
17,942
10,002
0
1,377
15,965
0
67,679
L
Janus
A3ORT
Janus
8,534
620
0
450
10,677
3,954
0
1,771
8,906
44,981
0
W
Neith
Arthdal
Neith
11,810
2,509
0
3,247
7,987
3,012
420
2,644
4,257
0
64,840
W
Skadi
9,987
3,929
0
750
6,498
2,661
108
1,461
4,961
0
81,236
L
Bakasura
Lil Rerock
Bakasura
9,909
6,808
0
6,511
16,541
9,084
0
1,242
15,299
0
69,112
L
3,884
828
410
3,311
14,302
15,957
0
3,182
11,120
14,064
0
L
Amaterasu
friedegg24
Amaterasu
10,560
4,681
0
8,488
19,095
18,320
0
328
18,767
0
71,433
W
Nox
8,117
1,327
0
2,600
10,635
8,586
240
5,042
5,113
27,066
1,222
L
Ullr
4,890
1,338
0
2,726
12,826
5,353
0
1,151
11,675
0
54,115
W
Mercury
vTz_Fekaa
Mercury
6,796
4,066
0
1,355
13,152
5,651
0
1,114
11,204
0
60,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
37,710
432
Minions Killed
454
0
Camps Cleared
0
1,548,378
Distance Traveled
1,628,021
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,352
557
88
6
0
296,926
7
L
Janus
7,596
506
95
6
0
309,918
1
W
Neith
8,961
597
113
8
0
297,855
3
W
Skadi
7,971
531
115
8
0
286,728
3
L
Bakasura
8,042
536
130
9
0
384,969
0
L
Artio
6,440
429
9
1
0
315,481
0
L
Amaterasu
8,648
577
128
9
0
323,294
5
W
Nox
8,040
536
38
3
0
299,629
6
L
Ullr
6,984
466
92
6
0
294,359
0
W
Mercury
7,511
501
78
5
0
367,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role