Player Matchup

Cthulhu
Cthulhu
DmNcJnKr
Cthulhu
Level 107
God Stats
8W - 15L
1,172 SR
Queue Stats
159W - 150L
1,405 Elo+
Party 1
Izanami
Izanami
Quimbold_Jones
Izanami
Level 105
God Stats
5W - 3L
1,471 SR
Queue Stats
174W - 168L
1,459 Elo+
Party 1
Eset
Eset
Shon1
Eset
Level 105
God Stats
13W - 7L
1,551 SR
Queue Stats
209W - 196L
1,552 Elo+
Party 2
Ratatoskr
Ratatoskr
YehovaMet
Ratatoskr
Level 14
God Stats
8W - 2L
1,756 SR
Queue Stats
95W - 98L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
itay121
Erlang Shen
Level 124
God Stats
16W - 10L
1,780 SR
Queue Stats
69W - 71L
1,534 Elo+
Party 2
Team Averages
Level 91
1,546 SR
1,505 Elo+

VS

Team Averages
Level 86
1,556 SR
1,488 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Meraxo
Ra
Level 38
God Stats
2W - 2L
1,391 SR
Queue Stats
73W - 74L
1,499 Elo+
Party 3
Awilix
Awilix
Shardin18
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,504 Elo+
Party 3
Xing Tian
Xing Tian
Tobschy99
Xing Tian
Level 36
God Stats
3W - 5L
1,858 SR
Queue Stats
39W - 41L
1,477 Elo+
Party 3
Anhur
Anhur
snbr19
Anhur
Level 127
God Stats
24W - 32L
1,533 SR
Queue Stats
202W - 207L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DmNcJnKr
Cthulhu
14
3 / 2 / 5
7,644
510
8,192
9,325
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 1 / 3
8,543
570
12,446
9,721
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Shon1
Eset
15
3 / 3 / 4
9,199
613
12,100
8,144
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
YehovaMet
Ratatoskr
16
6 / 3 / 5
9,164
611
7,293
14,068
5,485
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Erlang Shen
itay121
Erlang Shen
15
2 / 3 / 3
8,856
590
11,452
17,944
15,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 3
8,306
554
14,083
20,006
21,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
14
4 / 5 / 2
8,194
546
5,084
10,271
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Shardin18
Awilix
15
5 / 4 / 2
8,173
545
8,676
14,672
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Tobschy99
Xing Tian
12
1 / 3 / 2
7,452
497
3,544
17,510
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
snbr19
Anhur
13
1 / 4 / 0
6,755
450
7,852
15,086
4,665
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
12
12
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
3
0.83
W
Cthulhu
DmNcJnKr
Cthulhu
3
2
5
2.75
L
Ra
4
5
2
1
W
5
1
3
6.5
L
Awilix
Shardin18
Awilix
5
4
2
1.5
W
Eset
Shon1
Eset
3
3
4
1.67
L
Xing Tian
Tobschy99
Xing Tian
1
3
2
0.67
W
Ratatoskr
YehovaMet
Ratatoskr
6
3
5
2.83
W
Erlang Shen
itay121
Erlang Shen
2
3
3
1.17
L
Anhur
snbr19
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
39,239
59,202
Taken
77,545
33,692
Mitigated
47,942
18,284
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,083
5,311
0
5,131
20,006
21,381
0
641
19,323
0
61,526
W
Cthulhu
DmNcJnKr
Cthulhu
8,192
171
404
858
9,325
6,399
7
3,415
5,793
27,426
469
L
Ra
5,084
367
506
1,513
10,271
3,192
0
5,366
4,441
58,893
588
W
12,446
8,159
0
3,916
9,721
3,454
0
2,159
7,562
0
79,815
L
Awilix
Shardin18
Awilix
8,676
2,497
0
1,224
14,672
5,493
0
4,892
9,456
0
65,725
W
Eset
Shon1
Eset
12,100
404
0
1,831
8,144
2,720
396
1,732
6,412
71,274
982
L
Xing Tian
Tobschy99
Xing Tian
3,544
377
0
3,042
17,510
13,211
0
4,179
12,425
28,275
0
W
Ratatoskr
YehovaMet
Ratatoskr
7,293
1,082
0
4,119
14,068
5,485
12
752
13,176
0
64,330
W
Erlang Shen
itay121
Erlang Shen
11,452
6,675
0
7,156
17,944
15,634
527
512
16,280
0
59,765
L
Anhur
snbr19
Anhur
7,852
2,112
0
5,780
15,086
4,665
0
2,916
11,665
0
63,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
38,880
486
Minions Killed
422
0
Camps Cleared
0
1,563,604
Distance Traveled
1,486,728
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,306
554
91
6
0
285,164
0
W
Cthulhu
7,644
510
47
3
0
325,784
2
L
Ra
8,194
546
108
7
0
287,055
0
W
Izanami
8,543
570
124
8
0
288,163
2
L
Awilix
8,173
545
97
6
0
354,863
0
W
Eset
9,199
613
138
9
0
295,535
6
L
Xing Tian
7,452
497
37
2
0
294,869
0
W
Ratatoskr
9,164
611
80
5
0
363,511
0
W
Erlang Shen
8,856
590
97
6
0
290,611
0
L
Anhur
6,755
450
89
6
0
264,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role