Player Matchup

Discordia
Discordia
Antimate81
Discordia
Level 128
God Stats
2W - 3L
1,529 SR
Queue Stats
31W - 47L
1,471 Elo+
Party 3
Hercules
Hercules
Esylias
Hercules
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Martichoras
Martichoras
Gibox
Martichoras
Level 83
God Stats
12W - 6L
1,504 SR
Queue Stats
416W - 401L
1,505 Elo+
Solo
Cerberus
Cerberus
TheAnguish88
Cerberus
Level 159
God Stats
7W - 7L
1,531 SR
Queue Stats
502W - 509L
1,485 Elo+
Party 2
Ymir
Ymir
Zwiebel_Schorsch
Ymir
Level 146
God Stats
3W - 1L
1,738 SR
Queue Stats
245W - 256L
1,476 Elo+
Party 2
Team Averages
Level 114
1,560 SR
1,487 Elo+

VS

Team Averages
Level 85
1,449 SR
1,502 Elo+
Vamana
Vamana
 
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Dobr1n
Mercury
Level 128
God Stats
0W - 1L
1,245 SR
Queue Stats
217W - 215L
1,519 Elo+
Solo
Da Ji
Da Ji
Pechenь
Da Ji
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 72L
1,496 Elo+
Party 1
He Bo
He Bo
SharkSpain
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Antimate81
Discordia
15
5 / 3 / 9
9,346
779
11,778
8,651
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Esylias
Hercules
17
6 / 2 / 10
10,090
841
7,667
18,487
21,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Gibox
Martichoras
17
3 / 3 / 15
10,139
845
11,691
12,596
7,637
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
TheAnguish88
Cerberus
17
6 / 3 / 13
10,533
878
16,459
20,027
25,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 13
9,880
823
5,487
17,318
18,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 5 / 6
9,054
755
16,229
18,118
13,507
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
 
Neith
15
2 / 3 / 9
8,385
699
14,487
11,297
4,484
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Dobr1n
Mercury
15
1 / 5 / 4
8,262
689
6,382
10,022
4,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Pechenь
Da Ji
16
6 / 3 / 4
9,067
756
11,713
9,697
5,876
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
14
2 / 8 / 6
8,261
688
7,620
12,019
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
24
Kills
14
14
Deaths
24
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
6
1.2
L
Neith
 
Neith
2
3
9
2.17
W
Discordia
Antimate81
Discordia
5
3
9
3.17
L
Mercury
Dobr1n
Mercury
1
5
4
0.6
W
Hercules
Esylias
Hercules
6
2
10
5.5
W
Martichoras
Gibox
Martichoras
3
3
15
3.5
L
Da Ji
Pechenь
Da Ji
6
3
4
2.67
L
He Bo
2
8
6
0.63
W
Cerberus
TheAnguish88
Cerberus
6
3
13
4.17
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,082
Damage
56,431
77,079
Taken
61,153
77,154
Mitigated
32,669
29,304
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,229
6,805
121
4,216
18,118
13,507
0
8,003
9,639
2,904
26,358
L
Neith
 
Neith
14,487
5,755
3,133
4,139
11,297
4,484
0
5,950
4,926
0
27,757
W
Discordia
Antimate81
Discordia
11,778
610
411
1,367
8,651
4,098
955
850
7,753
26,339
0
L
Mercury
Dobr1n
Mercury
6,382
1,673
1,202
1,146
10,022
4,354
0
5,259
4,565
0
17,000
W
Hercules
Esylias
Hercules
7,667
2,135
299
7,524
18,487
21,716
106
984
17,320
0
14,941
W
Martichoras
Gibox
Martichoras
11,691
1,905
1,602
4,057
12,596
7,637
1,355
606
11,535
0
26,717
L
Da Ji
Pechenь
Da Ji
11,713
1,587
550
1,237
9,697
5,876
0
5,204
4,244
0
17,372
L
He Bo
7,620
617
0
250
12,019
4,448
0
5,926
5,920
14,250
661
W
Cerberus
TheAnguish88
Cerberus
16,459
419
1,363
7,834
20,027
25,009
462
4,277
15,660
23,662
4,068
W
5,487
166
232
4,615
17,318
18,694
481
3,170
13,843
12,724
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
43,029
140
Minions Killed
113
0
Camps Cleared
0
1,161,997
Distance Traveled
1,200,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,054
755
27
2
0
256,539
0
L
Neith
8,385
699
34
3
0
229,597
0
W
Discordia
9,346
779
21
2
0
231,724
0
L
Mercury
8,262
689
24
2
0
256,747
0
W
Hercules
10,090
841
27
2
0
252,217
0
W
Martichoras
10,139
845
37
3
0
207,669
0
L
Da Ji
9,067
756
8
1
0
244,605
0
L
He Bo
8,261
688
20
2
0
213,262
0
W
Cerberus
10,533
878
40
3
0
249,678
0
W
Ymir
9,880
823
15
1
0
220,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role