Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LavljeSrce97
Ra
Level 162
God Stats
10W - 6L
1,645 SR
Queue Stats
121W - 108L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
TheRedEyes0
Gilgamesh
Level 176
God Stats
1W - 0L
1,557 SR
Queue Stats
27W - 24L
1,629 Elo+
Party 2
Hou Yi
Hou Yi
Tomas07118
Hou Yi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 3
Kukulkan
Kukulkan
dagerons59
Kukulkan
Level 109
God Stats
1W - 3L
1,586 SR
Queue Stats
12W - 19L
1,416 Elo+
Party 3
Team Averages
Level 127
1,558 SR
1,489 Elo+

VS

Team Averages
Level 130
1,404 SR
1,533 Elo+
The Morrigan
The Morrigan
Killzone101010
The Morrigan
Level 155
God Stats
0W - 3L
1,251 SR
Queue Stats
67W - 69L
1,562 Elo+
Party 1
Pele
Pele
StardustEvie
Pele
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
80W - 90L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
Taesungg
Aphrodite
Level 80
God Stats
75W - 56L
1,628 SR
Queue Stats
116W - 113L
1,549 Elo+
Party 1
Fafnir
Fafnir
uwunikkiuwu
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 317L
1,519 Elo+
Solo
Hercules
Hercules
xPwLx
Hercules
Level 164
God Stats
67W - 84L
1,368 SR
Queue Stats
360W - 349L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 16
7,928
793
6,998
9,264
10,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 1 / 9
9,773
977
13,560
7,707
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheRedEyes0
Gilgamesh
13
2 / 2 / 14
7,689
769
13,783
15,279
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Tomas07118
Hou Yi
15
5 / 3 / 13
8,503
850
10,797
11,331
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
dagerons59
Kukulkan
15
3 / 2 / 9
8,371
837
7,647
8,006
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Killzone101010
The Morrigan
15
3 / 3 / 6
8,184
818
8,283
8,211
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 4
7,296
730
8,579
15,110
7,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
Taesungg
Aphrodite
13
0 / 3 / 2
7,205
721
4,144
7,694
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
13
1 / 4 / 5
7,607
761
7,472
13,156
10,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
xPwLx
Hercules
14
4 / 3 / 2
8,224
822
10,170
15,180
16,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
20
Kills
9
9
Deaths
20
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
16
9
L
The Morrigan
Killzone101010
The Morrigan
3
3
6
2
W
9
1
9
13.5
L
1
7
4
0.43
L
Aphrodite
Taesungg
Aphrodite
0
3
2
0.33
W
Gilgamesh
TheRedEyes0
Gilgamesh
2
2
14
4.5
W
Hou Yi
Tomas07118
Hou Yi
5
3
13
3.83
W
Kukulkan
dagerons59
Kukulkan
3
2
9
3.75
L
Fafnir
1
4
5
0.88
L
Hercules
xPwLx
Hercules
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,785
Damage
38,648
51,587
Taken
59,351
35,898
Mitigated
41,905
10,467
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,998
307
402
2,068
9,264
10,148
0
4,052
5,080
21,654
0
L
The Morrigan
Killzone101010
The Morrigan
8,283
860
0
1,212
8,211
3,924
0
3,996
4,058
24,341
385
W
13,560
1,548
2,444
2,229
7,707
3,686
366
2,303
5,298
48,141
0
L
8,579
1,209
0
1,275
15,110
7,147
0
5,473
9,197
0
17,826
L
Aphrodite
Taesungg
Aphrodite
4,144
512
3,822
2,746
7,694
4,011
0
3,902
3,623
16,196
497
W
Gilgamesh
TheRedEyes0
Gilgamesh
13,783
4,467
0
1,499
15,279
13,586
31
5,721
9,233
0
18,158
W
Hou Yi
Tomas07118
Hou Yi
10,797
5,910
0
1,615
11,331
4,906
1,011
3,804
7,252
0
21,139
W
Kukulkan
dagerons59
Kukulkan
7,647
1,194
0
210
8,006
3,572
560
3,099
4,779
32,490
385
L
Fafnir
7,472
2,198
0
1,787
13,156
10,281
0
6,601
6,179
15,310
491
L
Hercules
xPwLx
Hercules
10,170
2,122
0
3,523
15,180
16,542
0
7,742
7,154
347
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
38,516
207
Minions Killed
150
0
Camps Cleared
0
1,030,850
Distance Traveled
953,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,928
793
29
3
0
204,534
0
L
The Morrigan
8,184
818
45
5
0
184,390
2
W
Ra
9,773
977
91
9
0
224,950
0
L
Pele
7,296
730
25
3
0
189,399
0
L
Aphrodite
7,205
721
43
4
0
194,691
0
W
Gilgamesh
7,689
769
10
1
0
222,230
0
W
Hou Yi
8,503
850
21
2
0
191,286
0
W
Kukulkan
8,371
837
56
6
0
187,850
0
L
Fafnir
7,607
761
17
2
0
188,649
0
L
Hercules
8,224
822
20
2
0
196,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role