Player Matchup

Sun Wukong
Sun Wukong
ChimeraWyvern
Sun Wukong
Level 115
God Stats
2W - 2L
1,715 SR
Queue Stats
26W - 28L
1,592 Elo+
Solo
Hades
Hades
Death-Boii666
Hades
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 46L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
Dub Tri Oh
Jormungandr
Level 62
God Stats
14W - 24L
1,521 SR
Queue Stats
253W - 222L
1,479 Elo+
Solo
Fenrir
Fenrir
KenpachiSenseii
Fenrir
Level 186
God Stats
6W - 2L
1,551 SR
Queue Stats
147W - 143L
1,532 Elo+
Party 1
Cernunnos
Cernunnos
okbutjoytho
Cernunnos
Level 104
God Stats
7W - 7L
1,635 SR
Queue Stats
274W - 256L
1,503 Elo+
Solo
Team Averages
Level 125
1,585 SR
1,526 Elo+

VS

Team Averages
Level 91
1,471 SR
1,464 Elo+
Lancelot
Lancelot
AlphaeusZR
Lancelot
Level 157
God Stats
5W - 6L
1,301 SR
Queue Stats
226W - 206L
1,536 Elo+
Solo
Neith
Neith
BoxOfDeath
Neith
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
DragnessRider
Surtr
Level 128
God Stats
2W - 1L
1,480 SR
Queue Stats
99W - 85L
1,524 Elo+
Solo
Bellona
Bellona
MoonLightPPF
Bellona
Level 46
God Stats
35W - 29L
1,574 SR
Queue Stats
75W - 71L
1,532 Elo+
Solo
Geb
Geb
Samlosa
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 142L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChimeraWyvern
Sun Wukong
9
1 / 5 / 0
5,115
465
6,495
12,473
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 3
6,061
551
3,061
7,689
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
Dub Tri Oh
Jormungandr
9
1 / 1 / 1
5,384
489
4,733
8,637
5,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 1 / 0
5,609
510
4,401
8,203
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
okbutjoytho
Cernunnos
7
0 / 3 / 0
4,420
402
3,243
5,874
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlphaeusZR
Lancelot
10
3 / 0 / 3
5,990
545
5,843
8,207
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
10
2 / 1 / 2
6,321
575
6,992
4,745
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 1
6,931
630
9,156
12,600
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MoonLightPPF
Bellona
10
1 / 1 / 3
6,453
587
3,442
10,268
9,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Geb
12
1 / 2 / 1
6,520
593
4,629
7,519
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AlphaeusZR
Lancelot
3
0
3
4.5
W
Neith
2
1
2
3
L
Sun Wukong
ChimeraWyvern
Sun Wukong
1
5
0
0.2
L
0
1
3
1.5
W
4
1
1
4.5
L
Jormungandr
Dub Tri Oh
Jormungandr
1
1
1
1.5
L
3
1
0
3
W
Bellona
MoonLightPPF
Bellona
1
1
3
2.5
W
Geb
1
2
1
0.75
L
Cernunnos
okbutjoytho
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
30,062
42,876
Taken
43,339
22,580
Mitigated
26,118
14,494
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AlphaeusZR
Lancelot
5,843
1,523
0
3,432
8,207
3,513
0
828
7,301
0
36,171
W
Neith
6,992
2,804
0
974
4,745
1,511
2,013
1,327
3,418
0
50,798
L
Sun Wukong
ChimeraWyvern
Sun Wukong
6,495
2,832
0
3,013
12,473
8,696
0
399
12,074
0
29,914
L
3,061
796
1,054
4,792
7,689
3,274
0
2,910
4,437
48,925
2,753
W
9,156
4,325
0
7,479
12,600
7,764
0
939
11,085
965
49,901
L
Jormungandr
Dub Tri Oh
Jormungandr
4,733
1,369
183
2,264
8,637
5,036
0
730
7,859
25,403
187
L
4,401
1,565
0
1,508
8,203
3,773
0
723
7,446
0
31,294
W
Bellona
MoonLightPPF
Bellona
3,442
1,476
0
2,878
10,268
9,456
513
2,825
7,443
1,084
23,881
W
Geb
4,629
470
0
1,895
7,519
3,874
0
1,789
5,730
50,382
0
L
Cernunnos
okbutjoytho
Cernunnos
3,243
1,908
0
1,680
5,874
1,801
0
0
5,874
0
22,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
32,215
267
Minions Killed
351
0
Camps Cleared
0
950,150
Distance Traveled
1,094,511
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,990
545
58
5
0
274,283
0
W
Neith
6,321
575
75
7
0
178,600
0
L
Sun Wukong
5,115
465
50
5
0
186,896
0
L
Hades
6,061
551
105
10
0
200,857
0
W
Surtr
6,931
630
70
6
0
215,523
2
L
Jormungandr
5,384
489
29
3
0
216,082
0
L
Fenrir
5,609
510
53
5
0
234,622
0
W
Bellona
6,453
587
49
4
0
186,105
1
W
Geb
6,520
593
99
9
0
240,000
0
L
Cernunnos
4,420
402
30
3
0
111,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role