Player Matchup

Zhong Kui
Zhong Kui
Imthatlegend
Zhong Kui
Level 155
God Stats
1W - 1L
1,445 SR
Queue Stats
20W - 24L
1,484 Elo+
Party 1
Chiron
Chiron
MyBry-_-1997
Chiron
Level 95
God Stats
35W - 31L
1,423 SR
Queue Stats
64W - 92L
1,301 Elo+
Solo
Thanatos
Thanatos
maiseymitchell69
Thanatos
Level 29
God Stats
1W - 10L
934 SR
Queue Stats
78W - 89L
1,375 Elo+
Party 1
Team Averages
Level 93
1,267 SR
1,387 Elo+

VS

Team Averages
Level 115
1,618 SR
1,476 Elo+
Sylvanus
Sylvanus
Deluxeex95
Sylvanus
Level 100
God Stats
22W - 10L
1,624 SR
Queue Stats
75W - 60L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Micka2607
Gilgamesh
Level 119
God Stats
18W - 14L
1,614 SR
Queue Stats
64W - 47L
1,464 Elo+
Solo
Zeus
Zeus
Sentaju
Zeus
Level 126
God Stats
2W - 1L
1,617 SR
Queue Stats
170W - 173L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Imthatlegend
Zhong Kui
18
9 / 0 / 6
11,729
902
25,668
16,239
14,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
16
3 / 1 / 10
10,233
787
8,778
9,400
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 8
9,860
758
6,470
8,523
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deluxeex95
Sylvanus
12
0 / 3 / 2
7,596
584
8,498
18,267
16,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Micka2607
Gilgamesh
12
0 / 6 / 2
7,629
587
9,969
17,836
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Sentaju
Zeus
13
2 / 7 / 0
8,674
667
6,228
9,458
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Deluxeex95
Sylvanus
0
3
2
0.33
W
Zhong Kui
Imthatlegend
Zhong Kui
9
0
6
12
L
Gilgamesh
Micka2607
Gilgamesh
0
6
2
0.17
W
Chiron
3
1
10
8
L
Zeus
Sentaju
Zeus
2
7
0
0.29
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,916
Damage
24,695
34,162
Taken
45,561
21,893
Mitigated
31,775
17,919
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Deluxeex95
Sylvanus
8,498
1,856
1,245
7,449
18,267
16,064
0
8,624
9,450
20,493
2,198
W
Zhong Kui
Imthatlegend
Zhong Kui
25,668
4,194
0
9,455
16,239
14,582
945
6,373
9,866
70,061
3,233
L
Gilgamesh
Micka2607
Gilgamesh
9,969
3,604
0
1,668
17,836
12,172
0
10,795
6,916
0
25,238
W
Chiron
8,778
5,956
700
4,205
9,400
3,834
857
4,044
5,356
0
50,040
L
Zeus
Sentaju
Zeus
6,228
943
0
12
9,458
3,539
0
5,304
4,154
31,686
0
W
6,470
716
0
3,559
8,523
3,477
595
3,767
4,756
0
20,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
23,899
205
Minions Killed
127
0
Camps Cleared
0
743,284
Distance Traveled
639,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,596
584
36
3
0
217,819
0
W
Zhong Kui
11,729
902
96
7
0
250,611
0
L
Gilgamesh
7,629
587
34
3
0
218,397
0
W
Chiron
10,233
787
76
6
0
229,700
0
L
Zeus
8,674
667
57
4
0
203,151
0
W
Thanatos
9,860
758
33
3
0
262,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role