Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alin160300
Baron Samedi
Level 65
God Stats
30W - 15L
1,668 SR
Queue Stats
252W - 267L
1,409 Elo+
Solo
Surtr
Surtr
Chimpster x
Surtr
Level 61
God Stats
42W - 39L
1,565 SR
Queue Stats
447W - 391L
1,470 Elo+
Party 1
Ullr
Ullr
aeSonny
Ullr
Level 106
God Stats
6W - 10L
1,386 SR
Queue Stats
423W - 392L
1,486 Elo+
Party 1
Da Ji
Da Ji
suicides7
Da Ji
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 214L
1,377 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,449 Elo+

VS

Team Averages
Level 86
1,392 SR
1,395 Elo+
Danzaburou
Danzaburou
RTG_zFlex4Bier
Danzaburou
Level 69
God Stats
1W - 1L
1,253 SR
Queue Stats
51W - 51L
1,407 Elo+
Party 2
Jormungandr
Jormungandr
aml_16_
Jormungandr
Level 94
God Stats
7W - 10L
1,311 SR
Queue Stats
26W - 40L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
erikurti
Cthulhu
Level 62
God Stats
24W - 13L
1,482 SR
Queue Stats
53W - 33L
1,475 Elo+
Solo
Ymir
Ymir
gamerbrother000
Ymir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,293 Elo+
Party 2
Fenrir
Fenrir
iM_Bggie
Fenrir
Level 128
God Stats
7W - 7L
1,416 SR
Queue Stats
70W - 92L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 3 / 1
6,141
439
7,015
8,930
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
Alin160300
Baron Samedi
13
4 / 1 / 1
8,015
573
10,561
6,329
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 0
8,109
579
7,445
9,934
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
aeSonny
Ullr
10
0 / 2 / 2
6,221
444
8,016
9,238
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
suicides7
Da Ji
12
2 / 4 / 0
6,869
491
2,894
10,920
4,074
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RTG_zFlex4Bier
Danzaburou
10
3 / 2 / 2
6,385
456
7,312
9,240
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
aml_16_
Jormungandr
11
1 / 6 / 2
6,413
458
5,790
13,498
8,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
erikurti
Cthulhu
5
0 / 1 / 1
4,924
352
265
3,329
1,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 5
6,322
452
3,532
12,970
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
iM_Bggie
Fenrir
13
5 / 1 / 2
7,214
515
8,485
10,825
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
11
Kills
9
10
Deaths
11
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
1
0.5
L
Baron Samedi
Alin160300
Baron Samedi
4
1
1
4.5
L
4
0
0
4
W
Danzaburou
RTG_zFlex4Bier
Danzaburou
3
2
2
2
L
Ullr
aeSonny
Ullr
0
2
2
0.5
W
Jormungandr
aml_16_
Jormungandr
1
6
2
0.33
W
Cthulhu
erikurti
Cthulhu
0
1
1
0.5
W
0
1
5
2.5
W
Fenrir
iM_Bggie
Fenrir
5
1
2
6
L
Da Ji
suicides7
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
25,384
45,351
Taken
49,862
22,557
Mitigated
32,035
15,541
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,015
903
1,794
3,992
8,930
5,335
0
1,482
7,448
23,689
802
L
Baron Samedi
Alin160300
Baron Samedi
10,561
325
301
3,202
6,329
3,311
171
2,394
3,935
48,461
0
L
7,445
2,450
0
2,773
9,934
6,475
371
3,405
6,529
1,817
53,469
W
Danzaburou
RTG_zFlex4Bier
Danzaburou
7,312
1,999
0
2,943
9,240
3,777
0
3,686
5,554
0
39,889
L
Ullr
aeSonny
Ullr
8,016
3,145
0
1,606
9,238
3,362
204
1,148
8,090
0
51,215
W
Jormungandr
aml_16_
Jormungandr
5,790
1,117
0
3,429
13,498
8,340
0
3,538
9,395
47,824
128
W
Cthulhu
erikurti
Cthulhu
265
53
281
699
3,329
1,667
0
1,854
1,475
8,600
0
W
3,532
639
250
3,362
12,970
12,514
0
6,003
6,825
21,358
799
W
Fenrir
iM_Bggie
Fenrir
8,485
1,557
0
649
10,825
5,737
150
2,938
7,887
0
57,681
L
Da Ji
suicides7
Da Ji
2,894
1,178
0
1,873
10,920
4,074
0
925
9,995
0
41,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
31,258
339
Minions Killed
282
0
Camps Cleared
0
1,231,361
Distance Traveled
1,122,620
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,141
439
48
3
0
234,831
0
L
Baron Samedi
8,015
573
80
6
0
273,942
5
L
Surtr
8,109
579
89
6
0
246,981
0
W
Danzaburou
6,385
456
58
4
0
258,884
0
L
Ullr
6,221
444
64
5
0
224,512
0
W
Jormungandr
6,413
458
86
6
0
227,728
0
W
Cthulhu
4,924
352
12
1
0
67,013
0
W
Ymir
6,322
452
34
2
0
267,802
0
W
Fenrir
7,214
515
92
7
0
301,193
0
L
Da Ji
6,869
491
58
4
0
251,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role