Player Matchup

Charybdis
Charybdis
Danterojo33
Charybdis
Level 186
God Stats
1W - 1L
1,745 SR
Queue Stats
147W - 142L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
Death-Boii666
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,511 Elo+
Party 1
Loki
Loki
KenpachiSenseii
Loki
Level 186
God Stats
6W - 1L
1,929 SR
Queue Stats
147W - 143L
1,519 Elo+
Party 1
Sobek
Sobek
PandaMx200
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,605 Elo+
Party 2
Vamana
Vamana
z ELAINE z
Vamana
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,553 Elo+
Party 2
Team Averages
Level 159
1,635 SR
1,556 Elo+

VS

Team Averages
Level 125
1,627 SR
1,540 Elo+
Discordia
Discordia
BrxtnWlf
Discordia
Level 128
God Stats
2W - 2L
1,625 SR
Queue Stats
184W - 163L
1,604 Elo+
Solo
Xbalanque
Xbalanque
Jamezee
Xbalanque
Level 139
God Stats
7W - 2L
1,619 SR
Queue Stats
100W - 107L
1,538 Elo+
Solo
Tyr
Tyr
Nixsin
Tyr
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 206L
1,557 Elo+
Solo
Cabrakan
Cabrakan
NuNu an Will
Cabrakan
Level 127
God Stats
7W - 6L
1,540 SR
Queue Stats
230W - 222L
1,531 Elo+
Solo
Pele
Pele
ºViktor
Pele
Level 104
God Stats
2W - 1L
1,853 SR
Queue Stats
30W - 31L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Danterojo33
Charybdis
14
2 / 0 / 2
8,429
562
9,365
8,731
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
14
3 / 1 / 2
8,283
552
8,889
10,235
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 6
7,457
497
5,884
11,049
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
12
1 / 0 / 4
7,478
499
4,717
8,673
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
z ELAINE z
Vamana
15
1 / 0 / 2
8,842
589
8,872
13,404
12,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrxtnWlf
Discordia
13
0 / 2 / 1
7,176
478
6,927
6,275
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Jamezee
Xbalanque
14
0 / 0 / 0
7,754
517
6,478
8,972
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Nixsin
Tyr
14
0 / 1 / 0
8,678
579
10,548
16,185
15,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
NuNu an Will
Cabrakan
9
0 / 2 / 1
6,380
425
5,241
12,722
13,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

Pele
14
2 / 4 / 0
7,549
503
7,058
17,150
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
BrxtnWlf
Discordia
0
2
1
0.25
W
Charybdis
Danterojo33
Charybdis
2
0
2
3
W
Ah Puch
3
1
2
4
L
Xbalanque
Jamezee
Xbalanque
0
0
0
0
W
2
1
6
5
L
Tyr
Nixsin
Tyr
0
1
0
0
L
Cabrakan
NuNu an Will
Cabrakan
0
2
1
0.25
W
Sobek
1
0
4
3
W
Vamana
z ELAINE z
Vamana
1
0
2
2
L
Pele
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
36,252
52,092
Taken
61,304
32,377
Mitigated
42,767
24,608
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BrxtnWlf
Discordia
6,927
414
0
467
6,275
2,189
0
4,414
1,861
55,968
402
W
Charybdis
Danterojo33
Charybdis
9,365
5,210
0
5,537
8,731
3,863
558
1,139
7,592
0
79,055
W
Ah Puch
8,889
370
0
4,692
10,235
4,068
0
5,108
5,127
75,156
1,164
L
Xbalanque
Jamezee
Xbalanque
6,478
2,503
0
5,649
8,972
3,228
1,153
0
8,972
0
77,465
W
5,884
2,475
0
4,377
11,049
3,888
0
2,694
8,355
0
47,733
L
Tyr
Nixsin
Tyr
10,548
2,263
0
6,560
16,185
15,622
0
456
15,729
0
84,169
L
Cabrakan
NuNu an Will
Cabrakan
5,241
1,085
0
1,827
12,722
13,920
0
4,362
8,360
13,666
0
W
Sobek
4,717
718
0
3,056
8,673
7,818
0
3,005
5,668
16,534
883
W
Vamana
z ELAINE z
Vamana
8,872
4,180
0
6,946
13,404
12,740
0
182
13,222
0
76,437
L
Pele
7,058
1,313
0
4,083
17,150
7,808
0
3,941
13,209
0
71,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
37,537
511
Minions Killed
513
0
Camps Cleared
0
1,505,123
Distance Traveled
1,478,455
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,176
478
97
6
0
299,415
0
W
Charybdis
8,429
562
133
9
0
249,226
3
W
Ah Puch
8,283
552
126
8
0
293,739
0
L
Xbalanque
7,754
517
135
9
0
303,444
2
W
Loki
7,457
497
86
6
0
347,861
2
L
Tyr
8,678
579
151
10
0
277,809
0
L
Cabrakan
6,380
425
27
2
0
306,762
2
W
Sobek
7,478
499
16
1
0
302,211
5
W
Vamana
8,842
589
150
10
0
312,086
0
L
Pele
7,549
503
103
7
0
291,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role