Player Matchup

Hades
Hades
Dunebane
Hades
Level 109
God Stats
3W - 3L
1,709 SR
Queue Stats
182W - 196L
1,464 Elo+
Solo
Neith
Neith
Florin1106776
Neith
Level 65
God Stats
1W - 1L
1,606 SR
Queue Stats
59W - 91L
1,320 Elo+
Solo
Thor
Thor
KidCoby
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,453 Elo+
Party 2
Atlas
Atlas
Rapife
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,492 Elo+
Party 2
Skadi
Skadi
Vesly
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,467 Elo+
Party 2
Team Averages
Level 58
1,563 SR
1,439 Elo+

VS

Team Averages
Level 118
1,452 SR
1,466 Elo+
Geb
Geb
DeviLPixiE
Geb
Level 114
God Stats
8W - 5L
1,545 SR
Queue Stats
293W - 283L
1,489 Elo+
Party 1
Bacchus
Bacchus
Mattei13M
Bacchus
Level 84
God Stats
2W - 3L
1,148 SR
Queue Stats
189W - 204L
1,452 Elo+
Solo
Hachiman
Hachiman
Seri0uSaM
Hachiman
Level 123
God Stats
5W - 7L
1,495 SR
Queue Stats
214W - 201L
1,501 Elo+
Party 1
Medusa
Medusa
uZ_ReDzone
Medusa
Level 147
God Stats
1W - 0L
1,636 SR
Queue Stats
29W - 32L
1,404 Elo+
Solo
Izanami
Izanami
xiRyensix
Izanami
Level 124
God Stats
7W - 8L
1,436 SR
Queue Stats
331W - 309L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dunebane
Hades
12
2 / 8 / 8
7,751
775
11,661
13,914
10,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 6 / 6
7,874
787
9,371
13,390
6,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
KidCoby
Thor
15
4 / 5 / 5
8,891
889
6,732
11,526
6,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Rapife
Atlas
15
4 / 6 / 6
8,508
851
8,876
18,351
20,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Vesly
Skadi
15
3 / 7 / 6
8,446
845
12,822
13,030
6,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 21
9,552
955
7,988
15,707
15,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Mattei13M
Bacchus
16
5 / 3 / 19
10,233
1,023
9,608
15,731
22,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Seri0uSaM
Hachiman
17
6 / 3 / 16
10,067
1,007
19,763
12,609
6,725
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
uZ_ReDzone
Medusa
19
8 / 1 / 16
10,996
1,100
18,035
10,134
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xiRyensix
Izanami
15
12 / 4 / 7
10,174
1,017
11,121
10,836
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
15
Kills
32
32
Deaths
15
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
L
Hades
Dunebane
Hades
2
8
8
0.75
L
2
6
6
0.83
L
Thor
KidCoby
Thor
4
5
5
1.3
W
Bacchus
Mattei13M
Bacchus
5
3
19
4.83
L
Atlas
Rapife
Atlas
4
6
6
1.17
W
Hachiman
Seri0uSaM
Hachiman
6
3
16
4.67
L
Skadi
Vesly
Skadi
3
7
6
0.86
W
Medusa
uZ_ReDzone
Medusa
8
1
16
16
W
Izanami
xiRyensix
Izanami
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,462
Damage
66,515
70,211
Taken
65,017
49,469
Mitigated
56,030
8,640
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,988
527
2,052
2,727
15,707
15,255
294
5,856
9,851
13,652
0
L
Hades
Dunebane
Hades
11,661
1,291
1,161
1,653
13,914
10,019
0
4,860
9,054
17,090
0
L
9,371
1,222
401
2,285
13,390
6,721
0
3,043
10,347
0
17,854
L
Thor
KidCoby
Thor
6,732
945
330
589
11,526
6,160
0
4,196
7,330
0
12,439
W
Bacchus
Mattei13M
Bacchus
9,608
722
2,332
3,612
15,731
22,681
525
5,112
10,619
14,559
955
L
Atlas
Rapife
Atlas
8,876
2,933
149
1,349
18,351
20,016
0
2,824
15,527
18,580
555
W
Hachiman
Seri0uSaM
Hachiman
19,763
11,326
1,687
3,472
12,609
6,725
863
4,867
7,742
0
31,550
L
Skadi
Vesly
Skadi
12,822
5,560
273
450
13,030
6,553
0
2,295
10,735
0
23,699
W
Medusa
uZ_ReDzone
Medusa
18,035
8,583
489
623
10,134
5,795
3,485
2,826
7,308
0
40,759
W
Izanami
xiRyensix
Izanami
11,121
5,845
1,043
1,734
10,836
5,574
1,731
1,321
9,515
0
18,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
51,022
81
Minions Killed
122
0
Camps Cleared
0
867,735
Distance Traveled
964,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,552
955
10
1
0
191,059
0
L
Hades
7,751
775
18
2
0
136,530
0
L
Neith
7,874
787
14
1
0
179,718
0
L
Thor
8,891
889
13
1
0
200,059
0
W
Bacchus
10,233
1,023
15
2
0
208,585
0
L
Atlas
8,508
851
13
1
0
184,831
0
W
Hachiman
10,067
1,007
26
3
0
189,423
0
L
Skadi
8,446
845
23
2
0
166,597
0
W
Medusa
10,996
1,100
55
6
0
209,227
0
W
Izanami
10,174
1,017
16
2
0
166,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role