Player Matchup

Zeus
Zeus
DerKanzler99
Zeus
Level 156
God Stats
14W - 13L
1,562 SR
Queue Stats
269W - 282L
1,386 Elo+
Solo
Martichoras
Martichoras
GAUsmoky
Martichoras
Level 63
God Stats
17W - 15L
1,610 SR
Queue Stats
80W - 62L
1,492 Elo+
Party 3
Shiva
Shiva
Gurupika
Shiva
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 75L
1,380 Elo+
Party 2
Arachne
Arachne
Razar89
Arachne
Level 14
God Stats
4W - 2L
1,794 SR
Queue Stats
16W - 19L
1,340 Elo+
Party 2
Xing Tian
Xing Tian
SoraCola11
Xing Tian
Level 14
God Stats
14W - 7L
1,553 SR
Queue Stats
44W - 30L
1,455 Elo+
Party 3
Team Averages
Level 57
1,604 SR
1,411 Elo+

VS

Team Averages
Level 28
1,505 SR
1,333 Elo+
Agni
Agni
Bignutsgaming
Agni
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,326 Elo+
Party 1
Chernobog
Chernobog
DanJustGaming
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,368 Elo+
Party 1
Thanatos
Thanatos
gabriel1172
Thanatos
Level 38
God Stats
2W - 10L
1,389 SR
Queue Stats
10W - 34L
1,268 Elo+
Party 1
Bellona
Bellona
jurbeldis
Bellona
Level 12
God Stats
3W - 4L
1,635 SR
Queue Stats
4W - 10L
1,322 Elo+
Party 1
Osiris
Osiris
vTheTerrorv4
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,297
608
9,437
7,988
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
GAUsmoky
Martichoras
11
3 / 0 / 4
6,123
510
8,388
5,901
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
Gurupika
Shiva
12
3 / 3 / 4
7,083
590
9,029
10,230
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Razar89
Arachne
11
5 / 1 / 2
6,718
560
3,395
6,495
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SoraCola11
Xing Tian
11
0 / 0 / 7
6,539
545
3,247
9,634
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
6,884
574
6,521
10,291
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DanJustGaming
Chernobog
9
0 / 1 / 0
5,094
425
7,215
6,614
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
gabriel1172
Thanatos
11
2 / 4 / 1
6,119
510
5,058
12,679
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bellona
jurbeldis
Bellona
9
0 / 5 / 0
4,887
407
5,418
13,543
11,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
9
2 / 1 / 0
5,898
492
3,514
6,701
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
8
8
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Chernobog
DanJustGaming
Chernobog
0
1
0
0
W
4
4
0
1
W
Martichoras
GAUsmoky
Martichoras
3
0
4
5
W
Shiva
Gurupika
Shiva
3
3
4
1.67
W
Arachne
Razar89
Arachne
5
1
2
6
W
Xing Tian
SoraCola11
Xing Tian
0
0
7
3.5
L
Thanatos
gabriel1172
Thanatos
2
4
1
0.63
L
Bellona
jurbeldis
Bellona
0
5
0
0
L
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
27,726
40,248
Taken
49,828
23,277
Mitigated
28,274
9,025
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,521
1,024
0
2,616
10,291
4,114
294
7,450
2,841
42,586
0
L
Chernobog
DanJustGaming
Chernobog
7,215
3,393
0
3,456
6,614
2,497
0
749
5,773
0
39,445
W
9,437
1,373
0
1,125
7,988
2,090
607
4,553
3,435
52,357
586
W
Martichoras
GAUsmoky
Martichoras
8,388
3,032
0
1,756
5,901
2,547
430
0
5,901
0
55,716
W
Shiva
Gurupika
Shiva
9,029
2,049
490
1,314
10,230
8,531
217
0
9,797
8,597
32,788
W
Arachne
Razar89
Arachne
3,395
2,614
0
973
6,495
2,573
0
1,968
4,527
0
29,215
W
Xing Tian
SoraCola11
Xing Tian
3,247
283
300
3,067
9,634
7,536
243
0
9,634
17,203
0
L
Thanatos
gabriel1172
Thanatos
5,058
2,334
0
9,128
12,679
4,907
0
2,606
9,951
0
40,363
L
Bellona
jurbeldis
Bellona
5,418
833
0
3,413
13,543
11,990
0
3,025
10,425
0
28,740
L
Osiris
3,514
1,222
0
2,141
6,701
4,766
0
453
5,806
0
32,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
28,882
301
Minions Killed
312
0
Camps Cleared
0
1,189,574
Distance Traveled
1,023,022
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,884
574
77
6
0
219,660
0
L
Chernobog
5,094
425
60
5
0
189,953
0
W
Zeus
7,297
608
86
7
0
196,997
1
W
Martichoras
6,123
510
70
6
0
218,163
0
W
Shiva
7,083
590
73
6
0
237,317
0
W
Arachne
6,718
560
50
4
0
272,707
0
W
Xing Tian
6,539
545
22
2
0
264,390
0
L
Thanatos
6,119
510
73
6
0
255,516
0
L
Bellona
4,887
407
42
4
0
210,553
0
L
Osiris
5,898
492
60
5
0
147,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role