Player Matchup

Medusa
Medusa
GumbaJookiba
Medusa
Level 125
God Stats
12W - 6L
1,771 SR
Queue Stats
130W - 127L
1,452 Elo+
Party 3
Kali
Kali
NoobOnPc
Kali
Level 69
God Stats
2W - 1L
1,707 SR
Queue Stats
60W - 59L
1,461 Elo+
Party 1
Agni
Agni
RipeTomatoSkin
Agni
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,331 Elo+
Party 1
Bellona
Bellona
TrippyGab3
Bellona
Level 50
God Stats
23W - 20L
1,536 SR
Queue Stats
268W - 281L
1,424 Elo+
Solo
Cerberus
Cerberus
XxReaper15xX6
Cerberus
Level 89
God Stats
7W - 4L
1,743 SR
Queue Stats
57W - 48L
1,488 Elo+
Party 3
Team Averages
Level 75
1,652 SR
1,431 Elo+

VS

Team Averages
Level 117
1,560 SR
1,471 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
MoniLand
Da Ji
Level 115
God Stats
4W - 2L
1,581 SR
Queue Stats
80W - 77L
1,481 Elo+
Party 2
Bacchus
Bacchus
angel007lopez
Bacchus
Level 155
God Stats
42W - 25L
1,691 SR
Queue Stats
155W - 147L
1,457 Elo+
Party 4
Anubis
Anubis
theestebantoledo
Anubis
Level 59
God Stats
19W - 25L
1,529 SR
Queue Stats
277W - 289L
1,485 Elo+
Solo
Eset
Eset
xkikoprx
Eset
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 174L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 3 / 1
6,004
462
5,935
8,711
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
8
0 / 4 / 1
4,950
381
3,551
11,030
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,161
474
2,481
6,264
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
TrippyGab3
Bellona
11
2 / 4 / 0
6,824
525
7,255
15,643
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XxReaper15xX6
Cerberus
10
1 / 1 / 1
6,812
524
5,057
10,552
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 1 / 3
7,654
589
9,345
12,365
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Da Ji
MoniLand
Da Ji
11
4 / 1 / 7
6,937
534
8,927
9,849
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
11
1 / 2 / 5
6,412
493
4,029
11,484
7,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
6 / 0 / 1
8,059
620
4,900
6,673
3,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
12
1 / 0 / 6
6,524
502
7,032
6,655
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
16
16
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
3
5.5
L
Medusa
1
3
1
0.5
W
Da Ji
MoniLand
Da Ji
4
1
7
7.5
L
Kali
0
4
1
0.13
L
0
4
0
0
L
Bellona
TrippyGab3
Bellona
2
4
0
0.5
L
Cerberus
XxReaper15xX6
Cerberus
1
1
1
1.5
W
Bacchus
1
2
5
1.75
W
6
0
1
6.5
W
Eset
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
34,233
52,200
Taken
47,026
34,509
Mitigated
28,729
13,953
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,345
3,065
0
5,766
12,365
11,657
0
0
11,759
565
52,597
L
Medusa
5,935
1,529
0
1,196
8,711
3,477
0
3,020
5,643
0
42,632
W
Da Ji
MoniLand
Da Ji
8,927
2,103
0
1,551
9,849
3,957
578
1,574
8,153
0
37,832
L
Kali
3,551
1,102
0
2,273
11,030
4,252
0
3,463
7,520
0
20,708
L
2,481
263
0
750
6,264
1,295
0
3,255
3,009
34,090
886
L
Bellona
TrippyGab3
Bellona
7,255
3,150
0
5,064
15,643
17,034
0
1,046
13,464
0
47,918
L
Cerberus
XxReaper15xX6
Cerberus
5,057
284
0
4,670
10,552
8,451
0
4,754
5,750
31,137
2,500
W
Bacchus
4,029
589
1,362
3,346
11,484
7,541
150
2,480
9,004
17,845
520
W
4,900
232
0
3,406
6,673
3,509
0
1,835
4,838
65,335
1,312
W
Eset
7,032
2,151
692
2,156
6,655
2,065
490
1,343
5,312
40,418
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
35,586
321
Minions Killed
337
0
Camps Cleared
0
1,234,370
Distance Traveled
1,282,713
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,654
589
88
7
0
230,552
0
L
Medusa
6,004
462
65
5
0
221,272
0
W
Da Ji
6,937
534
46
4
0
308,847
0
L
Kali
4,950
381
23
2
0
269,488
0
L
Agni
6,161
474
66
5
0
236,016
0
L
Bellona
6,824
525
64
5
0
240,135
3
L
Cerberus
6,812
524
103
8
0
267,459
0
W
Bacchus
6,412
493
20
2
0
276,523
6
W
Anubis
8,059
620
104
8
0
244,606
6
W
Eset
6,524
502
79
6
0
222,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role