Player Matchup

Hou Yi
Hou Yi
Gold IV
Ankher1
Hou Yi
Gold IV
Level 127
God Stats
1W - 1L
1,873 SR
Queue Stats
3W - 3L
1,692 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,873 SR
1,692 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,500 SR
1,500 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ankher1
Hou Yi
14
6 / 0 / 0
9,305
1,163
8,314
6,158
3,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliAnubisBakasuraBastetAh Muzen Cab

VS

Bans
BellonaNemesisSkadiUllrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 6 / 0
6,819
852
3,375
9,882
4,142
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
6
0
0
W
Hou Yi
Ankher1
Hou Yi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,314
Damage
3,375
6,158
Taken
9,882
3,792
Mitigated
4,142
1,259
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,375
817
0
2,123
9,882
4,142
0
84
9,798
0
25,999
W
Hou Yi
Ankher1
Hou Yi
8,314
4,864
0
1,259
6,158
3,792
820
417
5,741
0
41,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,305
Gold Earned
6,819
85
Minions Killed
61
4
Camps Cleared
2
138,105
Distance Traveled
144,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,819
852
61
8
2
144,073
0
W
Hou Yi
9,305
1,163
85
11
4
138,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role