Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ArtAlb666
Bakasura
Level 86
God Stats
0W - 2L
1,209 SR
Queue Stats
10W - 13L
1,497 Elo+
Party 1
Osiris
Osiris
Tyronecranks90s
Osiris
Level 22
God Stats
2W - 1L
1,863 SR
Queue Stats
12W - 12L
1,534 Elo+
Party 1
Thor
Thor
gfdsda
Thor
Level 113
God Stats
21W - 22L
1,634 SR
Queue Stats
404W - 365L
1,541 Elo+
Solo
Chronos
Chronos
itsCripzy
Chronos
Level 123
God Stats
0W - 1L
1,222 SR
Queue Stats
12W - 15L
1,485 Elo+
Party 1
Team Averages
Level 98
1,485 SR
1,511 Elo+

VS

Team Averages
Level 122
1,447 SR
1,465 Elo+
Thanatos
Thanatos
CEK_Eros27
Thanatos
Level 81
God Stats
6W - 7L
1,487 SR
Queue Stats
171W - 201L
1,447 Elo+
Party 2
Ymir
Ymir
Levia4an
Ymir
Level 181
God Stats
4W - 2L
1,252 SR
Queue Stats
126W - 142L
1,466 Elo+
Party 3
Ra
Ra
Lexelius
Ra
Level 129
God Stats
4W - 1L
1,705 SR
Queue Stats
100W - 124L
1,492 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NanoFolle
Ah Muzen Cab
Level 95
God Stats
2W - 2L
1,280 SR
Queue Stats
148W - 143L
1,510 Elo+
Party 2
Osiris
Osiris
Pmaetthynen
Osiris
Level 123
God Stats
3W - 5L
1,511 SR
Queue Stats
92W - 99L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 3
6,573
598
7,807
6,630
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
ArtAlb666
Bakasura
7
0 / 4 / 1
4,530
412
1,434
8,188
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 0
6,257
569
8,449
9,002
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thor
gfdsda
Thor
9
2 / 3 / 2
5,587
508
3,652
8,983
5,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
itsCripzy
Chronos
10
1 / 4 / 0
5,643
513
4,971
7,571
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CEK_Eros27
Thanatos
11
2 / 1 / 4
5,836
531
3,100
8,989
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
9
3 / 1 / 4
6,124
557
4,967
8,283
5,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 1 / 2
7,056
641
5,779
6,361
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
NanoFolle
Ah Muzen Cab
9
2 / 5 / 2
5,456
496
4,624
10,642
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
0 / 1 / 0
6,448
586
5,050
11,955
9,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
12
12
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
3
4.5
L
Bakasura
ArtAlb666
Bakasura
0
4
1
0.13
W
Thanatos
CEK_Eros27
Thanatos
2
1
4
4
W
Ymir
3
1
4
5
W
5
1
2
6
W
Ah Muzen Cab
NanoFolle
Ah Muzen Cab
2
5
2
0.6
W
Osiris
0
1
0
0
L
2
0
0
2
L
Thor
gfdsda
Thor
2
3
2
1
L
Chronos
itsCripzy
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
23,520
40,374
Taken
46,230
23,285
Mitigated
24,305
9,748
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,807
3,707
0
2,928
6,630
2,522
175
430
6,200
0
55,342
L
Bakasura
ArtAlb666
Bakasura
1,434
867
0
1,158
8,188
3,186
75
1,284
6,824
0
15,236
W
Thanatos
CEK_Eros27
Thanatos
3,100
1,093
0
8,614
8,989
3,348
0
498
8,297
0
37,420
W
Ymir
4,967
1,881
0
1,681
8,283
5,394
0
798
7,439
13,000
0
W
5,779
734
324
1,840
6,361
2,379
0
3,675
2,686
49,810
2,150
W
Ah Muzen Cab
NanoFolle
Ah Muzen Cab
4,624
1,348
0
1,753
10,642
3,810
9
0
10,476
0
31,016
W
Osiris
5,050
2,066
0
6,140
11,955
9,374
0
0
11,199
0
55,475
L
8,449
3,764
0
2,918
9,002
9,094
0
0
8,322
0
44,239
L
Thor
gfdsda
Thor
3,652
581
0
1,807
8,983
5,900
0
3,353
5,479
0
22,072
L
Chronos
itsCripzy
Chronos
4,971
1,323
0
937
7,571
2,583
0
4,939
2,134
41,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
30,920
298
Minions Killed
331
0
Camps Cleared
0
1,053,497
Distance Traveled
1,114,681
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,573
598
95
9
0
200,249
1
L
Bakasura
4,530
412
36
3
0
190,613
0
W
Thanatos
5,836
531
67
6
0
261,371
0
W
Ymir
6,124
557
16
1
0
228,522
3
W
Ra
7,056
641
96
9
0
229,194
0
W
Ah Muzen Cab
5,456
496
50
5
0
196,524
0
W
Osiris
6,448
586
102
9
0
199,070
0
L
Osiris
6,257
569
75
7
0
234,998
2
L
Thor
5,587
508
36
3
0
216,754
2
L
Chronos
5,643
513
56
5
0
210,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role