Player Matchup

Nu Wa
Nu Wa
Cataprac
Nu Wa
Level 99
God Stats
4W - 2L
1,829 SR
Queue Stats
65W - 47L
1,598 Elo+
Solo
Nut
Nut
Gabcak41
Nut
Level 157
God Stats
8W - 4L
1,784 SR
Queue Stats
17W - 4L
1,864 Elo+
Party 1
Awilix
Awilix
Passerine
Awilix
Level 127
God Stats
27W - 11L
1,761 SR
Queue Stats
111W - 66L
1,614 Elo+
Party 3
Sylvanus
Sylvanus
Vampirepineapple
Sylvanus
Level 180
God Stats
56W - 36L
1,611 SR
Queue Stats
163W - 107L
1,592 Elo+
Party 3
Bake Kujira
Bake Kujira
slakous
Bake Kujira
Level 115
God Stats
8W - 4L
1,771 SR
Queue Stats
11W - 4L
1,786 Elo+
Party 1
Team Averages
Level 136
1,751 SR
1,691 Elo+

VS

Team Averages
Level 134
1,608 SR
1,571 Elo+
Erlang Shen
Erlang Shen
Donmerlino
Erlang Shen
Level 128
God Stats
1W - 2L
1,759 SR
Queue Stats
65W - 54L
1,620 Elo+
Party 2
Artemis
Artemis
Forcius
Artemis
Level 104
God Stats
12W - 11L
1,578 SR
Queue Stats
62W - 56L
1,492 Elo+
Solo
Atlas
Atlas
Sai1433
Atlas
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 290L
1,544 Elo+
Solo
Osiris
Osiris
ShakaIaka
Osiris
Level 161
God Stats
32W - 29L
1,690 SR
Queue Stats
268W - 260L
1,618 Elo+
Solo
Ra
Ra
wodkalord
Ra
Level 154
God Stats
4W - 5L
1,510 SR
Queue Stats
74W - 70L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cataprac
Nu Wa
8
1 / 1 / 1
4,093
819
2,692
2,906
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 2
4,269
854
3,483
4,641
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Passerine
Awilix
6
2 / 0 / 1
3,704
741
2,648
3,907
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
2 / 3 / 1
3,618
724
1,465
5,141
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
slakous
Bake Kujira
6
2 / 3 / 0
3,944
789
3,199
6,033
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Donmerlino
Erlang Shen
7
2 / 2 / 2
3,826
765
2,097
5,166
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Artemis
Forcius
Artemis
1
0 / 0 / 0
2,532
506
0
94
30
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
Sai1433
Atlas
6
0 / 3 / 1
3,289
658
3,215
6,145
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
ShakaIaka
Osiris
6
3 / 2 / 2
4,389
878
5,332
6,707
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

6
1 / 2 / 0
3,626
725
2,148
3,121
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
7
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cataprac
Nu Wa
1
1
1
1.5
L
Erlang Shen
Donmerlino
Erlang Shen
2
2
2
1.5
L
Artemis
Forcius
Artemis
0
0
0
0
W
2
0
2
3
W
Awilix
Passerine
Awilix
2
0
1
2.5
L
Atlas
Sai1433
Atlas
0
3
1
0.17
L
Osiris
ShakaIaka
Osiris
3
2
2
2
W
2
3
1
0.83
W
Bake Kujira
slakous
Bake Kujira
2
3
0
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,487
Damage
12,792
22,628
Taken
21,233
9,782
Mitigated
10,729
7,675
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cataprac
Nu Wa
2,692
925
0
659
2,906
860
0
567
2,301
24,987
0
L
Erlang Shen
Donmerlino
Erlang Shen
2,097
959
0
1,657
5,166
1,795
0
1,601
3,565
0
18,665
L
Artemis
Forcius
Artemis
0
0
0
0
94
30
0
94
0
0
0
W
3,483
2,760
0
3,293
4,641
1,591
0
2,114
2,527
0
28,468
W
Awilix
Passerine
Awilix
2,648
1,087
0
1,136
3,907
1,109
0
1,173
2,661
0
13,783
L
Atlas
Sai1433
Atlas
3,215
1,264
0
1,548
6,145
4,012
0
321
5,824
10,875
1,446
L
Osiris
ShakaIaka
Osiris
5,332
2,807
0
3,156
6,707
3,873
0
2,827
3,604
0
21,495
W
1,465
543
120
1,412
5,141
1,961
0
793
4,274
9,570
4,975
W
Bake Kujira
slakous
Bake Kujira
3,199
1,305
0
1,055
6,033
4,261
0
284
5,447
17,158
1,348
L
2,148
82
264
816
3,121
1,019
0
1,923
1,160
16,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,628
Gold Earned
17,662
179
Minions Killed
110
0
Camps Cleared
0
544,934
Distance Traveled
497,298
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,093
819
49
10
0
95,431
0
L
Erlang Shen
3,826
765
29
6
0
132,646
0
L
Artemis
2,532
506
0
0
0
11,205
0
W
Nut
4,269
854
45
9
0
87,153
1
W
Awilix
3,704
741
24
5
0
150,309
0
L
Atlas
3,289
658
15
3
0
112,724
0
L
Osiris
4,389
878
35
7
0
123,513
0
W
Sylvanus
3,618
724
29
6
0
107,310
0
W
Bake Kujira
3,944
789
32
6
0
104,731
0
L
Ra
3,626
725
31
6
0
117,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role