Player Matchup

Artemis
Artemis
CenterBlack
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,536 Elo+
Party 1
Ares
Ares
DaddCrumb
Ares
Level 123
God Stats
4W - 8L
1,361 SR
Queue Stats
114W - 101L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
Earbuddz
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,515 Elo+
Party 1
Thanatos
Thanatos
dromez
Thanatos
Level 134
God Stats
1W - 10L
1,193 SR
Queue Stats
95W - 94L
1,540 Elo+
Solo
Poseidon
Poseidon
panguru6040
Poseidon
Level 68
God Stats
52W - 28L
1,668 SR
Queue Stats
153W - 148L
1,419 Elo+
Solo
Team Averages
Level 106
1,444 SR
1,510 Elo+

VS

Team Averages
Level 130
1,664 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Ashbringer-4
Baron Samedi
Level 155
God Stats
5W - 1L
1,536 SR
Queue Stats
56W - 66L
1,450 Elo+
Solo
Osiris
Osiris
MrStealYoKnees
Osiris
Level 122
God Stats
7W - 1L
1,773 SR
Queue Stats
180W - 156L
1,497 Elo+
Solo
Neith
Neith
ToadxSage23
Neith
Level 155
God Stats
30W - 26L
1,711 SR
Queue Stats
103W - 99L
1,506 Elo+
Solo
Fenrir
Fenrir
kingdadyrabbit3
Fenrir
Level 128
God Stats
3W - 1L
1,645 SR
Queue Stats
111W - 83L
1,617 Elo+
Solo
Atlas
Atlas
superior874grape
Atlas
Level 89
God Stats
16W - 10L
1,658 SR
Queue Stats
187W - 176L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CenterBlack
Artemis
8
2 / 3 / 2
5,486
549
7,120
7,673
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
8
2 / 3 / 1
5,179
518
5,495
9,867
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Earbuddz
Guan Yu
8
0 / 4 / 0
5,019
502
3,120
10,853
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
dromez
Thanatos
9
0 / 3 / 2
5,241
524
3,024
8,172
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
panguru6040
Poseidon
11
0 / 2 / 0
5,470
547
1,333
4,080
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ashbringer-4
Baron Samedi
12
1 / 0 / 4
6,440
644
2,937
3,322
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 2 / 2
6,485
649
6,746
9,547
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 5
6,044
604
4,594
6,987
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 0 / 1
6,906
691
7,452
8,923
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
2 / 2 / 4
6,260
626
3,899
8,671
6,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ashbringer-4
Baron Samedi
1
0
4
3
L
Artemis
CenterBlack
Artemis
2
3
2
1
L
Ares
2
3
1
0.83
L
Guan Yu
Earbuddz
Guan Yu
0
4
0
0
W
7
2
2
4
W
1
0
5
3.5
L
Thanatos
dromez
Thanatos
0
3
2
0.33
W
4
0
1
4.5
L
Poseidon
panguru6040
Poseidon
0
2
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,092
Damage
25,628
40,645
Taken
37,450
24,069
Mitigated
20,500
16,778
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ashbringer-4
Baron Samedi
2,937
113
94
1,538
3,322
1,534
0
1,043
2,279
41,250
1,162
L
Artemis
CenterBlack
Artemis
7,120
3,325
0
2,334
7,673
2,895
0
1,799
5,874
0
29,942
L
Ares
5,495
920
0
2,697
9,867
7,749
0
1,517
8,350
12,163
0
L
Guan Yu
Earbuddz
Guan Yu
3,120
543
0
4,153
10,853
9,304
0
0
10,202
0
25,031
W
6,746
3,626
0
5,017
9,547
5,466
0
747
8,800
0
50,709
W
4,594
1,481
0
3,480
6,987
2,618
392
1,696
5,291
0
49,369
L
Thanatos
dromez
Thanatos
3,024
853
0
6,775
8,172
2,894
0
1,666
6,369
0
30,351
W
7,452
1,676
0
4,202
8,923
4,488
0
0
8,476
0
47,886
L
Poseidon
panguru6040
Poseidon
1,333
251
0
819
4,080
1,227
0
1,517
2,347
44,083
0
W
3,899
1,033
0
1,634
8,671
6,394
0
3,342
5,329
19,943
2,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
32,135
236
Minions Killed
378
0
Camps Cleared
0
977,106
Distance Traveled
1,034,972
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,440
644
101
10
0
196,175
6
L
Artemis
5,486
549
43
4
0
170,213
3
L
Ares
5,179
518
14
1
0
191,336
2
L
Guan Yu
5,019
502
43
4
0
195,688
1
W
Osiris
6,485
649
73
7
0
231,951
0
W
Neith
6,044
604
100
10
0
190,970
1
L
Thanatos
5,241
524
62
6
0
214,536
0
W
Fenrir
6,906
691
78
8
0
202,709
0
L
Poseidon
5,470
547
74
7
0
205,333
0
W
Atlas
6,260
626
26
3
0
213,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role