Player Matchup

Chaac
Chaac
MitraMano
Chaac
Level 129
God Stats
2W - 1L
1,569 SR
Queue Stats
67W - 47L
1,582 Elo+
Solo
Fenrir
Fenrir
WILKO MUSHH
Fenrir
Level 14
God Stats
1W - 5L
1,407 SR
Queue Stats
20W - 37L
1,100 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-335727
Zhong Kui
Level 43
God Stats
17W - 12L
1,563 SR
Queue Stats
41W - 58L
1,347 Elo+
Party 1
Team Averages
Level 62
1,513 SR
1,343 Elo+

VS

Team Averages
Level 102
1,618 SR
1,451 Elo+
Thor
Thor
ETurNalxPAIN
Thor
Level 109
God Stats
14W - 15L
1,529 SR
Queue Stats
14W - 15L
1,483 Elo+
Solo
Chaac
Chaac
Golgamelon
Chaac
Level 41
God Stats
2W - 2L
1,832 SR
Queue Stats
226W - 243L
1,405 Elo+
Solo
Ra
Ra
funkilla213
Ra
Level 157
God Stats
349W - 335L
1,494 SR
Queue Stats
643W - 645L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MitraMano
Chaac
12
2 / 3 / 4
7,407
741
8,512
11,568
7,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
11
3 / 3 / 2
6,973
697
2,005
7,493
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
temp-335727
Zhong Kui
12
2 / 0 / 2
7,204
720
6,560
7,192
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,442
744
4,522
5,585
2,430
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
10
0 / 4 / 4
6,430
643
7,659
8,879
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 3
7,714
771
6,267
5,472
2,341
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
6
6
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
L
Chaac
0
4
4
0.5
W
Chaac
MitraMano
Chaac
2
3
4
1.33
W
Fenrir
3
3
2
1.33
L
3
2
3
2.25
W
Zhong Kui
temp-335727
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,077
Damage
18,448
26,253
Taken
19,936
16,422
Mitigated
9,803
6,234
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,522
1,036
314
827
5,585
2,430
0
1,544
4,041
0
17,527
L
Chaac
7,659
1,351
0
1,497
8,879
5,032
0
3,168
5,711
0
15,163
W
Chaac
MitraMano
Chaac
8,512
2,054
135
3,490
11,568
7,551
309
2,535
8,918
0
32,949
W
Fenrir
2,005
0
0
0
7,493
3,209
0
2,048
5,364
0
6,061
L
6,267
705
411
1,617
5,472
2,341
0
1,871
3,601
32,364
894
W
Zhong Kui
temp-335727
Zhong Kui
6,560
323
0
2,609
7,192
5,662
448
1,219
5,964
24,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
21,586
104
Minions Killed
101
0
Camps Cleared
0
573,677
Distance Traveled
550,471
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,442
744
24
2
0
187,218
3
L
Chaac
6,430
643
19
2
0
185,957
0
W
Chaac
7,407
741
40
4
0
193,657
0
W
Fenrir
6,973
697
7
1
0
187,856
0
L
Ra
7,714
771
58
6
0
177,296
0
W
Zhong Kui
7,204
720
57
6
0
192,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role