Player Matchup

Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DiamondsChelo
Janus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Fuiti
Cthulhu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 97L
1,452 Elo+
Solo
Rama
Rama
Griffith66
Rama
Level 147
God Stats
0W - 1L
1,286 SR
Queue Stats
42W - 67L
1,321 Elo+
Solo
Atlas
Atlas
lLunos
Atlas
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 152L
1,571 Elo+
Solo
Team Averages
Level 151
1,457 SR
1,458 Elo+

VS

Team Averages
Level 142
1,496 SR
1,557 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Existencialista
Chiron
Level 213
God Stats
15W - 3L
1,481 SR
Queue Stats
932W - 284L
1,824 Elo+
Party 1
Neith
Neith
Kakaroto277
Neith
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,440 Elo+
Solo
Jing Wei
Jing Wei
Marcelontx
Jing Wei
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
292W - 282L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 2
5,570
1,114
3,354
4,896
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 2
5,821
1,164
5,449
3,881
1,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Fuiti
Cthulhu
5
0 / 0 / 0
4,268
854
0
0
0
12
3 / 2 / 1
5,855
1,171
3,445
4,122
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
lLunos
Atlas
1
0 / 0 / 0
1,268
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 3
6,151
1,230
4,654
8,018
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
 
Scylla
10
1 / 1 / 2
5,739
1,148
1,757
2,851
898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
5,690
1,138
3,800
3,614
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 3
5,736
1,147
1,911
3,793
1,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Marcelontx
Jing Wei
11
2 / 0 / 2
6,460
1,292
374
1,977
669
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
6
6
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
2
0.5
W
Cu Chulainn
 
Cu Chulainn
1
1
3
2.5
W
Scylla
 
Scylla
1
1
2
2
L
1
2
2
1
W
1
1
3
2.5
L
Cthulhu
Fuiti
Cthulhu
0
0
0
0
L
3
2
1
1.75
W
1
2
3
1.25
W
Jing Wei
Marcelontx
Jing Wei
2
0
2
3
L
Atlas
lLunos
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,248
Damage
12,496
12,899
Taken
20,253
4,862
Mitigated
8,566
2,763
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,354
89
113
1,508
4,896
1,791
0
293
4,437
13,816
0
W
Cu Chulainn
 
Cu Chulainn
4,654
793
310
3,397
8,018
4,267
297
3,097
4,921
0
12,276
W
Scylla
 
Scylla
1,757
61
207
513
2,851
898
387
1,804
1,047
5,146
0
L
5,449
165
96
452
3,881
1,478
0
1,055
2,740
12,835
0
W
3,800
688
1,016
1,006
3,614
1,274
453
1,717
1,897
0
8,058
L
Cthulhu
Fuiti
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
3,445
2,650
228
366
4,122
1,593
0
409
3,544
0
5,190
W
1,911
365
142
610
3,793
1,458
293
1,222
2,571
0
6,415
W
Jing Wei
Marcelontx
Jing Wei
374
173
93
912
1,977
669
469
963
1,014
0
8,762
L
Atlas
lLunos
Atlas
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
29,776
53
Minions Killed
65
0
Camps Cleared
0
294,788
Distance Traveled
512,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,570
1,114
23
5
0
96,981
0
W
Cu Chulainn
6,151
1,230
10
2
0
112,511
0
W
Scylla
5,739
1,148
9
2
0
96,338
0
L
Janus
5,821
1,164
22
4
0
112,730
0
W
Chiron
5,690
1,138
20
4
0
119,352
0
L
Cthulhu
4,268
854
0
0
0
0
0
L
Rama
5,855
1,171
8
2
0
85,077
0
W
Neith
5,736
1,147
9
2
0
91,310
0
W
Jing Wei
6,460
1,292
17
3
0
93,337
0
L
Atlas
1,268
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role